18 December 2014

New Island in Family Farm Seaside and Island Quests

Last updated on 28 February 2017:

Here is a link to my post about the Botanic Garden and Friendship Flowers:

https://familyfarmseaside.blogspot.com/2016/01/the-botanic-garden-friendship-flowers.html

Below you will find all other aspects of the Island:

Guide now contains ALL Machine building requirements and products as well as more Missions and a new section that gives details about all ingredients used in every Machine.

Below are screenshots of a newly unlocked Island.  Thanks to Aloysius Villiers, my cousin, I can show all expansions before they have been unlocked, as well as the position of the Botanic Garden and the Mine.  From left to right, the three unfinished areas above the actual expansions will be the site of the Helicopter Pad, the Botanic Garden and the Mine.  All of these are unlocked automatically when you complete the expansion next to them.

 Photograph above shows the land without any of the expansions having been unlocked.  At the top centre of this photograph you will see the Mine and to the left of it, the site of the Botanic Garden (area with a few steps between two green hedges) and to the left of that, not in this photograph, is the site of the Helicopter Port.  The first expansion is the one that has a cluster of Trees on it.  These are four Oak Trees.

 A photograph giving a view of the locked expansions.  You can see all the Machines and the Warehouse as well as the expansion that has four Oak Trees on it, which is the first expansion you can unlock.  The second expansion is NOT the one that is to the left of the first, but the one that is next to the unfinished Helicopter Pad.  When you complete the second expansion, you automatically unlock the Helicopter Pad (and it will be complete!) as well as gaining your first Loom.   It is the third expansion that will give you your Workshop.  It is the building with the little red roof and is complete when you obtain it.
 Another view of all expansions from a distance.
 Above is a photograph of the Helicopter Pad, still locked as well as the first three expansions you can complete.  The first is the one with the cluster of four Oak Trees.  This is an easy expansion to unlock.  There are no machines on this one, however.  The second expansion is NOT the one directly above it, but rather the one that unlocks the Helicopter Pad.  There is an unfinished Loom on this one and when unlocked, you will have automatic access to the Helicopter Pad.
Below, you will see the expansions from a distance with their extras... machines and so on.  The fourth expansion will give you an unfinished Essential Oil Machine and the fifth will give you an unfinished Dehydrator.  The sixth expansion has an unfinished Flavoured Bread Machine on it and it is this expansion that unlocks the Botanic Garden automatically.  The last three expansions can be unlocked in any order you choose, but it is the 7th that has the Volcano from which you can collect Power every few hours and it is this expansion that unlocks the Mine automatically.  The 8th expansion to the right of it has the unfinished Tea Master on it and the final expansion has an unfinished Warehouse on it.
The fifth expansion has an unfinished Essential Oil Machine on it and the sixth has an unfinished Flavoured Bread Machine.  The



ALL information now is included in this post.  Links below should be nothing more than information that is duplicated here.

For a quick link to all Island Missions and Expansion Requirements, use the following:

All Island Missions and Expansion Requirements

For a quick link to simple Questions and Answers Guide for the Island, use the following:

Quick Question and Answer Guide for the Island

For a quick link to a list of all the Seaside Items needed for the Island, all Item Uses and a list of Materials needed for all Machines and Buildings, and Island Expansions use the following:

Seaside Items needed on the Island, all Item Uses and Materials Lists for Island





Below, you will find information about all aspects of the Island, including all Missions, Expansions, Item Values and general strategy for Island gameplay.  Market Item Requirements and prices are included as well.







Introduction to the Island
xxxxxxxxxxxxxxxxxxxxxx

The Island is a second farm in Family Farm Seaside with its own Crops, Trees, Animals, Machines and Decorations and its own rules.  Although there is the ability to transport yourself and goods between the two farms, you cannot place Seaside items on the Island or Island items on the original Seaside Farm.

I probably should state that I do not work for FunPlus.  My guides are based on my own gameplay experience.  Sometimes I make errors, but I always try to correct them.   I log all my results and include them in my guides.  This is the same way I wrote guides for Harvest Moon and Rune Factory for many years.  I hope my Island guide will prove helpful to other farmers.

In order to unlock the Island to gain access, you will need to complete a puzzle that consists of six different pieces.  Unlock each piece by completing the three specific required tasks as follows:

xxxxxxxxxxxxxxxxxxxxx
Completing the Puzzle
xxxxxxxxxxxxxxxxxxxxx

xxxxxxxxxxxxx
Puzzle Piece 1
xxxxxxxxxxxxx

Expand your Farm to 19 x 19

Expand your Batch Production to Level 4

Sell 300,000 worth of goods from the Barn

xxxxxxxxxxxxx
Puzzle Piece 2
xxxxxxxxxxxxx

Harvest 200 Love Fruit
  Skip for 100 RC

Have 15 Polish Dumplings with Sour Cream
  Skip for 15 RC

Have 20 Grape Cornbread
  Skip for 20 RC

xxxxxxxxxxxxx
Puzzle Piece 3
xxxxxxxxxxxxx

Harvest 99 Red Roses

Have 15 Red Cord Necklaces

Have 10 Conch Earrings

xxxxxxxxxxxxx
Puzzle Piece 4
xxxxxxxxxxxxx

Catch 6 Blue Swimmer Crabs
  Skip for 12 RC

Have 10 Steamed Blue Swimmer Crab from the Seafood House
  Skip for 20 RC

Have 10 Dried Starfish from the seafood House
  Skip for 20 RC

xxxxxxxxxxxxx
Puzzle Piece 5
xxxxxxxxxxxxx

Upgrade your Warehouse to Level 4

Place 1 Balloon Door on your Farm
  Skip for 10 RC

Place 1 Bonfire Tent on your Farm
  Skip for 10 RC

xxxxxxxxxxxxx
Puzzle Piece 6
xxxxxxxxxxxxx

Fertilise your Neighbour's farms 100 times
  Skip for 20 RC

Collect 50 Photos from Neighbours
  Skip for 25 RC

Have 99 Daisy Bouquets as a thank you gift for Neighbours
  Skip for 99 RC?

Note that in some cases, I have not included the RC price for 'skipping' the step because my farm had the requirement before the Island was offered.

When you have collected all the Puzzle Pieces, the Island will be unlocked.  As soon as you arrive, you will be able to start new Missions that involve both Felicia and her father.

Gameplay on the Island
xxxxxxxxxxxxxxxxxxxxx

Gameplay on the Island is very different from the original Seaside Farm although farming in terms of growing Crops is the same.  The biggest difference is that of the 'Dev points' that are required to unlock new Crops, Animals, Machines and Decorations.  These points can be earned evidently by completing Helicopter Orders or by completing specific Island Quests.

The other main difference is in the way purchases are limited to a specific number of Items of any type.  For example, you can purchase a total of four Hardware Stores.  Some are limited to a total of four, others to seven.   The first has a coin price in many cases but some of the others may have an RC price.  This is true of most of the Items on the Island.  Furthermore, new Items even with coin prices must be unlocked by amassing a specific number of Dev. Points in most cases.



Travel to and from the Island
xxxxxxxxxxxxxxxxxxxxxxxxx

When you arrive at the Island, you may not know how to return to the Seaside Farm.  You transport goods back and forth by zeppelin but although Felicia speaks of taking the zepplin herself, all you have to do is to tap on the little Island Icon in the top right corner of your screen.  The same icon is used for travel to the Seaside Farm and to the Island Farm from the Seaside Farm.

Displaying your Progress
xxxxxxxxxxxxxxxxxxxxxx

If you wish to see your current total in terms of Dev Points, simply tap on the Star in the upper left of the screen that shows your current Level of Experience.   You will see the name of your Farm the number of XP Points you need to reach the next Level, number of Neighbours who 'Like' your Farm and finally, your current Dev Point total.  5000 is the highest possible total for Dev Points in this game at present.

xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Seaside Items and Island Items
xxxxxxxxxxxxxxxxxxxxxxxxxxxx

For those of us who craved more space for our Decorations, Machines and Trees, the Island offers NO solution whatsoever.  It is impossible to place Seaside Farm Items on the Island and impossible to place Island Items on the Seaside Farm.  We have two separate farms with very different attributes and items rather than another Farm that can be used for excess Seaside Items.  I am a little disappointed by this personally but hope they will offer another Seaside expansion soon as my original Farm is densely overpopulated!

Arrival at the Island
xxxxxxxxxxxxxxxx

The Quest sequences begin immediately upon your arrival but you will have ability to purchase and use a few other items as well without earning Development Points that usually accompany any new option on the Island.

The Crops that will be available are:  Cassava, Alfalfa, Flax, Cranberry and Daffodils.
Trees available from the start are the Oak and the Chestnut.
Animals are but one in the form of the Mohair Goat.
Machines are the Watermill, the Spinning Machine and the Loom.
Buildings are the Hardware Store and the Sawmill.
No Decorations from the Market will be unlocked although you will be able to earn Island Decorations from the time-restricted Quests.

To obtain any other items on the Island, you either need to complete Expansions or earn the required number of Development Points.

Quick Question and Answer Guide
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

I created a separate Post with quick Questions and Answers to Island-related matters.  You can find it here:

Quick Questions and Answers for the Island

Tips for Quick Progress from the Start
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Island progress is based on huge amounts of production.  Using Machines results in the Mastery needed to be able to make more products in those machines.  Cutting Trees for Wood is necessary for many different uses.  Animal products are needed for many different uses as well.  Whenever you access your item, make as many items as possible and use as many of the Animals and Machines as possible.

The earliest expansions and completion of Machines can be made easier if you have the items required.  The first expansion is almost effortless and gives you 4 Oak Trees but you can buy another one in the Market for 2000 Coins.  If you purchase that tree immediately, you can begin to cut wood and process it into Wooden Cylinders in the Sawmill immediately.  The requirements for the 1st expansion are that you purchase and place a Sawmill and collect 15 Mohair Yarn by feeding Mohair into the Spinning Machine.  You will need 20000 Coins as well but this is a simple achievement.  For the 2nd Expansion, you will need to use the Sawmill.  You will need a total of 10 Wooden Cylinders to unlock the 2nd expansion.  When you complete the 2nd expansion, you will have an unfinished Loom and a working Helicopter Pad.  The Loom will require the following crafted materials to complete:  5 Lag Bolts, 3 Nails, 20 Nuts.  It also requires 5 Warp Beams that you need to request from your neighbours.  My point here is that the number of materials needed is significant, especially if you have only one Hardware Store.  Purchasing a second is very helpful but requires 5 RC. If you begin to craft Lug Bolts, Nails and Nuts even before you make the expansion, you will be able to move forward faster in the Quests.

Incidentally, I have two Sawmills and two Hardware Stores simply because the products from both are required constantly in large quantities.  For the purchase of a 2nd Sawmill, you have to pay 6 RC.  For a 2nd Hardware Store, you need to pay 5 RC.   If you can afford it, this investment is literally worth its weight in gold.  (Later you can process Gold Ore from the mine in the Hardware Store.)

I actually wrote the total number of items required for all the Island Expansions in another section of this post.  It is staggering.  If you constantly produce items on the Island using all the available Machines and Buildings, you will progress faster, even though you do not earn Dev Points in so doing.  You do earn regular XP of course.

Daffodils are the newest Island crop and at this point in time, they still have no use in terms of processing.  They do not have any Dev Point requirement, however and are available from the start.  Daffodil bulbs cost 120 Coins each and take only 4 hours to mature.  You have to ship them to the mainland before you can sell them, but you can sell them for 128 Coins each.  8 Coins may not appear to be much profit, but if you grow them constantly and ship them constantly, it adds up.  The fact that they are not needed for anything at present means that you can sell them all...  Although other Crops may give greater profit, they will be needed for use in processing and the ones that give the most profit as Crops usually take the longest time to mature.

Early Crop values are:

  Daffodils: 120 Coins, sell for 128 Coins
  Flax: 70 Coins, sell for 73 Coins
  Alfalfa: 39 Coins, sell for 40 Coins
  Cassava: 148 Coins, sell for 156 Coins
  Cranberry: 122 Coins, sell for 134 Coins
  Garlic: 88 Coins, sell for 100 Coins

Garlic is not needed until you have a Flavoured Bread Machine but it takes 9 hours to mature so even though the profit is greater at 12 Coins, I believe Daffodils make more sense for a choice of Cash Crop.

Real progress on the Island only begins when you unlock the 2nd expansion with its Helicopter Pad.  It is through the filling of Helicopter Orders as well as many of the future Quests that you earn the Dev Points needed for real advancement.

As soon as the Helicopter Pad is unlocked, you can begin to fill orders.  You will see a total of 4 Orders on the screen, each of which consists of 2 different items that can be Seaside Items, Island Items or a combination of both.  If you do not like any specific Order, you can delete it and a new one will take its place in 10 Minutes.  You can pay RC to speed the arrival of a new Order when one is deleted.  Filling an Order, however, instantly results in the arrival of a new Order on the Board.  The value of these Orders in Dev Points decreases as you fill them.  Only the first two on any given day are worth 10 Dev Points each.  I have given the values of each Order in another section of this guide but for the most part, it is only the first 6 that are worth filling at all.  You can fill 2 for 10 Dev Points each and 4 more for 5 Dev Points each on any given day.  Try always to earn at least 20 Dev Points by filling two of the Orders.  This constitutes one of the Daily Quests on your Daily Quest path as well so is useful in other ways apart from giving you Dev Points.

Note here that it is only when you have unlocked the Island that you will be able to reach the end of your Daily Quest path daily by completing the Island tasks that are situated between the Silver Treasure Chest and the Gold Treasure Chest.  This allows you a total of three Treasure Chests each day, each of which will contain valuable Farm Aids, including Power, OP and now Lucky Tokens as well.  The Gold Treasure Chest tends to contain the greatest number of items.  One of the tasks requires use of the Mine and you will not have that option until you have completed one of the last three expansions on the Island.  You still can obtain the Gold Treasure Chest each day but only if you complete every other quest on the path!

Transport is an enormous part of Island action.  There are few items that can be sold if you do not transport them to the mainland first.  The only exceptions are the Landmark Decorations that you will unlock when you have a total of 2500 Dev Points.  Once you complete a Landmark Decoration, you can place it on the Island and then use the Sell option to sell it instantly.  It can be a good source of income later but for now, you will be limited to items that you transport back to the Mainland as well as the Coins earned when any Helicopter Order is completed.

Try to keep your Zeppelins in use at all times.  I am terrible where this is concerned.  I find the process tedious for some reason and therefore do not earn as many Coins as I could on any given day.  I tend to send items only when they are needed to fill an Order on the Daily Order Board on the mainland or a Helicopter Order on the Island.  This is rather careless on my part but I no longer really NEED Coins for anything as I have all the expansions and Coin Decorations and so on.  When you first unlock the Island, however, you need to begin to amass vast quantities of coins for future expansions.  Transport of items such as Daffodils on a regular basis is worth the effort.  Furthermore, once you unlock the Pie Machine, you will need to send huge quantities of Honey to the Island.  It is used as an ingredient in more than one Machine.  If you begin to send it even before you need it, you will find yourself in a better position later.

A list of all the Mainland items needed on the Island is given elsewhere in this post.  It is useful to refer to i8t periodically.

xxxxxxxxxxxxxxxxxx
Strategies for Island
xxxxxxxxxxxxxxxxxx

Initially, I made a possible error when I unlocked the Island by purchasing and using all possible new Items immediately.  This is a mistake insofar as all the Quests are tutorials to teach you how to use the various Items and options.  For example, I harvested all my Oak Trees so when I reached the Quest that required me to harvest Oak Trees, they no longer were ready for harvest.  And so on and so forth.  Best not to do anything initially at least in terms of harving Wood Trees, a harvest that cannot be speeded with Watering Cans, until you are told to perform the task in a Quest if you wish to move forward as quickly as possible.  Once you have expanded to the Helicopter, it does not really matter any longer as there will be enough to do without anticipating future tasks for Quests.

There is one action, however, that should be performed as often as possible in order to make progress.  Use your Machines as much as you can to obtain Mastery.  It is Mastery that unlocks the ability to make new Items where any Machine is concerned.    You will need 1 Star Mastery at least to complete specific Quests as well on the Island.

At first I thought that one could not choose which Neighbour's Farm to visit, but in fact, one can.  When you open the Neighbour Menu, look at the top right.  There is a new option to: Visit Island First.  Unmark this option if you wish to visit the Neighbour's original Seaside Farm instead.  There is one important reason why you may wish to visit the oriiginal Farm rather than the Island at this point in time.  Although there are cleanable Decorations available in the Market for the Island, they can be unlocked only when the Farmer has amassed a significant number of Dev. Points.  You therefore may find no cleanable Decorations on the Island Farms where the same Farmer may have a large number of cleanable Decorations as well as Cooking Stand Dishes on the original Farm.

The two basic keys to making progress on the Island are Dev. Points and Mastery.  Mastery is earned by using specific Machines or Crafting in a Craft Building.  Dev. Points are earned by completing Helicopter Orders and some Quests.  Helicopter Orders are very similar to the Daily Orders on the Seaside Farm, except for the fact that each Helicopter Order requires time to complete and only one can be completed at a time.   They tend to take about 20 minutes each.  Note that when the Dev Point total was increased to 6500, Landmark Decorations were introduced in the Market.  These need to be built and the first of each type will increase your ability to earn more Dev Points through Helicopter Orders.  Yes, it is absurdly complicated.  Originally, the Landmark Decorations themselves gave additional Dev Points but now they simply increase your ability to earn more through the Helicopter Orders.  A list of the Landmark Decorations and the items required to build them is given at the end of this guide.

When to Skip Tasks and when not to Skip Tasks
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

There are two reasons why I log all the Quests/Missions in Family Farm Seaside.  One is to allow other Farms the luxury of anticipating the Items/Ingredients they may need in the near future.  The other is to allow other Farmers to judge whether or not it is worthwhile to use RC to skip a task.

There are times when you may wish to use RC to skip a task.  If it is not expensive and if, having skipped the task, you can complete the current Quest and immediately move forward through the next, you may find it helpful to do so.  After all, Dev Points are earned primarily through completion of Missions on the Island.  There are other times when it does not make any sense whatsoever.  I have reached a situation in my game where it would not make sense to skip any of the tasks in the current Missions because I probably could not move forward even if I did.

Here were the Tasks I needed to complete at one point in my game: Emergency Procedure III and Expanding the House I.  The first of these required that I have a total of 1200 Dev Points, Buy a Dehydrator and Build a Dehydrator.  Note that you can obtain a Dehydrator instead by completing one of the expansions and it will satisfy the task requirement. 

Where this Mission is concerned, I had completed the two tasks that are centred on the Dehydrator.  You cannot BUY a Dehydrator until you have obtained a total of 1200 Dev Points but you can obtain the first one by making an Island Expansion.  I did this some times ago and had been using my Dehydrator to make the 300 Raisins required for the next Expansion.

In this case, i could skip the Dev Point requirement by using 23 RC.  Without knowing what the next Mission in the sequence would require, I did not know if this would make sense or not.  Still, it probably would be better to earn a few more Dev Points through Helicopter Orders before I even considered the option as the price of skipping this task depended on the total earned.  Players who read this now have access to information about all the Missions as they are included in a section of this Guide. 

As it transpired, the very next Mission required that you make 25 Raisins and 25 Dried Cranberry in the Dehydrator.    As I needed to make a total of 300 Raisins for the next Island Expansion, it DID make sense to use RC to skip the 1200 Dev Point task in order to move forward, allowing me to make Raisins both for the Emergency Procedure IV Mission and at the same time, add to the total made for the next Expansion.

The other Mission I had to complete at that time was 'Expanding the House I' which required a total of 1120 Dev Points and having 2 Red Sanders Trees.

Here it absolutely did not make sense to skip the tasks as you need a total of 1100 Dev Points to unlock the Sanders Tree in the Market unless the next Mission is one that I can complete.   Until I knew what that one entailed or at least came close to that Dev Point target, skipping the Dev Point total requirement for this mission probably would be an unnecessary waste of RC.  Mind you, the cost of skipping the two tasks is fairly low, amounting to a total only of 4 RC.

The next Mission in the sequence, Expand the House II required that I expand to Plot 8, Finish 30 Helicopter Orders and Harvest 4 Red Sandalwood.

The player who 'skipped' the tasks in the previous Mission, not having 1120 Dev Points yet, will not be able to complete THIS task, as the Red Sanders Tree is unlocked at 1100 Dev Points and you need to harvest one four times.   In my case, I had expanded to Plot 8 previously and the idea of making a start on a task that required a total of 30 Helicopter Orders to complete was positive.  I therefore did not regret 'skipping' the two tasks in Expand the House I.  Possibly, though, if I had known the tasks in the next Mission in advance, I would have waited to earn the required Dev Points.

Unfortunately, unless you can earn Dev Points through Mission completion, you will earn them very slowly through the only other method which is completion of Helicopter Orders.  I believe that the greatest number that can be earned in any given day (from midnight to midnight) is 78 Dev Points.  At a current Dev Point total of 975, it will ake me about a week to reach 1120 Dev Points.

In this case, where one of the current Missions requires the completion of a total of 30 Helicopter Orders, it does make sense to complete as many as possible in a single day, even when the Dev Point Reward decreases to the point where it becomes totally insignificant.

Meanwhile, there is another reason to complete Helicopter Orders apart from the Dev Point Reward.  Even when the Dev Point Reward diminishes to 1 Dev Point per Order, you will earn Coins by completing the Order.  I had a considerable amount of Coins when I first unlocked the Island but it has decreased very quickly.  The Island is an expensive place.  Every Nail or Leg Bolt that you make in your Hardware Store has a Coin Price attached to it.  There is plenty or space to grow Crops but once harvested, the only way to sell them is by transporting them to the Seaside Farm.  This requires the Zeppelin and with the need to transport Items FROM the Seaside Farm for use in the various Machines on the Island as well as Helicopter Orders, it is difficult to transport Island items in bulk to replenish Coin totals.  Best, of course, to use the Island Items in Island Machines and then transport the Products... but again, one has to balance the need to earn Coins from Island Products with the need to obtain more Items from the Seaside Farm.

It is important to remember that these are NOT time-restricted Missions.  You can take your time.  When gameplay becomes too stressful or frantic, it no longer is much fun.  I tend to move too quickly for my own good when I am writing a guide, spending more RC than is truly necessary.

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Seaside Items Needed for Island Machines
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

You can begin to collect Seaside Items on the Island even before you are able to use them in the Island Machines.  As Zeppelins are limited and transport of Items always takes time, it is good to know which Items you will need in the future.

As a general rule, there are two Items that should be transported regularly, at least until you have earned 3 Star Mastery of the Pie Machine and Yogurt Machine.  These are Honey and Goat Milk, required ingredients in these Machines.  Honey is required to make any type of Pie and any type of Yogurt and Goat Milk is required to make any type of Yogurt.

The following Items will be needed on the Island in Machine Production to complete Missions in the early stages of Island gameplay:

Honey  (use in Pie Machine and in Yogurt Machine)
Wool (use in Loom and Spinning Machine)
Cotton (use in Loom)
Lavender (use in Essential Oil Machine)
Red Rose (use in Essential Oil Machine)
Blue Rose (use in Essential Oil Machine)
Love Fruit (use in Pie Machine)
Goat Milk (use in Yogurt Machine)
Grapes (use in Dehydrator)
Peacock Feathers  (use in Hat Machine)
Goose Feathers (Use in Hat Machine)

Note that some of these Items, like Honey and Goat Milk, are necessary ingredients if you wish to use the Machine at all and that others, like the Lavender and Love Fruit, are used to make particular types of Items in an Island Machine.  There are other Items that are used in Island Machines that may not be involved in early Quests but which must be transported from the Seaside Farm in order to be used in Island Machines.  Many ARE required for advanced Missions.  These include the following:

Daisy (use in Essential Oil Machine)
Tulip  (use in Essential Oil Machine)
Lily (use in Essential Oil Machine and in Flower Basket Machine)
Sunflower (use in Essential Oil Machine)
White Rose (use in Flower Basket Machine)
Jasmine (use in Flower Basket Machine)
Pink Rose (use in Flower Basket Machine)
Angora Hair (ise in Loom)
Alpaca Hair (use in Loom)
Horse Hair (use in Loom and in Hat Machine)
Jackfruit (use in Dehydrator and Flavoured Bread Machine)
Strawberry (use in Pie Machine, Dehydrator and Flavoured Bread Machine)
Lemon (use in Dehydrator and Tea Master)
Banana (use in Pie Machine and in Dehydrator)
Pineapple (use in Yogurt and Pizza Machine)
Apricot (use in Pie Machine)
Blueberry (use in Pie Machine and use in Yogurt)
Chocolate (use in Pie Machine and Yogurt Machine)
Peach (use in Pie Machine and in Yogurt Machine)
Blackberry (use in Yogurt Machine)
Pear (use in Pie Machine)
Pumpkin (use in Pie Machine)
Watermelon (use in Yogurt Machine
Peacock Feathers (use in Hat Machine)
Ketchup (use in Hot Dog Machine)
Beef Salami (use in Hot Dog Machine)
Pork Sausage (use in Hot Dog Machine)
Venison Sausage (use in Hot Dog Machine)
Peacock Feathers (use in Hat Machine)
Goose Feathers (use in Hat Machine)
Ostrich Feathers (use in Hat Machine)
Cheddar Cheese (use in Pizza Machine)
Red Bell Pepper (use in Pizza Machine)
Mushroom (use in Pizza Machine)
Onion (use in Pizza Machine)
Ice Cube (use in Tea Master)
Elderberry (use in Tea Master)
Maple Sugar (use in Tea Master)


Items Needed for Expansions:
xxxxxxxxxxxxxxxxxxxxxxxxxx

You will need large quantities of specific Items to complete required Tasks for Island Expansions.  Here are all of the Items you will need to complete all current Island Expansions:

15 Mohair Yarn
  Feed Alfalfa to the Angora Goat, then process the Mohair in the Spinning Machine
10 Wooden Cylinders
  Harvest Oak Tree for Oak Wood, then process in the Sawmill
30 Cassava Flour
  Harvest Cassava, then process in Watermill
50 Linen
  Harvest Flax, then process in Loom
50 Angora Hair Yarn
  Feed Carrots to Angora Rabbit on Seaside Farm, transport Angora Hair to Island, then process in Spinning Machine
75 Woolen Cloth
  Feed Wheat to any Seaside Sheep, transport to Island, then process in Loom (need 1 Star Mastery)
20 Wooden Planks
  Harvest Cedar Tree for Cedar Wood, then process in the Sawmill
40 Camomile Aroma Bottles
  Harvest Camomile, craft Wooden Aroma Bottles in the Workshop using Wool Yarn (x 2) and Cedar Wood, transport both Camomile and Wooden Aroma Bottles to the Seaside, craft Camomile Aroma Bottles in Beauty Shop, then transport finished Camomile Aroma Bottles back to the Island (Each Camomile Aroma Bottle is made using 1 Wooden Aroma Bottle, 1 Camomile Essential Oil and 1 Distilled Water, harvested from Water Fountain or requested from neighbours)
150 Love Fruit Pies
  Transport Love Fruit and Honey to the Island and make Love Fruit Pies in the Pie Machine using Love Fruit, Cassava Flour (made in Watermill) and Honey
300 Raisins
  Transport Grapes from the Seaside Farm and process them in the Dehydrator
300 Peacock Hats
  Transport Peacock Feathers from the Seaside, feed Camel Cactus to produce Camel Hair and make Peacock Hats in the Hat Machine using Camel Hair and Peacock Feathers
500 Zucchini Bread
  Harvest Zucchini, make Dried Zucchini in the Dehydrator, harvest Chestnuts from the Chestnut Tree and process in Watermill to make Chestnut Flour, then add Chestnut Flour and Dried Zucchini to the Flavoured Bread Machine
500 Violet Essential Oil
  Harvest Violets and process in the Essential Oil Machine (requires 3 Star Mastery)
200 Strawberry Pies
  Transport Strawberries from Seaside, then make Strawberry Pies in the Pie Machine using Strawberries, Honey and Cassava Flour (process Cassava in the Watermill)  (Strawberry Pies require 3 Star Mastery to make in the Pie Machine
220 Make-Up Boxes
  Transport Starfish Mirros from Seaside and craft Make-up Boxes using Wooden Plank made in the Sawmill from Cedar Wood and Starfish Mirror (Each Starfish Mirror requires 2 Lavender Bouquets made with Lavender in the Flower Packing Machine, 1 Dried Starfish made by processing Starfish in the Seafood House and 1 Glass, a Free Gift)
60 Coral Dressing Tables
  Transport Coral Rose Mirrors from the Seaside and craft Coral Bressing Tables in the Workshop using Coral Rose Mirror and Wooden Panel made in the Sawmill using Red Sandalwood cut from the Red Sanders Tree (Each Coral Rose Mirror is made using 2 Red Rose Bouquets made with Red Rose in the Flower Packing Machine, 1 Polished Coral Twig, a Bonus item from Coral processed in the Seafood House, and 1 Glass, a Free Gift)
800 Stetsons
  Feed Carrots to Horse on Seaside Farm, transport Horse Hair to the Island and craft Stetsons in the Hat Machine using Horse Hair (requires 3 Star Mastery)

There is no doubt that many of the Seaside Items will be required again and again for Missions at some point and could be included in Helicopter Orders at ANY point in time.

Note that your ability to use any Ingredient will depend upon your Mastery Level of the Machine you are using.  It would be practical therefore to transport the ingredients that require the least Mastery first and only transport those that require 3 Star Mastery later.

Honey, being a required ingredient in two Machines that you will obtain early in your Island progress, should be transported as often as possible.  I sometimes prefer to transport a small amount frequently instead of loading the zeppelin with a large amount, simply because that gives me more options.  When a zeppelin is on a 24 hour trip, for example, you will be unable to use it until that time period has elapsed, where a zeppelin that is on a transport trip that will take only a couple of hours will be free to transport something else after that time period.


xxxxxxxxxxxxxxxxxxxx
Helicopter Order Items
xxxxxxxxxxxxxxxxxxxx

Although the Items required to complete Helicopter Orders, like the Daily Orders on Seaside, probably are generated randomly to some extent, I have found that the same Items appear again and again.  There are a total of four Orders on the Helicopter Order Board and each consists of two different Items.  For the most part, only one of the four will consist of Island Items.  The Items required tend to be Machine Products or Cooked Dishes.  As the same Items do appear to be repeated frequently, I suggest that players, when shipping a required Item from Seaside to the Island to fill a Helicopter Order, may wish to send double the amount required, so as to have the Item on stock for a future Order as well.

Note that the time of transport will depend on the type of item being shipped.  Crops take 1 minute per Crop to ship and Items harvested from Trees take 2 minutes per Fruit.    Animal Products take 4 minutes per item while Machine products take 5 minutes per item and Cooked Dishes take 8 minutes per item.  Collectables likewise take 8 minutes per item.  Raw seafood take 6 minutes per item and finally, processed Seafood as well as Beauty Shop items take 10 minutes per item to ship.

xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Helicopter Orders and Dev Points
xxxxxxxxxxxxxxxxxxxxxxxxxxxx

The Helicopter Orders will give you Dev Points as well until you have achieved the new Dev Point Total of 6500 Dev Points.  At this point, it will begin to give you 1 Helicopter Bag instead.  These contain farm aids of a fairly low value although, if you save your Helicopter Bags unopened until you have 100 of them and then open them all at once, you will receive 1 RC as well as the farm aids. This information is courtesy of a member of my Family Farm Seaside Freyashawk Group, Olga Dzhus.

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Materials to Build Machines on Island
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Unlike some of the Machines you buy on the original Seaside Farm, almost ALL the Machines you buy or obtain through Farm Expansions on the Island will be incomplete.  Each will have its own specific Materials List.  In almost every case, one of the Materials can be requested from your Neighbours but the others must be made in the Hardware Store.  Even the Machines that require RC to purchase will be incomplete upon purchase and you will find that the number of Materials needed is significant.  You will need some of the same Materials if you wish to build new Zeppelins as well.

Note please that materials that you can craft on the Island all have their own Dev Point requirements.  If you have not been able to unlock an item needed to complete an Island machine, look in the Mystery Shops.  For example, the Screwdriver costs 1 RC if you cannot craft it but you can find it randomly in the Coin Mystery Shop for 6900 Coins.

Although you can own more than one of every type of Machine or Building on the Island, the Hardware Store is one of the very few where I feel the farmer truly benefits from owning two.   Even the Machines that are available initially requires quite a few Nails, Lag Bolts and Nuts.  For example, to build a Loom, you will need the following Materials:

xxxxxxxxxxxxxxxxx
Loom Materials List
xxxxxxxxxxxxxxxxx

5 Warp Beams  (Request from Neighbour or buy for 1 RC each)
5 Lag Bolts  (Craft or purchase for 1 RC each)
3 Nails  (Craft or purchase for 1 RC each)
20 Nuts (Craft or purchase for 1 RC each)

This is nothing compared to the Materials List for some of the Machines.  Furthermore, the Materials that you craft in your Hardware Store can be sold for a fair amount of Coin if you transport them to the Seaside Farm, although personally I think you should ssve them all for use in building projects.

Here are some more Materials Lists:

xxxxxxxxxxxxxxxxxxxxxxx
Pie Machine Materials List
xxxxxxxxxxxxxxxxxxxxxxx

The Pie Machine will be unfinished when purchased and will require the following materials:

Feed Tray:x 5 (Request from Neighbours or pay 1 RC for each)
Lag Bolt x 8 (Craft or pay 1 RC for each)
Nail x 5 (Craft or pay 1 RC for each)
Nut x 25 (Craft or pay 1 RC for each)

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Essential Oils Machine Materials List
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

When you have unlocked the 4th Island Expansion, you will find an unfinished Essential Oil Machine on the land.

To build it, you will need:

Pump x 10 (Request from Neighbour or pay 1 RC each)
Lag Bolt x 10  (Craft or purchase for 1 RC each)
Nail x 10  (Craft or purchase for 1 RC each)
Wrench x 3  (Craft or purchase for 1 RC each)

xxxxxxxxxxxxxxxxxxxxxx
Yogurt Machine Materials
xxxxxxxxxxxxxxxxxxxxxx 
At 900 Dev Points, you will be able to buy your first Yogurt Machine for 100000 Coins.  The Yoghurt Machine will be incomplete and you will need the following to complete it:

Tap x 10  (Request from Neighbour or pay 1 RC for each)
Nail x 10  (Craft or buy for 1 RC each)
Lag Bolt x 20  (Craft or buy for 1 RC each)
Wrench x 4  (Craft or buy for 1 RC each)

Or complete instantly for 43 RC


xxxxxxxxxxxxxxxxxxxxxxxx
Hot Dog Machine Materials
xxxxxxxxxxxxxxxxxxxxxxxx

With 1050 Dev Points and 12 RC, you can purchase your first Hot Dog Machine.  It will be unfinished and will require the following Materials:

Black Wheel x 20  (Request from Neighbour or buy for 1 RC each)
Nail x 15 (Craft or buy for 1 RC each)
Lag Bolt x 20  (Craft or buy for 1 RC each)
Wrench x 6  (Craft or buy for 1 RC each)

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Flavoured Bread Machine Materials
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Mixing Basin x 25  (Request from Neighbours or buy for 1 RC each)
Nail x 20 (Craft or purchase for 1 RC each)
Wrench x 10 (Craft or purchase for 1 RC each)
Screwdriver x 2 (Craft or purchase for 1 RC each)

Tea Master Materials
xxxxxxxxxxxxxxxxxxx

To complete your Tea Master, you will need the following:

Firing Bowl x 25 (Request as Free Gift from Neighbours or buy for 1 RC each)
Nail x 50  (Craft or buy for 1 RC each)
Wrench x 20  (Craft or buy for 1 RC each)
Screwdriver x 8 (Craft or buy for 1 RC each)

Complete instantly for 103 RC

Flower Basket Machine Materials
xxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Cylinder x 20  (Request as Free Gift from neighbours or buy for 1 RC each)
Nail x 15  (Craft or buy for 1 RC each)
Lag Bolt x 20  (Craft or buy for 1 RC each)
Wrench x 6 (Craft or buy for 1 RC each)

Complete instantly for 61 RC


Hat Machine Materials
xxxxxxxxxxxxxxxxxxxx

To build a Hat Machine, you will need the following:

Hydraulic Press x 20 (Request as Free Gift from Neighbours of buy for 1 RC each)
Nail x 15 (Craft or buy for 1 RC each)
Wrench x 6 (Craft or buy for 1 RC each)
Screwdriver x 3 (Craft or buy for 1 RC each)

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Warehouse
xxxxxxxxxx

It is the Island Warehouse and not the Seaside Farm Warehouse that can be registered in your Gallery.  The Island Warehouse will not be found in the Market.  In an unfinished state, you will find it on the final Island Expansion, Plot 12.  When you have completed the Expansion, you will be able to build your Warehouse.

The first step is to hire three employees.  You can do this either by inviting three Neighbours to work for you or by paying 5 RC for each employee as follows:

Warehouse Manager:  Invite or pay 5 RC
Warehouse Guard I:  Invite of pay 5 RC
Warehouse Guard II:  Invite or pay 5 RC

Note that, should your invitations be accepted, you will not see this when you access your Gifts.  You will discover only when you tap on the Warehouse whether or not your Neighbours have accepted the three positions.  I do believe that there is no difference between the three in terms of requests but I cannot be certain as I tapped on 'Invite' for all three positions, asking a few Neighbours to accept each.

Once you have your three employees, your Warehouse will be complete, with a storage capacity of 10 items.  It is organised in the same way your original Seaside Warehouse is organised with a tab for each type of Item.

You can increase the capacity of your Island Warehouse in the same way you can increase the capacity of the original Seaside Warehouse by obtaining the required materials.  To increase storage capacity to 20, you will need the following:

Tile x 20  (Request as Free Gift or pay 1 RC for each)
Nut x 15 (Craft or pay 1 RC for each)
Lag Bolt x 15 (Craft or pay 1 RC for each)
Nail x 15 (Craft or pay 1 RC for each)

Unfortunately, you cannot transfer Seaside Items stored in your Warehouse there to the Island Warehouse.  At this point in time, it is unlikely that many Farmers will need even the 10 slots in their Island Warehouse!



In many cases, such as the Zeppelin project, you will find that you need MORE Materials when you attempt to build another one.

Zeppelin Materials List
xxxxxxxxxxxxxxxxxxxx

Here are Zeppelin Material requirements:

You will begin with two Zeppelins.  To add a third, you must build it or pay a total of 99 RC to skip the requirements for materials.  Materials are:

20 Rope  (Request from Neighbours as Free Gift or pay 1 RC each)
25 Nuts ( Craft or pay 1 RC each)
25 Lag Bolts (Craft or pay 1 RC each)
25 Nails (Craft or pay 1 RC each)


Whjen you have completed the third zeppelin, you will be able to build another using the following Materials:

Rope x 35 (Request from Neigbhours or pay 1 RC for each)
Nail x 50  (Craft or pay 1 RC for each)
Lag Bolt x 50 (Craft or pay 1 RC for each)
Cart x 2 (2 RC each)

Skip all for instant completion with 139 RC

When the 4th Zeppelin is complete, you will have the option to build a fifth as follows:

Rope x 50 (Request from Neighbours or pay 1 RC for each)
Wrench x 40 (Craft or pay 1 RC for each)
Nail x 50 (Craft or pay 1 RC for each)
Zeppelin Shell Cloth x 2 (6 RC each)

Note that you will be unable to craft some of the Items, such as the Wrench, until you have gained Dev Points on the Island.

Hardware Store Crafting
xxxxxxxxxxxxxxxxxxxxxx

Here is a list of the Materials you can make in the Hardware Store with the value and price of each:

Crosscut Saw: 0 Coins
  Cost of crafting: 25 Coins

Nut: 110 Coins
  Cost of crafting: 100 Coins

Lag Bolt: 675 Coins
  Cost of crafting: 650 Coins
  5 Minutes to complete

Nail: 1256 Coins
  Cost of crafting: 1200 Coins
  12 Minutes to complete

Wrench: 7220 Coins
  Cost of crafting: 7000 Coins
  1 Hour to complete

Screwdriver: 13800 Coins
  Cost of crafting: 13500 Coins
  1 1/2 hours to complete

Tip:  If you decide that you wish to buy some of the Materials needed to complete a Machine or Building project, buy the ones that have the greatest Coin price and take the longest to complete.  After all, if each Material costs 1 RC, it is better to obtain the most for your premium cash!  In other words, if Wrenches are needed, those are the Materials you should buy with RC instead of paying RC to buy Nails!  The more expensive the Material, the longer it takes to craft as well, providing another reason to use your RC to purchase the most expensive Materials.

OP and Batch Production on Island
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

At this point in time, there is no option for Batch Production on the Island.  You can use OP to speed the completion of a product being made in a Machine or a Building such as the Hardware Store but it is an expensive affair.  Where the OP needed to complete a product on the original Seaside Farm would be 10 OP, it is 30 OP if you wish to complete a product in a Machine on the Island.  Where any Hardware Store product is concrned, the cost of speeding the process depends on the actual Item being crafted.  The more expensive the cost of the Item, the longer it takes to craft and the more OP it willr require to speed completion.

xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Seaside Trees and Island Trees
xxxxxxxxxxxxxxxxxxxxxxxxxxxx

On the Seaside Farm, so far all Trees have been the sort that one can harvest forever for products.  Trees can take different times to mature.  Some can be harvested every four hours while others take longer.  Watering Cans can be used to speed the process where every Tree on the Seaside Farm is concerned.

On the Seaside Farm, however, there is a category of Item known as Collectibles.  These Items produce their products every few hours.  Again, the time for harvest can vary but the essential difference between Trees and Collectibles is that you cannot speed the process.

The reason I mention this is because there are two types of Trees on the Island and one resembles the Collectibles on Seaside in terms of harvests.  The Fruit Trees on the Island are like Trees on the Seaside Farm.  Each has a different harvest time, but this can be accelerated through the use of Watering Cans.  The first such Tree on the Island is the Chestnut Tree.  The next is the Tea Tree.

The category that resembles the Collectibles in terms of harvests is the Wood Tree.  These include the Oak Tree and the Cedar Tree.  Each Wood Tree has a different harvest time but you CANNOT speed the process through use of Farm Aids.  The most you can do is to double the harvest by purchasing an Electric Saw for 1 RC instead of using the basic Saw that you can craft in your Hardware Building.  The Electric Saw when purchased can be used three times.  Each time it is used, you will obtain two pieces of Wood instead of one.  This can be very useful when you are waiting for Wood of a specific type to complete a Quest or Mission.

There is another difference between Fruit Trees and Wood Trees.  Fruit Trees, once purchased, are like the Seaside Trees.  You can continue to harvest them forever.  Wood Trees, on the other hand, can be harvested only a limited number of times.  Once you make the last harvest, the Tree will disappear and you will be forced to buy another if you wish to continue to harvest Wood.  When you purchase any Wood Tree, you will see the number of Harvests it will yield if you tap on the 'i' as well as frequency of harvest.

With respect to Island Items, another difference is that every Item is limited with respect to the total number you can have on your Farm.  You will see that total written beneath the portrait of the Itemm in the Market.

Cutring Wood Trees
xxxxxxxxxxxxxxxxxx

There are two different tools that can be used to harvest a Wood Tree.  One is the Crosscut Saw, costing 25 Coins to produce in your Hardware Store.  If you use the Crosscut Saw, you will harvest a single piece from any Wood Tree.  If, however, you choose to purchase the Electric Saw for 1 RC, you will have three uses before it vanishes giving you two pieces of Wood for any harvest.

Sometimes it makes sense actually to purchase the Electric Saw if you can afford to do so as the harvest of any Wood Tree cannot be speeded by use of Watering Cans or anything else.  If you need the Wood quickly, use the Electric Saw to double your harvest.

You cannot speed the harvest of any Wood Tree.  In this sense, it resembles the Collectables in the game.

Choose Your Machine!
xxxxxxxxxxxxxxxxxxxx

in the course of unlocking new options and new Machines by earning Dev Points, you will find that you need a tremendous number of Nuts, Lag Bolts and Nails.  I made the error of trying to complete a third Zeppelin, when in fact I should have saved my production for the upcoming Pie Machine.  I unlocked the Essential Oil Machine when I expanded my Farm, and then switched from attempting to complete the 3rd Zeppelin to the project of the Essential Oil Machine.  That was another waste of valuable materials, although one day I will complete that machine.  The problem with the Essential Oil Machine at the time was that one has to have unlocked the Wrench, a required Material and I then did not have enough Dev Point yet for that.  My advice, therefore, is to make and SAVE your Materials for the Pie Machine.  Completing of the Pie Machine is one of the Father's fairly early Quests and no materials require Dev Points.

Many Machines operate in tandem in the sense that you need a Product from one in order to make any Product in the other one.  For example, the Flavoured Bread Machine requires Chestnut Flour made in your Watermill and the Pie Machine requires Cassava Flour, made in the Watermill as well.  This is one reason why you should operate your Machines as often as possible.

The one Machine I do not feel is necessary at all at this point is the Hot Dog Machine.  The only ingredient made on the Island is the Barley Flour.  Other than that, the Machine requires Ketchup produced on the Seaside Farm as well as one of four types of Sausage produced on the Seaside Farm.  It is an expensive Machine and, like all Machines on the Island, unfinished when you purchase it.  I would suggest that you wait until you have completed all other Machines before you buy the Hot Dog Machine.  It is a luxury item, at least at this stage.

When Not to use RC to Skip Tasks
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

RC always can be used to skip tasks in Family Farm Seaside but on the Island, it can be an expensive waste of resources, especially when the task in question requires that you make a specific number of an Item using a Machine.  The Missions/Quests have been devised carefully to work with Mastery Levels I have found.  If a Mission or Quest requires that you make 20 of a specific Product in a Machine, doing so will take you closer to the Mastery Level for that Machine that is needed in the next Quest or Mission.  If you use RC to skip the Task, you will earn Dev Points by completing the Quest but you will not be any closer to achieving the Mastery Level needed in the next Quest!

Making Money on the Island
xxxxxxxxxxxxxxxxxxxxxxxxx

You cannot sell Items directly from your Barn on the Island.  You will make money in the form of Coins by completing Quests and each Helicopter Order that you fill will have a specific coin value, but in general, you have to transport Island Items to the Seaside Farm if you wish to sell them.  Remember that growing Crops will earn XP for you but not Dev Points.  The main reason for growing Crops on the Island is for use either to feed Animals or to use in Machines.

Tip:  Your Machines should run constantly if at all possible.  If you need a specific number of Products for a Quest and you run out of the necessary Ingredient/s, simply switch to a different Product for that Machine until you can obtain the necessary Ingredient/s to complete the Quest.  That way, you will continue to earn Mastery points while you wait.

Mastery Points
xxxxxxxxxxxxx

All Machines on the Island operate according to Mastery.  There are three levels of Mastery for any Machine.  When you have produced a total of 80 Items in any Machine, you will receive 1 Star Mastery, unlocking at least one new Item.  When you have made a total of 600 Items in any Machine, you will earn 2 Star Mastery, unlocking at least one more new Item.  When you have made a total of 1800 Items in any Machine, you will earn 3 Star Mastery for that Machine, unlocking at least one more Item.  3 Star Mastery is the final level of Mastery.  Tap on the icon that represents that type of Product currently being made in any Machine to open a screen that will display the three Mastery Stars at the top.  You will see how close they are to being filled as well as the precise number of Points earned.

Island Missions
xxxxxxxxxxxxxx

The new missions are as follows:

One Exciting Day! Missions
xxxxxxxxxxxxxxxxxxxxxxxx

One Exciting Day I
xxxxxxxxxxxxxxxxx

Father: It's been so long since I met my sweet children!  I am so happy that they are coming to see me!  Will you help me to harvest some crops and prepare the farm for their visit?

Harvest Flax (12)
  Skip for 12 RC

Harvest Alfalfa
  Skip for 12 RC

Harvest Cassava
  Skip for 12 RC

Reward: 500 Coins, 75 XP

Father: The crops and trees on the Island are so different to the ones at the seaside!  They will love it here!

One Exciting Day II
xxxxxxxxxxxxxxxxxx

Father: Do you think they still remember me?  You know, now I would trade all the super fertilisers in the world to spend more time with my kids!  Oops, with all this talking, I forgot to feed my goat!

Feed Angora Goat
  Skip for 3 RC

Collect Mohair
  Skip for 1 RC

Father:  It is a bit chilly here at night, but mohair will keep us all warm!

Reward: 500 Coins, 75 XP

One Exciting Day III
xxxxxxxxxxxxxxxxxx

I hope they can stay with me here for a while so we can spend more time together.  I will teach them all the farm secrets that I know!  For example, how to make yarn.

Produce Mohair Yarn
  Skip for 1 RC

Collect Mohair Yarn
  Skip for 1 RC

Father:  Actually, the kids' grandma will be more interested in the yarn production.  I can simply show the kids all the fun stuff they can do on the island.

Reward: 500 Coins, 75 XP

One Exciting Day IV
xxxxxxxxxxxxxxxxxx

Father:  While we are preparing the farm, let's plant some delicious cranberries!  They might be ready by the time the kids arrive, so the kids can have some to eat.  I don't think they've tried cranberries before.

Add Plot
  Skip for 9 RC

Plant Cranberry
  Skip for 9 RC

Father:  To be honest, i don't know what to prepare for them to eat.  I never cook for myself.  I just eat what nature gives me here.

Reward: 500 Coins, 75 XP

One Exciting Day V
xxxxxxxxxxxxxxxxxx

Father:  I sent a zeppelin to pick them up.  They should be here very soon.  We should be quick with finishing all the tasks, so that I can spend more time with my precious children!

Plant 6 Alfalfa
  Skip for 6 RC

Plant 10 Flax
  Skip for 10 RC

Collect 3 Mohair
  Skip for 6 RC

Father:  Do you see that little dot in the sky?  It is them!  Oh no, we still haven't finished all the work!

Reward: 500 Coins, 90 XP

This sequence is followed by:

Welcome to the Island
xxxxxxxxxxxxxxxxxxxx

Welcome to the Island I
xxxxxxxxxxxxxxxxxxxxx

Father:  Welcome!  Finally we are all on the Island!  First I will show you around!  Haha!  Have you ever seen a water mill?  This water mill is doing a really great job!

Have a Water Mill
  Cost is 20000 Coins

N.B.  The Water Mill is incomplete.  You need a total of six parts.  Three can be requested from Neighbours and the other three crafted in the Hardware Shop.  Otherwise, pay a total of 6 RC to complete the building.  Note that use of Materials is different on the Island.  When you have the Items needed, tap on the ? and you will be given the option to use the Materials in your BARN rather than your Gift Box.
 
Refill Water Mill
  Skip for 3 RC

Father:  Do you see how effective the Water Mill is?  It's really great to have a water mill on your Farm!

Reward: 600 Coins, 90 XP

Welcome to the Island II
xxxxxxxxxxxxxxxxxxxxx

Father:  The water mill produces flour, and we can even make cassave flour!  Can you help me plant some cassava?

Plant 15 Cassave
  Skip for 15 RC

Harvest 15 Cassava
  Skip for 15 RC

Collect 6 Cassave Flour
  Skip for 6 RC

Father: Aren't you guys excited to see what we can make with cassava flour?

Reward: 600 Coins, 90 XP

Welcome to the Island III
xxxxxxxxxxxxxxxxxxxxxx

Father:  Kids, there are many reasons why I have decided to stay here.  Can you guess one of them?  Oh!  You already found one!

Plant 15 Alfalfa
  Skip for 15 RC

Feed Angora Goat 12 times
  Skip for 12 RC

Collect 12 Mohair
  Skip for 12 RC

Father:  I was a bit afraid you wouldn't like my angora goat, but who couldn't like this super cute animal?!

Reward: 600 Coins, 90 XP

Welcome to the Island IV
xxxxxxxxxxxxxxxxxxxxxx

Father:  It's easy to forget about farm work when you are taking care of these cute animals.  Can you please help me with some tasks before I show you more of the island?

Help 10 Neighbours
  Skip for 10 RC

Plant 10 Flax
  Skip for 10 RC

Harvest 10 Flax
  Skip for 10 RC

Father:  Ha ha!  You got me.  I tried to show them more of the fun stuff, rather than work, so that they will visit me more often.

Reward: 600 Coins, 90 XP

Welcome to the Island V
xxxxxxxxxxxxxxxxxxxxxx

Kid, where are you?  Oh!  You already learned how to produce linen!  You're so talented!

Produce 10 Linen
  Skip for 10 RC

Collect 10 Linen
  Skip for 10 RC

N.B.  In order to unlock the Loom, you need to complete the second farm expansion.

When you have made the expansion, you then must complete the first Loom before it can be used or another one purchased.  The first loom will require the followsing:

5 Warp Beams  (Request from Neighbour or buy for 1 RC each)

5 Lag Bolts  (Craft or purchase for 1 RC each)

3 Nails  (Craft or purchase for 1 RC each)

20 Nuts (Craft or purchase for 1 RC each)

Father:  I'm so proud of you!  I knew the seaside farm was in good hands!

Reward: 750 Coins, 113 XP, 10 Dev Points

Welcome to the Island VI
xxxxxxxxxxxxxxxxxxxxxx

Father:  I got the spinning machine especially for Felicia!  Let's see if she can handle it on her own!

Spinning Machine Mastery Points
  You need 80 Points for 1 Star Mastery

Produce 12 Angora Hair
  Skip for 12 RC

Collect 12 Angora Hair
  Skip for 12 RC

N.B.  When you have achieved 1 Star Mastery, Angora Hair Yarn and Wool Yarn will be unlocked.  You will need to transport the Angora Hair and Wool from the original Seaside Farm before you can use it in the Machine.

Father:  She is a natural.  Her Grandmother taught her really well!

Reward: 750 Coins, 113 XP, 10 Dev Points

Welcome to the Island VII
xxxxxxxxxxxxxxxxxxxxxxx

Learning is about repetition.  Do you remember how to use the water mill?  Let's have a walk and you can show me what you have learned!

Water Mill Mastery Points
  You need 80 for 1 Star Mastery

Harvest 2 Chestnut Trees
  Skip for 2 RC

Produce 2 Chestnut Flour
  Skip for 2 RC

Father:  Great job!  I can see that you will also be good farmer on the island.

Reward: 750 Coins, 113 XP, 10 Dev Points

THIS IS THE END OF THIS SEQUENCE, FOLLOWED BY:

Family Reunion
xxxxxxxxxxxxxx

Family Reunion I
xxxxxxxxx

Finally my children are back for a visit!  And Darryl already wants to tell me about his idea!  He thinks the products here are amazing and we should start trading items between both farms!

Produce 15 Wool Yarn
  Skip for 15 RC

Transport 15 Wool Yarn to the Seaside Farm
  Skip for 15 RC

Sell 15 Wool Yarn at the Seaside Farm
  Skip for 15 RC

Father:  Woohoo!  What great trades!  We can also produce more, so that both our farms become even more popular!

Reward: 750 Coins, 113 XP, 10 Dev Points

Family Reunion II
xxxxxxxxxxxxxxxx

Your father really loved to eat my pies... For a long time he couldn't enjoy them, but he must be really missing my pies now!  Let's get a pie machine and surprise him!

Buy Pie Machine
  Pic Machine costs 33000 Coins and is unlocked when you have 250 Dev. Points


Build Pie Machine

The Pie Machine will be unfinished when purchased and will require the following materials:

Feed Tray:x 5 (Request from Neighbours or pay 1 RC for each)
Lag Bolt x 8 (Craft or pay 1 RC for each)
Nail x 5 (Craft or pay 1 RC for each)
Nut x 25 (Craft or pay 1 RC for each)

You can purchase all parts and skip immediately for 43 RC

Father:  Now that we have a pie machine, we can make pies everyday!  I wish I had more ingredients to make more pies...

Reward: 1150 Coins, 174 XP, 10 Dev Points

Family Reunion III
xxxxxxxxxxxxxxxxx

Father:  Actually your father's favourite fruit is cranberry!  Let's make more cranberry pies!  I am sure the taste will be amazing!

Plant 10 Cranberry
  Skip for 10 RC

Produce 10 Cranberry Pies
  Skip for 10 RC

Note that the Pie Machine requires Honey as an ingredient.  Honey cannot be made on the Island but must be transported from the Seaside Farm.  To transport 10 Honey takes a total of 40 Minutes by zeppelin. 

The other ingredient used to make Pies is Cassave Flour, which is produced on the Island itselt using the Watermill.

Father:  He loved the cranberry pie!  To me, he is still my little boy!

Reward: 690 Coins, 104 XP, 10 Dev Points

Family Reunion IV
xxxxxxxxxxxxxxxxx

It's been many years, but he still can't do anything without me!

Reward: 575 Coins, 87 XP, 10 Dev Points

N.B.  I never saw the tasks as I evidently had completed all of them previously!

Family Reunion V
xxxxxxxxxxxxxxxx

Father:  What is that dusty thing?  Oh!  It's a loom!  It seems like it has not been used for a long time... I'll show you some loom magic!

Loom Mastery Points
  Earn 1 Star

Produce 12 Wool Cloth
  Skip for 12 RC

Harvest Tea Tree once
  Skip for 1 RC

Father:  The loom has not been used for such a long time!  But it works and we can even attract more new customers!

Reward: 862 Coins, 130 XP, 10 Dev Points

Family Reunion VI
xxxxxxxxxxxxxxxx

Father:  There is so much stuff that you can find on the island.  It's all so interesting, like a treasure hunt!  Let's expand our land and see what's happening next!

Have 300 Dev Points

Add 15 Plots
  Skip for 15 RC

Plant 15 Cactus
  Skip for 15 RC

Father:  We have a bigger farm now!  Let's make more food and wait for our new customers on the island farm!

Reward: 575 Coins, 87 XP, 10 Dev Points

Family Reunion VII
xxxxxxxxxxxxxxxxx

Father:  Do you want more pies?  Do you think the seaside customers would also like cranberry pies?  We should send some to our seaside farm!

Harvest 15 Cactus
  Skip for 15 RC

Have 1 Star Pie Machine Mastery Points

Transport 10 Cranberry Pies to Seaside Farm
  Skip for 10 RC

Father:  Every one on the seaside farm enjoyed the food!  I should open a pie business!  I'm sure I'll earn a lot of money!

Reward: 862 Coins, 130 XP, 10 Dev Points

Family Reunion VIII
xxxxxxxxx

Sometimes the Island life can be hard... I'm sure my son will handle it well... But just in case, let's save enough money so we can help him!

Sell  10 Cranberry Pie at Seaside Farm
  Skip for 10 RC

Earn 70000 Coins at Seaside Farm
  Skip for 7 RC

Father:  We have enough money now, se he can continue with his experiments and I don't need to worry!

Reward: 690 Coins, 104 XP, 10 Dev Points

Family Reunion IX
xxxxxxxxxxxxxxxx
???

Family Reunion X
xxxxxxxxxxxxxxxx

Father: I hope every one likes the camel!  By the way don't forget to feed the camel in time, otherwise it will starve.

Feed Camel 12 times
  Skip for 12 RC

Collect 12 Camel Hair
  Skip for 12 RC

Father:  Great!  Now the animals on the farm are fed and the machines are clean.

Reward: 690 Coins, 104 XP, 10 Dev Points

THIS IS THE LAST QUEST IN THIS SEQUENCE, NOW FOLLOWED BY:

Essential Oil Expert Quests
xxxxxxxxxxxxxxxxxxxxxxxx

Essential Oil Expert I
xxxxxxxxxxxxxxxxxxx

Felicia:  A long weekend is a perfect reason to visit the island.  grandma asked me to go out and find some ingredients for a special pie!  I hope I can find some delicious ingredients!

Pie Machine Mastery Points 1 Star


Produce 15 Love Fruit Pies
  Skip for 15 RC

Felicia:  I feel energised from the love fruit pies!

Reward: 780 Coins, 118 XP, 10 Dev Points

Essential Oil Expert II
xxxxxxxxxxxxxxxxxxxx

Felicia:  I feel a bit sleepy after eating now.  How about a short nap under the tea tree?... Wow!  Was this standing here all the time?  I closed my eyes just for a second and now I find an essential oil machine!

Harvest Tea Tree two times
  Skip for 2 RC

Produce 2 Tea Tree Essential Oil
  Skip for 2 RC

Felicia:  I tried to use the essential oil machine.  It's a bit harder than I thought, but I'll get better and better!

Reward: 780 Coins, 118 XP, 10 Dev Points

Essential Oil Expert III

What other kinds of oil can we made with the essential oil machine?  Let's go get some more products!

Have 480 Dev Points

Plant 25 Barley
  Skip for 25 RC

Plant 25 Cassava
  Skip for 25 RC

Felicia:  Woops, I almost forgot to plant the products we need to produce oil.  Ha ha...

Reward: 650 Coins, 98 XP, 10 Dev Points

Essential Oil Expert IV
xxxxxxxxxxxxxxxxxxxx

If lavender already smalls good, lavender oil should have an amazing scent!  Let's ask Darryl to bring us some lavender from the Seaside Farm and try to make lavender oil!

Transport 20 Lavender from Seaside Farm
  Skip for 10 RC

Produce 20 Lavender Oil
  Skip for 20 RC

Felicia:  Oh my goodness!  Darryl just said that I have made the worst lavender oil he has ever smelt... I can't believe it.  What went wrong?

Reward: 976 Coins, 147 XP, 10 Dev Points

Essential Oil Expert V
xxxxxxxxxxxxxxxxxxxx

Felicia:  Darryl thinks he can demotivate me, but it just spure me on!  No success without failure!  Now I'm even more eager to learn how to use this essential oil machine!

Transport 20 Daisies from Seaside Farm
  Skip for 10 RC

Produce 20 Daisy Essential Oil
   Skip for 20 RC


Felicia:  This time Darryl asked me what the beautiful smell was!  I made it!  Haha!

Reward: 975 Coins, 147 XP, 10 Dev Points

Essential Oil Expert VI
xxxxxxxxxxxxxxxxxxxx

Felicia:  I feel liuke I'm an essential oil expert!  Now I want to make some for Dad. I bet he will be proud of me!

Have 640 Dev Points
  (With 539 Points, skip for 2 RC)

Plant 30 Camomile
  Skip for 30 RC

Felicia:  Oh!  Dad was really impressed by my camomile oil!  Challenges are always exciting!

Reward: 950 Coins, 98 XP, 10 Dev Points

Essential Oil VII
xxxxxxxxxxxxxx

Felicia:  Dad even forgot that he had that machine because he has no nose for this oil business, haha!  What else can we make?

Gain Essential Oil 1 Star Mastery (80 Points)

Produce 30 Camomile Essential Oils
  Skip for 30 RC

Felicia:  Now the whole farm is smelling amazing!  I really love it!

Reward: 780 Coins, 118 XP, 10 Dev Points

This is the last quest in this sequence, followed now by Grandma's Quests in the form of the Holiday Store sequence.

Holiday Store Quests
xxxxxxxxxxxxxxxxxxx

Holiday Store I
xxxxxxxxxxxxx

I'm still impressed with the island farm.  There are so many new things here, such as the machines...  You kow what/ Just staying here for the holidays is boring!  Let's open a small trade business!

Achieve 2 Star Spinning Machine Mastery
  Need 600 Points

Produce 15 Camel Hair Yarn
  Skip for 15 RC
  N.B.  You will need to achieve 2 Star Mastery of the Spinning Machine in order to unlock Camel Hair Yarn.

Grandma:  Now we've got our first product and I think I'm mastering the new machines.  It's not so different from the seaside farm after all.

Reward: 780 Coins, 118 XP, 10 Dev Points

Holiday Store II
xxxxxxxxxxxxxx

Grandma:  The good thing about a holiday business as hobby is that we can sell whatever we want!  And I'd love to sell some homemade pie.  At least I know for sure that my son will buy some!

Produce 50 Cassave Flour
  Skip for 50 RC

Produce 20 Cranberry Pies
  Skip for 20 RC

Produce 30 Love Fruit Pie
  Skip for 30 RC

Grandma: Yummy!  They smell delicious.  It reminds me of the good old times, when Dad was still on the farm.

Reward: 975 Coins, 147 XP, 10 Dev Points

xxxxxxxxxxxxxxxxx
Holiday Store III
xxxxxxxxxxxxxxxxx

Grandma:  Flour is easier to transport.  We can't wait for customers to come to the island and visit us.  For our business, we have to transport the products to them!

Earn 2 Star Water Mill Mastery Points
  Reach 600 Points

Produce 25 Barley Flour
  Skip for 25 RC

Grandma:  So what did I say?  Ah, yes.  Once, when Dad was young, he ate a whole cranberry pie and got really sick.  Eyes too big for his belly!

Reward: 975 Coins, 147 XP, 10 Dev Points

Holiday Store IV
xxxxxxxxx

Grandma:  I can't believe it has been such a long time since he was lost.  I should show him that he can share the work with his family!  Let us help him to expand the island farm.  Family is not a burden!

Have 800 Dev Points

Add 15 Plots
  Skip for 15 RC

Plant 50 Honeysuckle
   Skip for 50 RC

Grandma:  Puh, thank you.  That was hard work, but we did it.  We even found some honeysuckle.  My son will be impressed!

REward: 725 Coins, 109 XP, 10 Dev Points

Holiday Store V
xxxxxxxxxxxxxx

Grandma:  I know it's early, but for our business, we can already begin preparing some wool clothes for winter.  They won't turn bad and it's a useful investment!

Harvest 50 Honeysuckle
  Skip for 50 RC

Produce 20 Wool Cloth
  Skip for 20 RC

Produce 20 Linen
  Skip for 20 RC

Grandma:  We can sell them even cheaper in summer.  But just to be sure, let us make some more products!

Reward: 1087 Coins, 164 XP, 12 Dev Points

Holiday Store VI
xxxxxxxxx

Grandma:  You can make so much with cotton cloth and they are easy to transport.  Perfect for becoming creative during the holidays and making some profit.

Earn Loom Mastery 2 Star Points

Collect 50 Cotton Cloth
  Skip for 50 RC

Grandma:  Thank you for all your help.  That should be enough for now.

Reward: 1450 Coins, 219 XP, 12 Dev Points

This is the last quest in this sequence, now followed by Felicia's Quests:

Emergency Preparation Quests
xxxxxxxxxxxxxxxxxxxxxxxxxxxx

Felicia:  We came to the island again on the zeppelin, and brought a lot of nice things for Dad!  But this time it was a bit scary!  We could see dark thunder clouds from a distance.

Transport 50 Grapes to the Island Farm
  Skip for 50 RC

Transport 50 Red Roses to the Island Farm
  Skip for 50 RC

Transport 50 Blue Roses to the Island Farm
  Skip for 50 RC

Felicia:  The storm is coming to the island.  We should prepare ourselves!

Reward: 1047 Coins, 164 XP, 12 Dev Points

Emergency Preparation II
xxxxxxxxxxxxxxxxxxxxxxx

Felicia:  I realised that Dad never prepared an emergency package for the Island!  We should do that fast!  The most important thing during an emergency situation is to stay calm.  Let's include some calming essential oils in the emergency package!

Produce 30 Red Rose Essential Oil
  Skip for 30 RC

Produce 30 Blue Rose Essential Oil
  Skip for 30 RC


Felicia:  Oh, just producing these already makes e calmer and more focused.  Let's see what else we can put in the emergency pack.

Reward: 1067 Coins, 164 XP, 12 Dev Points

Emergency Preparation III
xxxxxxxxxxxxxxxxxxxxxxx

Felicia:  The dark clouds are coming closer.  If something happens we definitely need food to survive, something that can be stored for a long time.  I think dried fruit would be perfect for the package!

Have 1200 Dev Points

Buy a Dehydrator

Build Dehydrator

Felicia:  Oh, I can't wait to make this dried fruit!  I am sure Dad will like them as well!

Reward: 1200 Coins, 181 RC, 12 Dev Points

Emergency Preparations IV
xxxxxxxxxxxxxxxxxxxxxxxx

Let us start with some easy storable fruits.  Raisins and dried cranberry sound good!  Healthy, storable and delicious.  Of course, we can also try some right now!

Produce 25 Raisins
  Skip for 25 RC

Produce 25 Dried Cranberry
  Skip for 25 RC

Felicia:  Oh, I keep snacking on these dried fruits, they are so delicious!  But I should start putting them in storage packages!

Reward: 960 Coins, 145 XP, 12 Dev Points

Emergency Preparation V
xxxxxxxxxxxxxxxxxxxxxxx

Felicia:  There are some other items I would like to put into the emergency package, but they are from our farm.  Let's look for shelter for now, until the storm passes, and then send the zeppelin to get us the items!

Transport 50 Blueberries to Island Farm
  Skip for 50 RC

Tranport 20 Peaches to Island Farm
  Skip for 20 RC

Transport 50 Litlies to Island Farm
  Skip for 50 RC

Felicia:  Oh, that was a strong storm, but luckily at passed by very fast.  And the zeppelin from our farm has already brought new things!

Reward: 1200 Coins, 181 XP, 12 Dev Points

Emergency Preparation VI
xxxxxxxxxxxxxxxxxxxxxxxx

Felicia:  We got through this storm safely, but Dad should always be prepared for the next storm.  I will make some more dried fruits and maybe some vegetables as well.

Have 1440 Dev Points
 
Plant 25 Zucchini
  Skip for 25 RC

Felicia:  These zucchin are delicious raw, cooked and even dried!

Reward: 960 Coins,  145 XP, 12 Dev Points

Emergency Preparations VII
xxxxxxxxxxxxxxxxxxxxxxxxx

Felicia:  Dad loves the emergency package and even thinks we could make a business with it.  He asked me to rpdocue some more samples so we can send them out to his customers to test.

Earn 1 Star Mastery Dehydrator Points

Produce 15 Dried Zucchini
  Skip for 15 RC

Collect 15 Dried Zucchini
  Skip for 15 RC

Felica:  Oh Dad's customers loved the emergency packages!  And he praised me, saying I definitely have a nose for good business!

Reward: 960 Coins, 145 XP, 12 Dev Points

This is the last quest in this sequence, now followed by another sequence involving Felicia, as follows:

The Party is Coming Quests
xxxxxxxxxxxxxxxxxxxxxxxxx

The Party is Coming I
xxxxxxxxxxxxxxxxxxx

Felicia:  We've been working very hard lately.  It's time to invite all of our family members to celebrate our reunion.  Let's have a pie contest to choose the best one for the party.

Earn 2 Star Mastery (600) for Pie Machine

Produce 20 Blueberry Pies
  Skip for 20 RC

Produce 20 Peach Pies
  Skip for 20 RC

Felicia:  Grandma's pies are the best!  The guests will love them!

Reward: 1312 Coins, 198 XP, 12 Dev Points

The Party is Coming III
xxxxxxxxxxxxxxxxxxxxx

Felicia:  Hosting a party is very tiring.  I have to make sure that everything goes well.  Perhaps we should divide all the tasks between the family!

Have 1600 Dev Points

Plant 50 Wild Wheat
  Skip for 50 RC

Harvest Wild Wheat
  Skip for 50 RC

Felicia:  Hope Darryl also wants to help.  We have plenty of work to do!

Reward: 1050 Coins, 150 XP, 12 Dev Points


The Party is Coming III
xxxxxxxxxxxxxxxxxxxx

Felicia:  Hey Grandma!  We will need a lot of pastries for the party!  Darryl is already producing flour, so you can start making them!

Produce 25 Cassava Flour
  Skip for 25 RC

Produce 10 Chestnut Flour
  Skip for 10 RC

Produce 25 Barley Flour
  Skip for 25 RC

Felicia:  It is so nice to work as a team!  Our party is going to be the best we ever had!

Reward: 1312 Coins, 198 XP, 12 Dev Points

The Party is Coming IV
xxxxxxxxxxxxxxxxxxxx

Felicia:  Dad!  It is very sunny here so we need to protect our guests' heads from the sun.  Can you buy a hat machine?

Buy Hat Machine
  Skip for 20 RC

Build Hat Machine

Transport 15 Peacock Feathers to Island Farm
  Skip for 15 RC

N.B.  The Hat Machine is unlocked in the Market at 1690 Dev Points and costs 170000 Coins.

Felicia:  Dad is so good at building stuff!  Now we are ready to make some beautiful hats!

Reward: 1750 Coins, 265 XP, 12 Dev Points

The Party is Coming V
xxxxxxxxxxxxxxxxxxxx

Felicia:  This hat machine is so shiny!  I want to try it out first!  Would you help me to produce some hats?

Produce 15 Camel Hair
  Skip for 15 RC

Produce 15 Peacock Hats
  Skip for 15 RC

Collect 15 Peacock Hats
  Skip for 15 RC

Felicia:  These first hats are fine, but I am sure we can do better!

Reward: 1312 Coins, 198 XP, 12 Dev Points

The Party is Coming VI
xxxxxxxxxxxxxxxxxxxxx

Felicia:  I have so much stuff to prepare that I have no time for lunch!  I will pick up some fruit and eat it on the way!

Have 1760 Dev Points

Have 2 Morus Trees
  Skip for 2 RC

Harvest 2 Morus Leaves
  Skip for 2 RC

N.B.  The cost of your first Morus Tree is 7000 Coins.  The cost of the second is 15000 Coins.  Once you have purchased the two Trees, you can use Super Watering Can to speed the harvest, skip it for 2 RC or wait for the natural time limit to be reached.

Felicia:  Yummy!  I can't get enough of those fruits!  I feel that I am full of energy again!  Back to work!

Reward: 1050 Coins, 159 XP, 12 Dev Points

The Party is Coming VII
xxxxxxxxxxxxxxxxxxxxx

Felicia:  Parties are not only about food but also about having nice atmposphere!  Now it is my turn, let's prepare some essential oils to bring all of the island's aromas to the party.

Have 2 Star Mastery of Essential Oil Machine

Produce 25 Honeysuckle Essential Oils
  Skip for 25 RC

Produce 25 Lily Essential Oils
  Skip for 25 RC

Felicia:  We have so much oil for the party, maybe I can take some for my evening bath!

Reward: 1312 Coins, 196 XP, 12 Dev Points

The Party is Coming VIII
xxxxxxxxxxxxxxxxxxxxxx

Felicia:  Almost everything is ready for the party.  While Dad is away bringing some food from the seaside farm, I will prepare silk outfits for all of us!

Have 1920 Dev Points

Have 1 Silkworm Home
  Skip for 1 RC

Produce 3 Natural Silk
  Skip for 3 RC

Felicia:  Silk clothes are very good to wear in hot weather!

Reward: 950 Coins, 143 XP, 15 Dev Points

This is the last quest in this sequence, now followed by:

An Unexpected Guest Quests
xxxxxxxxxxxxxxxxxxxxxxxxxx

An Unexpected Guest I
xxxxxxxxxxxxxxxxxxxxx

Felicia:  Dad came back from seaside farm with feathers to be used as party decorations.  And there should be a lot of food for the party, right, Dad?  Daaaaad!!!  Where is the food?!

Transport 20 Goose Feathers from the Seaside Farm
  Skip for 20 RC

Plant 30 Cactus
  Skip for 30 RC

Produce 30 Camel Hair
  Skip for 30 RC

N.B.  With Camel Hair and Goose Feathers, you can make Goose Hats at ! Star Mastery level for the Hat Machine.

Felicia:  Dad forgot to bring the food!  Oh well, if you want something to be done, do it yourself!

Reward: 1425 Coins, 215 XP, 15 Dev Points


An Unexpected Guest II
xxxxxxxxxxxxxxxxxxxxxx

Felicia:  What should we do without food now?  At least we have no lack of feathers.  Let's think how to fix it, while we are making hats!

Earn 1 Star Mastery Points for Hat Machine (80 total)

Produce 25 Goose Hats
  Skip for 25 RC

Felicia:  Work is a good way of relaxing and meditating.

Reward: 1140 Coins, 172 XP, 15 Dev Points

An Unexpected Guest III
xxxxxxxxxxxxxxxxxxxxxx

Felicia:  Oh!  I got an idea!  Let's use dried fruits from the emergency package!  It is an emergency situation!  Guests are already arriving!

Have 2240 Dev Points

Plant 30 Kiwi Fruit
  Skip for 30 RC

Plant 30 Cranberry
  Skip for 30 RC

Felicia:  Luckily our guests love dried fruits just as much as I do!  Amazing!

Reward: 950 Coins, 143 XP, 15 Dev Points

An Unexpected Guest IV
xxxxxxxxxxxxxxxxxxxxxx

Felicia:  The party is awesome!  Every one is so happy to be here with us!  We need to prepare more dried fruits!  Can you help me?

Earn 2 Star Mastery of Dehydrator (600 Points)

Produce 20 Dried Cranberry
  Skip for 20 RC

Produce 20 Dried Kiwi
  Swip for 20 RC

Felicia:  Dad was right to say that we can do good business with dried fruits!

Reward: 1140 Coins, 172 XP, 15 Dev Points

An Unexpected Guest V
xxxxxxxxxxxxxxxxxxxxxx

Felicia:  Where did all the food go?  I could swear we had enough!  Well, it can't be helped.  Let's check in the zeppelin, maybe there is some there.

Transport 15 Lemons from the Seaside Farm
  Skip for 15 RC

Produce 15 Dried Lemons
  Skip for 15 RC

Felicia:  We got lucky!  There were some lemons left in the zeppelin!

Reward: 1140 Coins, 172 XP, 15 Dev Points

An Unexpected Guest VI
xxxxxxxxxxxxxxxxxxxxxx

Felicia:  What is it??  Grandma always keeps things so tidy, but these feathers are all over the place!  Something is very strange around here.

Transport 50 Ostrich Feathers from the Seaside Farm
  Skip for 50 RC

Transport 50 Grapes from the Seaside Farm
  Skip for 50 RC

Felicia:  I have to take a look around and find out what is going on.

Reward: 1425 Coins, 215 XP, 15 Dev Points

An Unexpected Guest VII
xxxxxxxxxxxxxxxxxxxxxxx

Felicia:  Who's here trying to use Grandma's bread machine while every one else is enjoying the party?  Oh look!  There is a guy all dressed in leaves and feathers, so weird!  It isn't a costume party!

Have 1 Star Mastery Flavoured Bread Machine (90 Points)

Produce 20 Zucchini Bread
  Skip for 20 RC

Produce 20 Garlic Bread
  Skip for 20 RC


xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

The second 'thread' or full sequence of Missions that is available upon arrival begin with one that involves Felicia:

On the Way to Dad
xxxxxxxxxxxxxxxxx

On the Way to Dad I
xxxxxxxxxxxxxxxxxx

Felicia:  I cannot believe we will see Dad soon!  Darryl is going wild too!  Of course we will not go empty handed, so let's prepare something as a gift for him!

Buy Chestnut Tree
  Skip for 6 RC
  Cost is 4000 Coins

Harvest Chestnut Tree
  Harvest the 2 that are ripe.

Reward: 500 Coins, 75 XP

Felicia;  Chestnuts are delicious and I remember Dad used to collect them with us.  I think it's a nice walk down memory lane!

On the Way to Dad II
xxxxxxxxxxxxxxxxxxx

Felicia:  Wow, Dad sent a zeppelin to pick us up as well as some money for the trip.  I am already feeling a bit dizzy.  I never flew before!  I think I need to spend the money on some airsickness medicine!

Transport Chestnut to Seaside Farm
  Skip for 2 RC

Sell Chestnut at Seaside Farm
  Skip for 2 RC

Felicia:  Thank goodness the medicine works!  The view from the zeppelin is beautiful!

Reward: 500 Coins, 75 XP

On the Way to Dad III
xxxxxxxxxxxxxxxxxxx

Felicia:  Darryl and Grandma seem to love the flight!  Darryl even asked if we can fly back and forth all day long: seems like he totally forgot his excitement for Dad!

Transport to Seaside Farm
  Skip for 1 RC

Transport to Island Farm
  Skip for 1 RC

N.B.  What this means essentially is that you need to transport at least one Item to Seaside and one to the Island.

Felicia:  We are arriving soon!  I am so excited to see Dad again!

Reward:  500 Coins, 75 XP

 On the Way to Dad IV
xxxxxxxxxxxxxxxxxxxx

The island looks nice!  I can totally understand why Dad settled here!  But where is he?  Grandma said he probably found an interesting farming project again and forgot the time!

Have a Hardware Store

Craft Crosscut Saw
  Skip for 2 RC

Collect Crosscut Saw
  Skip for 2 RC

Felicia;  Grandma was right!  He was working in the hardware store!

Reward: 500 Coins, 75 RC

On the Way to Dad V
xxxxxxxxxxxxxxxxxxx

Felicia:  Dad is so happy to see us and wants to show us the whole island!

Expand to Plot 4

Earn 10,000 Coins at Seaside Farm
  Skip for 6 RC

Felicia:  There is so much to see here!

Reward: 2500 Coins, 90 XP

This sequence is followed by another one that involves Felicia:

Hide and Seek
xxxxxxxxxxxxx

Hide and Seek I

Felicia:  What a beautiful day!  Dad is busy right now, so let's have some fun on our own and play hide and seek!  Darryl, prepare yourself!  Are you ready?  1, 2, 3, GO!

Harvest Oak Tree four times
  Skip for 4 RC

Craft 1 Wooden Cylinder
  Skip for 1 RC

Felicia:  He accepted the challenge!

Reward: 500 Coins, 75 XP

Hide and Seek II
xxxxxxxxx

Felicia:  This oak tree is huge!  Do you think that Darryl can find me if I will hide in it?  Let's try it out!

Collect 4 Wooden Cylinder
  Skip for 4 RC

Transport 3 Wooden Cylinder to Seaside FArm
  Skip for 3 RC

Sell 3 Wooden Cylinder at Seaside Farm
  Skip for 3 RC

Felicia:  I'm so good at this game!

Reward: 862 Coins, 130 XP

Hide and Seek III
xxxxxxxxx

Felicia:  Oh, I can't go higher!  I have an idea!  Let's craft a ladder and get even higher!  First I need some nuts for the ladder!

Craft 5 Nuts
  Skip for 5 RC

Collect 5 Nuts
  Skip for 5 RC

Felicia:  Besides the ladder, we could use these nuts to build a sawmill later!  What do you think?

Reward: 862 Coins, 130 XP

Hide and Seek IV
xxxxxxxxxxxxxxxx

Felicia:  What are nuts without the lag bolts, right?  So let's craft some of those too!  Our ladder is almost done!

Create 3 Lag Bolts
  Skip for 3 RC

Collect 3 Lag Bolts
  Skip for 3 RC

Felicia:  Amazing!  Now let's hurry up and climb the tree.  Darryl will never find me!

Reward: 862 Coins, 130 XP

Hide and Seek V
xxxxxxxxx

The ladder worked perfectly.  I can see everything from up here.  Is that Darryl?  What is he doing over there?  I better go help him!

Have 4 Oak Trees

Harvest 8 Oak Trees
  SKip for 8 RC

Craft 8 Wooden Cylinders
  Skip for 8 RC

Felicia;  Poor Darryl, he's so bad at this game!

Reward: 862 Coins, 130 XP

Hide and Seek VI
xxxxxxxxx

Felicia;  Cool!  We found a whole new area.  I guess there are still a lot of things to be discovered on this huge island.  Let's do it!

Expand to Plot 5

Earn 20000 Coins at Seaside Farm

Felicia:  Life on the Island is so much fun!

Reward: 862 Coins, 130 XP

THIS IS THE LAST QUEST IN THIS SEQUENCE, FOLLOWED NOW BY DARRYL'S QUESTS:

The Little Craftsman Quests
xxxxxxxxxxxxxxxxxxxxxxxxx

The Little Craftsman I
xxxxxxxxxxxxxxxxxxxx

Darryl:  Hide and seek with Felicia was so much fun!  Oh, look!  There's a helicopter on the Island!  So cool!  Now it will be a lot easier to send products to the seaside Farm to sell!

Have a Loom

Finish 3 Helicopter Orders
   Skip for 3 RC 

(There may be a glitch here because it was only when I began a fourth that the quest completed.)

Darryl:  The loom is ready for usage!

Reward: 5000 Coins, 147 XP, 8 Dev Points


The Little Craftsman II
xxxxxxxxxxxxxxxxxxxx

Darryl:  Everything is almost ready for sending!  All we need are some nails that Grandma asked me to craft!  I guess we'll have to ask for Felicia's help, since she's an expert at using the sawmill.  Wait... did I say 'Ask for Felicia's help'?

Craft 1 Nail
  Skip for 1 RC

Collect 1 Nail
  Skip for 1 RC

Transport 1 Nail to Seaside Farm
  Skip for 1 RC

N.B.  Note that Nails are crafted at the Hardware Store and NOT the Sawmill.

Darryl:  She thinks she's the best at using the sawmill!  I wish it wasn't true!

Reward: 780 Coins, 118 XP, 8 Dev Points

The Little Craftsman III
xxxxxxxxxxxxxxxxxxxx

Yeah!  We made all the orders just in time!  Now let's sell the nails at the seaside farm to earn some money.  Oh, I almost forgot!  Grandma asked us to bring back some angora hair to the island farm for the new spinning machine!  So cool!

Earn 50000 Coins at Seaside Farm
  Skip for 50 RC

Sell 1 Nail at Seaside Farm
  Skip for 1 RC

Transport 15 Angora Hair to Island Farm
  Skip for 15 RC

Darryl:  Helping Dad and Grandma on the Island farm is so much fun!

Reward: 780 Coins, 118 XP, 8 Dev. Points

The Little Craftsman IV
xxxxxxxxxxxxxxxxxxxxx

Darryl:  I have finally some free time to learn som carpentry skills and Felicia promised to teach me!  She said we should first find some good wood. Let's have a look in the forest there!

Have 150 Dev Points

Have 3 Cedar
  Skip for 3 RC

Each Cedar Tree costs 4500 Coins.  You can have a total of 7.

Darryl:  This Cedar that I found in the forest is just perfect!

Reward: 780 Coins, 118 XP, 8 Dev Points

The Little Craftsman V
xxxxxxxxxxxxxxxxxxxx

Darryl:  Now that we have found the wood, we can start crafting planks to build a tree house!  That would be so cool!  First things first, let's craft what we need!

Harvest 3 Cedar
  Skip for 3 RC

Craft 3 Wooden Planks
  Skip for 3 RC

Collect 3 Wooden Planks

Darryl:  Job's done!

Reward: 975 Coins, 147 XP, 8 Dev Points

The Little Craftsman VI
xxxxxxxxxxxxxxxxxxxx

Father said you can make good woodn furniture with wooden planks.  So I guess the tree house will have to wait, as she is planning to sell the planks at the seaside farm.

Transport Wooden Plank to Seaside Farm
  Skip for 1 RC

Sell Wooden Plank at Seaside Farm
  Skip for 1 RC

Darryl:  Customers really like our island farm products!  Dad will be proud!

Reward: 780 Coins, 118 XP, 8 Dev Points

The Little Craftsman VII
xxxxxxxxxxxxxxxxxxxxxxx

Darryl:  The island farm is growing fast, so we need more space!  Dad said we need to deliver some orders to earn money for expanding!

Expand to Plot 6

Finish 10 Helicopter Orders
  Skip for 10 RC

Darryl:  Yeah, we earned enough money to expand the Island farm!  So we have plenty of space to try out new stuff!

Reward: 7500 Coins, 147 XP, 11 Dev. Points

THIS MARKS THE END OF THIS QUEST SEQUENCE AND IS FOLLOWED NOW BY:

xxxxxxxxxxxxxxxx
Super Dad Quests
xxxxxxxxxxxxxxxx

Super Dad I
xxxxxxxxx

Father:  My kids will visit me today and I promised Darryl to spend the day with him in the workshop, like when he was a little kid.  I am honestly a bit nervous, so can you help me?


Have a Workshop on your Island

Collect 8 Wooden Cylinders
  Skip for 8 RC

 Father:  I still remember when he was a young boy, standing at the door and watching me crafting.  Now he is already old enough to help me!

Reward:  1067 Coins, 164 XP, 11 Dev Points

Super Dad II
xxxxxxxxx

All right, time to start!  While I am finishing a chair, he can get creative and make an awesome scarecrow!  I bet he will like that!

Craft 1 Wooden Chair in Workshop
  Skip for 1 RC

Craft Wooden Aroma Bottlle in Workshop
  Skip for 1 RC

Craft Scarecrow Toy in Workshop
  Skip for 1 RC

N.B.  You need 1 Power to craft each Item.

Father:  He loved it!  But that scarecrow isn't going to scare any crows, that's for sure!

Reward: 870 Coins, 131 XP, 11 Dev Points

Super Dad III
xxxxxxxxxxxx

Father:  Darryl is such a smart boy. He reminds me of myself when I was young, haha!  I think I can teach him some more.  Do you think he would like to learn more about carpentry?

Harvest Oak Tree 8 Times
  Skip for 8 RC

Craft 4 Oil Painting Frames in Workshop
  Skip for 4 RC

Recipe:  Linen x 2, Oak Wood x 2

Father:  Wow!  He understood everything that I taught him!  I can't wait to teach him more!

Reward: 1087 Coins, 164 XP, 11 Dev Points

Super Dad IV
xxxxxxxxxxxx

Father:  I'm no longer nervous around him at all, it feels like before I left!  Now I will show him the transport process.  Come and join if you want to learn it too!

Transport 2 Oil Painting Frames to Seaside Farm
  Skip for 2 RC

Sell 2 Oil Painting Frams on Seaside Farm
  Skip for 2 RC

Father:  Thanks for helping and teaching my son while I was away!  You did a great job!

Reward: 870 Coins, 131 XP, 11 Dev Points

Super Dad V
xxxxxxxxxxxx

By the way, that transporting also works the other way around!  If we need something from the Seaside Farm, we can ship it here too!

Craft 5 Wooden Plank
  Skip for 5 RC

Transport 25 Wool to Island Farm
  Skip for 25 RC

Father:  We can make a lot of things out of the wool on the island Farm.  And I am sure we can sell it for a good price afterwards!

Reward: 1087 Coins, 164 XP, 11 Dev Points

Super Dad VI
xxxxxxxxxxxx

It is getting a bit crowded over here.  Let's invest the fruit of our labour in expanding the island in the meantime.  Darryl can keep an eye on the orders.

Expand to Plot 7

Fniish 20 Helicopter Orders
  Skip for 20 RC


Father:  Great job!  What a great day!  I loved being with Darryl!

Reward: 10000 Coins, 219 XP, 11 Dev Points

End of sequence, now followed by:

Outgrown Quests
xxxxxxxxxxxxxxxx

Outgrown I
xxxxxxxxxx

N.B.  Evidently had completed all tasks before Quest began as it simply completed...  I think it may be to build an Essential Oil Machine.

Father:  Preparations are all done.  Well, let's see if Felicia wants to spend her day with her old Dad!

Reward: 1200 Coins, 181 XP, 13 Dev Points

Outgrown II
xxxxxxxxxx

Father:  Awesome, she instantly agreed to help me!  This is a good opportunity to learn more about my young lady.  I still remember her as the little girl when I left...

Transport 3 Tea Tree Essential Oil to Seaside Farm
  Skip for 3 RC

Transport 3 LAvender Essential Oil to Seaside Farm
  Skip for 3 RC

Transport 3 Daisy Essential Oil to Seaside Farm

Father:  The first oils have been transported to the seaside farm.  Felicia really has a nose for this stuff!

Reward: 1200 Coins, 191 XP, 13 Dev Points

Outgrown III
xxxxxxxxx

Father:  Felicia said that in the beauty shop, back on the farm, she can even make better beauty products!  I never thought that playing with dolls could teach her a thing or two about make-up...

Transport 5 Starfish Mirror to Island FArm
  Skip for 5 RC

Craft 5 Wooden Plants
  Skip for 5 RC

Father:  I'd never knew Felicia was so good with this business!  Even I learned a few things from her!

Reward: 1200 Coins, 181 XP, 13 Dev Points

Outgrown IV
xxxxxxxxx

Father:  I bet Grandma taught her things about make-up.  Seeing my kids here on the farm makes me regret that I missed all those years with them..  I hope we can make up the lost time!

Craft 5 Make-Up Boxes
  Skip for 5 RC

Transport Make-up Boxes to Seaside Farm
  Skip for 5 RC

Sell 5 Make-up Boxes at Seaside Farm
  Skip for 5 RC

Make-up Boxes are crafted in the Workshop using 4 Wooden Planks and 1 Starfish Mirror for each   To unlock, have 600 Dev Points.

Father:  I feel Felicia is still a bit upset about the lost years, but we are making progress!  The make-up boxes arrived, so let's continue!

Reward: 1600 Coins, 242 XP, 13 Dev Points

Outgrown V
xxxxxxxxx

Luckily there are lots of things we can do together!  Like making wrenches in the workshop.  What do you think?  Would she be interested?

Craft 2 Wrenches
  Skip for 2 RC

Collect 2 Wrenches
  Skip for 2 RC

Father:  I am really proud of her!  Although it was not her speciality at all, she listened carefully!

Reward: 1200 Coins, 181 XP, 13 XP

Outgrown VI
xxxxxxxxxxxx

Now let's finish the last aroma bottle, so that Felicia can make more great aroma a thte seaside farm.  We are a good taam!

Craft 10 Wooden Aroma Bottles in the Workshop
  Skip for 10 RC

Transport 10 Wooden Aroma Bottles to the Seaside Farm
  Skip for 10 RC

Father:  if you share the work, everytng goes so much faster.  I really missed my family being around me!

Reward: 1200 Coins, 181 XP, 13 Dev Points

Outgrown VII
xxxxxxxxxxxx

Father:  Bing bing!  Nearly sold out, just a few left!  What do you think?  Would tea tree aroma bottles sell?

Craft 5  Tea Tree Aroma Bottle
  Skip for 5 RC

Transport 3 Tea Tree Aroma Bottle to Island Farm
  Skip for 3 RC

Father:  Working with Felicia made me realise that she is a young lady now!  But in my heart she will always be my little girl!

Reward: 1200 Coins, 181 XP, 13 Dev Points

Outgrown VIII
xxxxxxxxxxxx

Father:  Finally, the last bottle!  But I kinda wish there were more, so that I could spend more time with my Felicia.  Well, we still have some work left before going home for dinner.

Craft 5 Lavender Aroma Bottles
  Skip for 5 RC

Transport 3 Lavender Aroma Bottles to Island Farm
  Skip for 3 RC

Father:  Let's call it a day and have dinner!  Tomorrow is a new day to work on the island farm!

Reward: 1200 Coins, 181 XP, 13 Dev Points

This is the last Mission in this particular sequence, followed now by:

Expanding the House Quests
xxxxxxxxxxxxxxxxxxxxxxxxxx

Expanding the House I
xxxxxxxxxxxxxxxxxxxx

Father:  it is getting a bit crowded in the hut with the kids here.  Let's get some wood to expand the dining room!

Have 1120 Dev Points

Have 2 Red Sanders Trees
  Skip for 2 RC

Father:  I found a perfect tree!  There will be enough wood to even make some furniture!

Reward: 860 Coins, 145 XP, 13  Dev Points

Expanding the House II
xxxxxxxxxxxxxxxxxxxxx

Father:  All this renovation costs a lot.  Let's chcek the orders and see if we can earn some money!

Expand to Plot 8

Finish 30 Helicopter Orders
  Skip for 30 RC

Harvest 4 Red Sandalwood
  Skip for 6 RC

Father:  We did some good business!  It should be enough for now!

REward: 15000 Coins, 315 XP, 13 Dev Points

Expanding the House III
xxxxxxxxxxxxxxxxxxxxx

Father:  When you are building something, there is no such thing as too many wooden panels!  So let's craft a lot!

Craft 4 Wooden Panels
  Skip for 4 RC

Collect 4 Wooden Panels
  Skip for 4 RC

Father:  There were some wooden panels left, so Darryl took them for the tree house!

Reward: 1312 Coins, 198 XP, 15 Dev Points

Expanding the House IV
xxxxxxxxxxxxxxxxxxxxxx

Father:  Our new dining room is almost done.  With some furniture here and there we can have a deliicious meal in a beautiful dining room!  Let's make all the furniture ourselves!

Craft 2 Coral Dressing Table in Workshop
  Skip for 2 RC

Transport 2 Coral Dressing Table to Seaside Farm
  Skip for 2 RC

Sell 2 Coral Dressing Tables at Seaside Farm
  Skip for 2 RC

Father:  Felicia didn't like the tables we made, so we sold them at the seaside farm!

Reward: 1312 Coins, 198 XP, 15 Dev Points

Expanding the House V
xxxxxxxxxxxxxxxxxxxxx

Father:  Oh no!  We broke the screwdriver!  Now I have to make another one to finish the table!  Do yu want to see how to make one?

Craft 2 Screwdrivers
  Skip for 2 RC

Collect Screwdrivers in Hardware Store
  Skip for 2 RC

N.B.  You must have 1400 Dev Points to unlock the Screwdriver in the Hardware Store.

Father:  With Darryl helping e it didn't take long at all.  He is such a nice boy!

Reward: 1050 Coins, 159 XP, 15 Dev Points

Expanding the House VI
xxxxxxxxxxxxxxxxxxxxxx

Father:  We need to finish this table soon, so we can have our first family dinner in the new dining room!

Craft 12 Wooden Cylinders
  Skip for 12 RC

Collect 12 Wooden Cylinders
  Skip for 12 RC

Craft 12 Flower Table
  Skip for 12 RC

N.B.  The Flower Table is unlocked at 1500 Dev Points.

Father:  We finished just in time for the great feast that Grandma and Felicia prepared for us!

Reward: 1313 Coins, 198 XP, 15 Dev Points

This is the last quest in this particular sequence, followed now by a Mission involving Felicia.

Spacing Out Quests
xxxxxxxxxxxxxxxxxx

Spacing Out I
xxxxxxxxxxxx

Felicia:  Expanding the house made so much mess on the island!  Daddy and I are going to move some stuff to our seaside farm.  Do you need me to bring anything from there?

Transport 150 items to Seaside Farm
  Skip for 150 RC

Transport 150 items to Island Farm
  Skip for 150 RC

Felicia:  The zeppelin is so coo!  I wonder if Daddy will let me fly it next time!

Reward: 1750 Coins, 265 XP, 15 Dev Points

For these tasks, you can choose any items you wish but depending on how many expansions you have completed, you may find it useful to transport items needed for expansions.

Seaside Items always needed on Island include Honey and Goat Milk, two required ingredients in Island Machines.  Grapes, Blueberries, Daisies, Red Roses, Blue Roses. Wool, Alpaca Hair, Angora Hair, Cotton Bolls Pineapple, Apricot, Peach, Banana, Plum and Chocolate are ingredients used to make specific items in Island Machines.

Island Items needed on Seaside Farm:  Wooden Aroma Bottles are used in the Beauty Shop on Seaside.  There really are not that many Island Items that are required for use or even that are possible to use on Seaside at this point, but if you need Coins and you have valuable Island Items that you wish to sell, the only way to do that is by shipping them to the Seaside Farm.  Generally speaking, Machine Products are worth far more than the raw ingredients used to make them.

If you are beginning to feel the pinch financially where your Coin total is concerned, transport the more valuable Items, such as the various Pies from the Island to the Seaside Farm.  Note, however, that any Machine Product takes far longer to transport than simple Crops.  If, therefore you simply wish to complete this Mission as quickly as possible, transport Crops in both directions.

Spacing Out II
xxxxxxxxxxxxx

Felixia:  Felicis asked us to bring so much stuff from th seaside farm, so now we don't even have space to walk.  Time to expand!

Expand to Plot 8

Finish 40 Helicopter Orders
  Skip for 40 RC

Felicia:  We got some extra money from the orders, which we can use on a new machine for the island farm.

Reward: 22000 Coins, 265 XP, 15 Dev Points

Spacing Out III
xxxxxxxxxxxxx

Felicia:  Much better now, but it's still not enough space!  We need more money for expansions!  Grandma can prepare some fruit bread to sell!  They are popular among our customers!

Have Flavoured Bread Machine

Transport 50 Garlic Bread to Island Farm
  Skip for 50 RC
  N.B.   THIS IS AN ERROR.  Garlic Bread is made on the Island, not on Seaside.  The task should be:

Transport 50 Garlic Bread to Seaside Farm
  Skip for 50 RC

Transport 50 Strawberry Jam to Island Farm
  Skip for 50 RC

Felicia:  All of the fruit bread was sold out in the blink of an eye!  Our islan farm is becoming more and more famous!

Reward: 1600 Coins, 287 XP, 15 Dev Points

Spacing Out IV
xxxxxxxxxxxxxx

Felicia:  Now we have enough money for expansion!  Are you ready for great advantures on our big island farm?!

Expand to Plot 10

Expand to Plot 11

Expand to Plot 12

Felicia:  Great job!  Our island farm is so big and beautiful!  I want to stay here forever!

Reward: 4710 Coins, 376 XP, 15 Dev Points

At this point in time, at the beginning of Janurary 2015, this is the very last Mission in this particular thread.

On Plot 12, there is an unfinished Warehouse.

xxxxxxxxxx
Warehouse
xxxxxxxxxx

The unfinished Warehouse is on Plot 12.  To begin its construction, you will need to hire three Neighbours or pay 5 RC for each of the following positions:

The manager
  Invite or pay 5 RC

The Guard 1
  Invite of pay 5 RC

The Guard 2
  Invite or pay 5 RC


xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Hardware Store
xxxxxxxxxxxxxx

You can build a Hardware Store by purchasing it for 5000 Coins, then building
  Skip for 6 RC

Sawmill
xxxxxxxx

You can purchase a Sawmill and then craft items from Wood.  These items are needed to complete Quest tasks as well for crafting in the Workshop.

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Island Expansions
xxxxxxxxxxxxxxxx

Island Expansions are required tasks in specific Quests and often unlock a new Machine or other Item.  Note that, whenever there is a specific total for an Item requirement for an expansion, you will be unable to count a partial completion.  In other words, if the expansion requires 50 Linen, 45 Linen will NOT decrease the RC price to skip completion of the Item production.


1st Island Expansion
xxxxxxxxxxxxxxxxxxx

Save 20000 Coins to buy expansion

Have a Sawmill on your Island Farm
  Skip for 2 RC

Have 15 Mohair Yarn to buy expansion
   Skip for 10 RC


In the 1st Expansion, you will unlock Oak Trees.  You need to craft Saws  or purchase an Electric Saw for 1 RC to cut the Tree.

2nd Island Expansion
xxxxxxxxxxxxxxxxxxx

Save 50000 Coins to buy expansion

Have 10 Wooden Cylinders to buy expansion
  Skip for 10 RC

Have 30 Cassava Flour to buy expansion
  Skip for 15 RC


With the 2nd expansion, the Heliport should be unlocked and you should see the following message:

Congratulations!  Now you have your own personal heliport!  Let's see what we can do with it!

Complete Heliport Orders to gain Dev Points




Another feature of the Helicopter Orders is that one only can fill a certain number per day with a 10 Dev Point reward.  After completing 2 Orders in any given day (from midnight to midnight),  the Reward decreases to 5 Dev Points per Order.  You then can complete a total of 5 Orders at 5 Dev Points each.  After that, the Reward is reduced to 3 Dev Points for 5 more Orders then 2 Dev Points for 5 Orders and finally to 1 Dev Point for another 5 Orders.
Note that the same Orders that carried a lower Dev Point Reward BEFORE Midnight will remain on the Board after midnight with the full 10 Dev Point Reward. Judge for yourself whether or not it is worthwhile to continue or better to wait until the next day.    In other words, the most you can earn from completing ALL Helicopter Orders in a single day that runs from midnight to midnight is 78 Dev Points.

Dev Points are earned by completing Quests/Missions as well.  As you progress through the Missions, you will find the the Dev Point Rewards will increase gradually.

xxxxxxxxxxxxxxxxxxx
3rd Island Expansion
xxxxxxxxxxxxxxxxxxx

Save 150000 Coins to buy expansion

Have 50 Linen to buy expansion
  Skip for 15 RC

Have 50 Angora Hair Yarn to buy expansion
  Skip for 20 RC


Note that 50 Angora Hair must be transferred by zeppelin from the original Seaside Farm in order to be able to make the Angora Hair Yarn.

You must complete the requirements for the total number of items requested.  Partial completion does not reduce the RC price of the task.

When you have completed the 3rd Expansion, you will have unlocked the Workshop there.  Initially, you can make a Wooden Chair in your Workshop, using 4 Wooden Cylinders and 1 Wooden Plank.

Unfortunately, use of the Workshop requires Power.

4th Island Expansion
xxxxxxxxxxxxxxxxxxx

Save 300000 Coins to buy expansion

Have 75 Wool Cloth to buy expansion
  Skip for 15 RC

Have 20 Wooden Planks to buy expansion
  Skip for 20 RC

When you have unlocked this Expansion, you will find an unfinished Essential Oil Machine on the land.

To build it, you will need:

Pump x 10 (Request from Neighbour or pay 1 RC each)
Lag Bolt x 10  (Craft or purchase for 1 RC each)
Nail x 10  (Craft or purchase for 1 RC each)
Wrench x 3  (Craft or purchase for 1 RC each)

Skip all tasks and pay 43 RC for instant completion

xxxxxxxxxxxxxxxxxxxx
5th Island Expansion
xxxxxxxxxxxxxxxxxxxx

Save 500000 Coins to buy expansion

Have 40 Camomile Aroma Bottle to buy expansion
  Skip for 20 RC

Have 150 Love Fruit Pie to buy expansion
  Skip for 40 RC

Love Fruit must be transported from the Seaside Farm as must the Honey that is a required Ingredient in every Pie.  With respect to the Camomile Aroma Bottle, you will not be able to unlock Camomile as a Crop until you have amassed a total of 640 Dev Points.

With this expansion, you will have your first Dehydrator.  It is incomplete, however and you will have to complete it before you can use it.  To complete the Dehydrator, you will need the following:

Outer Case x 15  (Request from Neighbours or pay 1 RC for each)
 Nail x 10  (Craft or pay 1 RC for each)
Lag Bolt x 20  (Craft or pay 1 RC for each)
Wrench x 5 (Craft or pay 1 RC for each)

Complete instantly for a total of 50 RC.


xxxxxxxxxxxxxxxxxx
6th Island Expansion
xxxxxxxxxxxxxxxxxx

Save 1000000 Coins to buy expansion
  (With 85000 Coins, it offered to allow me to skip the task for 15 RC, but the other tasks never allow partial completion so perhaps the price for skipping this task always is 15 RC)

Have 300 Raisins to buy expansion
  Make these in the Dehydrator
  Skip for 30 RC

N.B.  Your first Dehydrator is given to you in the previous expansion but other Dehydrators require 1200 Dev Points to unlock

Have 300 Peacock Hats to buy expansion
   Skip for 40 RC

N.B.  The Hat Machine requires 1680 Dev Points to unlock

This expansion has an unfinished Flavoured Bread Machine on it.  The materials to complete the Machine are given elsewhere in this post.

ONCE THIS EXPANSION HAS BEEN COMPLETED, THE LAST THREE EXPANSIONS ALL WILL BE AVAILABLE TO YOU AND YOU CAN CHOOSE TO EXPAND IN ANY ORDER: 

Note that the numbers I have given to the expansions are arbitrary, designated for each from left to right on the Map.

This is the Expansion that unlocks the Botanic Garden automatically.  When I unlocked the Island and all Expansions, the Botanic Garden and Mine did not exist... when these options were released, I had all the Expansions.


7th Island Expansion
xxxxxxxxxxxxxxxxxxx

Requirements for the 7th Island Expansion are:

Save1500000 Coins to buy Expansion

Have 500 Zucchini Bread to buy expansion
  Skip for 50 RC

Have 500 Violet Essential Oil to buy expansion
  Skip for 50 RC

This expansion has a smouldering Volcano on the land that produces Power every three hours!  Received 6 Power in my first harvest.

Note that Zucchini as a Crop is unlocked when you have earned a total of 1440 Dev Points.  Although the Flavoured Bread Machine in which it is made is unlocked at 2160 Dev Points, you will have your first Flavoured Bread Machine from the previous expansion.  Violets as a Crop are unlocked only when you reach 2960 Dev Points and Violet Essential Oil cannot be made until you have 3 Star Mastery of the Essential Oil Machine.

What this means in essence is that you should not be in any hurry to purchase the 7th Island Expansion if you have not earned the requisite number of Dev Points to unlock Zucchini and Violets.  100 RC is a hefty price to pay to skip the two Machine Product tasks.

xxxxxxxxxxxxxxxxxxxxx
A New Source of Power
xxxxxxxxxxxxxxxxxxxxx

The Volcano is a new source of Power for farmers, yielding Power every 3 hours.  In my first hour, I received 6 Power.  It will be a working 'Collectable' as soon as you complete the Expansion.  It does not require any building and in fact, you can move it if you wish.

8th Island Expansion
xxxxxxxxxxxxxxxxxxx

Save 1500000 Coins to buy expansion

Have 200 Strawberry Pies to buy expansion
  Skip for 20 RC

Have 220 Make-up Boxes to buy Epansion
  Skip for 36 RC

N.B.  The ingredients needed to make a Make-Up Box are:  Wooden Plank, Starfish Mirror.
The Starfish Mirror must be made on the original Seaside Farm in the Beauty Shop.  Ingredients needed for the Starfish Mirror are: Lavender Bouquet x 2, Dried Starfish, Glass.  Once the Starfish Mirror is made, it must be transported to the Island in order to be able to make the Make-Up Box in the Workshop.

This expansion has an unfinished Tea Master on the land.

Building the Tea Master
xxxxxxxxxxxxxxxxxxxxx

Tea Master Materials
xxxxxxxxxxxxxxxxxxx

To complete your Tea Master, you will need the following:

Firing Bowl x 25 (Request as Free Gift from Neighbours or buy for 1 RC each)
Nail x 50  (Craft or buy for 1 RC each)
Wrench x 20  (Craft or buy for 1 RC each)
Screwdriver x 8 (Craft or buy for 1 RC each)

Complete instantly for 103 RC

10th Island Expansion
xxxxxxxxxxxxxxxxxxxx

Save 1500000 Coins to buy expansion

Have 80 Coral Drassing Tables to buy expansion
  Skip for 80 RC

Have 800 Stetsons to buy expansion
  Skip for 50 RC

This Expansion has an unfinished Warehouse on the land.

xxxxxxxxxxxxxxxx
The Island Market
xxxxxxxxxxxxxxxx

On the original Seaside Farm, it is simply a Player's General Experience Level that will unlock new Items in the Market.   Whether it is a Crop, Tree, Animal, Machine or Decoration, there is no limit to the number you can purchase or place on your Farm.  The only Limits that exist are with respect to certain Crafting Buildings such as the Beauty Shop, Kitchen and Cooking Stand as well as your Warehouse where Items can be stored. 

The Market on the Island is very different.  For a start, it is not Experience per se but Dev. Points that unlock new Crops, Trees, Animals, Machines and even Decorations.  Dev Points, unlike XP, can be earned only by performing specific actions.  One of these is to fill Helicopter Orders.  The other is to perform specific Quests that carry a Dev Point Reward.

Another difference is the Limit in the number of any Tree, Animal or Machine that one can own at any given point in time.  When you go to the Market, you will see the total number of any given Item that you can own.  This includes Trees as well as Animals and Machines.  There is no limit to the number of any Decoration you can purchase, however.

The Limit to the number of any type of Tree you can own has another aspect to it in that Trees that yield Wood have a limited number of Harvests, rather logically.  When you have completed the last harvest, the Tree will vanish and you will be able to buy another in the Market.

Prices for any Animal, Tree or Machine tend to depend upon the number you have purchased.  In many cases, the first will have a Coin price, but if you purchase any more, you will be forced to pay RC.

For example, the first Camel costs 50,000 Coins.  You will need a total of 350 Dev Points before you can purchase your first Camel.  One you have done this, you can buy three more, but each of these will cost you 6 RC.

It is interesting to note here that sometimes you will find that an Expansion will give you a new Item that you have not unlocked yet.  An example of this is the Essential Oil Machine.  Although you need to have 720 Dev Points to unlock the Essential Oil Machine in the Market, simply completing the farm Expansion where the first Essential Oil Machine is located will give you THAT Machine.  You will not be able to buy any more, however, until you have reached 720 Dev Points.

900 Dev Points
xxxxxxxxxxxxxx

At 900 Dev Points, you will be able to buy your first Bamboo Tree as well as a Yogurt Machine for 100000 Coins.  The Yoghurt Machine will be incomplete and you will need the following to complete it:

Tap x 10  (Request from Neighbour or pay 1 RC for each)
Nail x 10  (Craft or buy for 1 RC each)
Lag Bolt x 20  (Craft or buy for 1 RC each)
Wrench x 4  (Craft or buy for 1 RC each)

Or complete instantly for 43 RC

The Yogurt Machine is a three ingredient Machine.  The two ingredients that never change are Honey and Goat Milk.  It is the third ingredient that determines the type of Yogurt produced.

xxxxxxxxxxxxxxxxx
The Island Market
xxxxxxxxxxxxxxxxx

The Island Market operates differently from the original Seaside Farm Market.  Although Crops will have a specific cost that never changes, most of the Island Items in the Market have a price that will change depending upon the number you have purchased.  Generally speaking, additional purchases of any item will be more expensive than the first and ultimately you may be forced to pay RC to increase your total.  Furthermore, there is a limit to the number of any specific Animal, Tree or Machine that you can own.

xxxxxxxxxxxxxxxxx
New Island Trees:
xxxxxxxxxxxxxxxxx

There are both Fruit Trees and Wood Trees in the Market.  Fruit Trees once purchased and placed will remain on your Farm forever.  Wood Trees, on the other hand, each have a specific number of possible Harvests.  Once these are made, the Tree will vanish from the land and you will have to purchase another if you wish to be able to continue to harvest that type of Wood.  Tools are needed for the harvest of any Wood Tree as well.

Fruit Trees
xxxxxxxxxx

Chestnut Tree
  You can purchase a total of 5 Chestnut Trees
  Harvest every 2 Hours
  Third one costs 1 RC
   4th costs 3 RC

Tea Tree
  You can purchase a total of 5 Tea Trees
  Harvest every 4 hours
  2200 Coins for the first Tree  and 250 Dev Points to unlock it
  Produces Tea Tree Leaf every 4 hours
  

Bamboo
  You can purchase a total of 5 Bamboo Trees
  Harvest every 8 Hours
  3200 Coins for the first Tree and 900 Dev Points to unlock it
  2nd Bamboo: 6800 Coins
  4th Bamboo: 3 RC

Morus Tree
  You can purchase a total of 5 Morus Trees
  Harvest every 5 hours
  7000 Coins for the first Morus Tree and 1760 Dev Points to unlock it
  15000 Coins for the 2nd Morus Tree
  40000 Coins for the 3rd Morus Tree

Wood Trees
xxxxxxxxx

Wood Trees when purchased are limited in life to a specific number of Harvests.  The Tree then will disappear and you will have to buy another.  Each additional Tree purchased will be more expensive than the previous one purchased. 

Oak Tree
  You can own a total of 5 Oak Trees
  Harvest every 2 Hours
  10 Total Harvests
  2000 Coins for the 1st Oak Tree

Cedar Tree
  You can own a total of 7 Cedar Trees
  Harvest every 6 Hours
  8 Total Harvests
  4500 Coins for the 1st and 150 Dev Points to unlock

Red Sanders
  You can own a total of 5 Red Sanders Trees
  Harvest every 13 Hours
  6 Total Harvests
  22000 Coins  for the 1st and 1100 Dev Points to unlock

xxxxxxxxxxxxxxxxxx
New Island Animals:
xxxxxxxxxxxxxxxxxx

Angora Goat
  You will have one, but can buy three others for 8 RC each
  Produces Mohair when fed Alfalfa

Camel
  50000 Coins and 350 Dev. points to unlock the first
  2nd Camel: 6 RC
  Produces Camel Hair when fed Cactus

Panda
  12 RC and 960 Dev Points
   Produces Bamboo Basket when fed Bamboo Shoot 

Silkworm Home
  150000 Coins and 1920 Dev. points
  Produces Natural Silk

xxxxxxxxxxxxxxxxxxxxx
New Machines in the Market
xxxxxxxxxxxxxxxxxxxxx

Pie Machine
  33000 Coins and 250 Dev Points for the 1st Pie Machine

Essential Oil Machine
  12 RC and 720 Dev Points for the 2nd Essential Oil Machine.  The first one will be given to you when you unlock an Expansion but it will require completion.  Expansions do not carry Dev Point requirements

Dehydrator
  12 RC and 1200 Dev Points for the 2nd Dehydrator.  The first one is located on an Expansion.

Flower Basket Machine
  145000 Coins and 1360 Dev Points

Hat Machine
  170000 Coins and 1680 Dev Points

Flavoured Bread Machine
  10 RC and 2160 Dev Points for the 2nd Flavoured Bread Machine.  The first is located on an Expansion.

Tea Master
  12 RC and 3120 Dev Points for the 2nd Tea Master.  The first is located on an Expansion.

Yoghurt Machine
  100000 Coins and 900 Dev Points

Hotdog Machine
  12 RC and 1050 Dev Points

Pizza Machine: 30000 Coins
  Requires 6000 Dev Points

xxxxxxxxxxxxxxxxxxxxx
Decorations in the Market
xxxxxxxxxxxxxxxxxxxxxxx

With the release of the new Mining Option and the Glass Factory in mid-February of 2015, new Decorations were added to the Market that must be built using Materials one can craft.  These Decorations when purchased are incomplete obviously but completing one for the first time will earn the Farmer Dev Points.

Rabbit Plant Stand: 4 RC
  cleanable

Panda Plant Stand:: 8 RC
  cleanable

White Octopus: 4 RC
  cleanable

Little Duck Parasol: 6 RC
  cleanable

Little Round Table: 50000 Coins
  cleanable

White Fish: 100000 Coins
  cleanable

Deck Chair: 70000 Coins
  cleanable

Sheep Plant Stand: 120000 Coins
  cleanable

White Dolphin: 80000 Coins
  cleanable
  Requires 3500 Dev Points

Cow Plant Stand: 120000 Coins
  cleanable
  Requires 4200 Dev Points

Cranberry Crystal Deco: 500 Coins
  Unfinished
  Increases Dev Points by 100 whe built for the first time

Cactus Crystal Deco: 500 Coins
  Unfinished
  Increases Dev Points by 120 when built for the first time

Flax Crystal Deco: 500 Coins
  Unfinished
  Increases Dev Points by 180 when built for the first time

Roast Spit: 500 Coins
  Unfinished
   Increases Dev Points by 180 when built for the first time

Cauldron Fire: 500 Coins
 Unfinished
 Increases Dev Points by 200 when built for the first time

Unicorn Child: 500 Coins
  Unfinished
  Increases Dev Points by 200 when built for the first time

Unicorn Mother: 500 Coins
  Unfinished
  Increases Dev Points by 250 when built for the first time

Unicorn Father: 500 Coins
  Unfinished
  Increases Dev Points by 300 when built for the first time



xxxxxxxxxxxxxxxxxxxxxxxxxx
How Island Machines Operate
xxxxxxxxxxxxxxxxxxxxxxxxxx

Spinning Machine
  You have one and can buy three more for 8 RC each

With 1st Star Mastery, you will unlock Wool Yarn and Angora Hair Yarn.  1st Star Mastery requires that you make a total of 88 Mohair Yarn.  With 2nd Star Mastery, requiring that you make a total of 600 Yarns, you will unlock Camel Hair Yarn and Alpaca Hair Yarn.  With the final 3rd Star Mastery, you will unlock Horse Hair Yarn.

N.B.  All raw materials for the Spinning Wheel, apart from the Mohair, must be transported from Seaside before they can be used in this Machine.

Spinning Machine Products:

Mohair Yarn: 47 Coins
Angora Hair Yarn: 101 Coins
Wool Yarn: 67 Coins
Camel Hair Yarn: 65 Coins
Alpaca Hair Yarn: 208 Coins
Horse Hair Yarn: 115 Coins

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Loom
  Price of 2nd Loom: 12 RC
  N.B.  Your first Loom is to be found in the 2nd Expansion.  It will be unfinished and will require materials to complete.

The only cloth you can make at the start is Linen.  With 1st Star Mastery, requiring that you make a total of 80 Linen, you will unlock Wool Cloth, needed for the 4th Expansion task.  With 2nd Star Mastery, you will unlock Cotton Cloth and with the final 3rd Star Mastery, you will unlock Silk Cloth.


xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Watermill
  15 RC

The default item for the Watermill is Cassava Flour.  With 1st Star Mastery, you will unlock Chestnut Flour.  With 2nd Star Mastery, requiring a total of 600 Flour, you will unlock Barley Flour and with the final 3rd Star Mastery, you will unlock High Gluten Flour.

Watermill Products:

Cassava Flour:  163 Coins
Chestnut Flour: 40 Coins
Barley Flour: 128 Coins
High Gluten Flour: 186 Coins




Pie Machine
xxxxxxxxx

The first Pie Machine costs 3300 Coins and requires 250 Dev Points to unlocked.  It will be unfinished.  The second Pie Machine will cost 15 RC.  You can own a total of 4 Pie Machines.

The Pie Machine is a Machine that uses a total of three ingredients.  The two ingredients that never change are Cassava Flour and Honey.  Honey must be transported from the original Seaside Farm.  Cassave Flour is made in the Watermill.

The products that can be made in the Pie Machine are as follows:

Pie Machine Products:
xxxxxxxxxxxxxxxxxxxx

Cranberry Pie: 323 Coins
  Default item requiring no Mastery

Love Fruit Pie: 423 Coins
  Requires 1 Star Mastery

Apricot Pie: 237 Coins
  Requires 1 Star Mastery

Chocolate Pie: 224 Coins
  Requires 1 Star Mastery

Blueberry Pie: 288 Coins
  Requires 2 Star Mastery

Banana Pie: 238 Coins
  Requires 2 Star Mastery

Peach Pie: 228 Coins
  Requires 2 Star Mastery

Pear Pie: 196 Coins
  Requires 3 Star Mastery

Strawberry Pie: 410 Coins
  Requires 3 Star Mastery

Pumpkin Pie: 505 Coins
  Requires 3 Star Mastery

sssssssssssssssssss

Essential Oil Machine
xxxxxxxxxxxxxxxxxxx

You will obtain your first unfinished Essential Oil Machine when you complete the 4th Island Expansion.  (The next will give you the Botanic Garden automatically when completed.)  You will be required to build it and one of the Materials in the form of the Wrench requires 500 Dev Points to unlock.  You can pay 3 RC for the three Wrenches instead if you prefer not to wait.  Once completed, the Essential Oil Machine is a single-ingredient Machine that uses both Crops and in one case, the harvest from a Tree, to make Essential Oils.  Many of the types are made with Crops that must be grown on the original Seaside Farm and then transported by zeppelin to the Island.  

Tea Tree Essential Oil: 32 Coins

Lavender Essential Oil:  59 Coins

Daisy Essential Oil: 41 Coins

Camomile Essential Oil: 272 Coins
  Requires 1 Star Mastery

Red Rose Essential Oil:  53 Coins
  Requires 1 Star Mastery

Blue Rose Essential Oil: 151 Coins
  Requires 1 Star Mastery

Honeysuckle Essential Oil: 103 Coins
  Requires 2 Star Mastery

Tulip Essential Oil: 145 Coins
  Requires 2 Star Mastery

Lily Essential Oil: 328 Coins
  Requires 2 Star Mastery

Violet Essential Oil: 603 Coins
  Requires 3 Star Mastery

Sunflower Essential Oil: 373 Coins
  Requires 3 Star Mastery

xxxxxxxxxxxxxxxx
Hot Dog Machine
xxxxxxxxxxxxxxxx

With 1050 Dev Points and 12 RC, you can purchase your first Hot Dog Machine.  It will be unfinished and will require the following Materials:

Black Wheel x 20  (Request from Neighbour or buy for 1 RC each)
Nail x 15 (Craft or buy for 1 RC each)
Lag Bolt x 20  (Craft or buy for 1 RC each)
Wrench x 6  (Craft or buy for 1 RC each)

When completed, the Hot Dog Machine is a three-ingredient Machine.  Barley Flour and Ketchup are the two ingredients that never change.  It is the third ingredient that determines the type of Hot Dog made.

Beef Hotdog: 238 Coins
  Made with Beef Salami

Turkey Hotdog: 441 Coins
  Requires 1 Star Mastery
  Made with Turkey Sausage

Pork Hotdog: 432 Coins
  Requires 2 Star Mastery
  Made with Pork Sausage

Venison Hotdog: 727 Coins
  Requires 3 Star Mastery
  Made with Venison Sausage


xxxxxxxxxxxxxxxxxxxxxxx
Flavoured Bread Machine
xxxxxxxxxxxxxxxxxxxxxxx

When you complete the 6th Island Expansion, you will find there an unfinished Flavoured Bread Machine.

The Flavoured Bread Machine is a two-ingredient Machine.  The primary ingredient is Chestnut Flour.  It is the second ingredient that determines the type of Bread that is made.

Dried Cranberry Bread: 211 Coins

Raisin Bread: 139 Coins

Zucchini Bread: 400 Coins
  Requires 1 Star Mastery

Jackfruit Bread: 45 Coins
  Requires 1 Star Mastery

Garlic Bread: 171 Coins
  Requires 1 Star Mastery

Kiwi Fruit Bread: 525 Coins
  Requires 2 Star Mastery

Strawberry Bread: 320 Coins
  Requires 2 Star Mastery

Pine Berry Bread: 635 Coins
  Requires 3 Star Mastery

Cinnamon Bread: 122 Coins
  Requires 3 Star Mastery

xxxxxxxxxxxxxxxxxxx
Tea Master Machine
xxxxxxxxxxxxxxxxxxx

An unfinished Tea Master will be found on the 9th Expansion of your Island Farm, but even when it is completed, you will be unable to use it until you have attained at least 2560 Dev Points as the primary ingredient in this two-ingredient Machine is the Tea Plant Crop, unlocked at 2560 Dev Points.

It is the second ingredient that determines the type of Tea produced as follows:

Minty Morocco: 284 Coins
  Uses Mint

Lemon Tea: 100 Coins
  Uses Dried Lemon

Maple Tea: 91 Coins
  Uses Maple Sugar
  Requires 1 Star Mastery

Cranberry Tea: 210 Coins
  Uses Dried Cranberry
  Requires 1 Star Mastery

Camomile Tea: 321 Coins
  Uses Camomile
  Requires 2 Star Mastery

Elderberry Tea: 88 Coins
   uses Elderberry
  Requires 2 Star Mastery

Ice Tea: 95 Coins
  Uses Ice
  Requires 3 Star Mastery

Honeysuckle Tea: 156 Coins
  Uses Honeysuckle
  Requires 3 Star Mastery

xxxxxxxxxxxxxxxxxxxxx
Flower Basket Machine
xxxxxxxxxxxxxxxxxxxxx

The Flower Basket Machine is a two-ingredient Machine.  Bamboo Basket is the primary ingredient.  It is the second ingredient that determines the type of Basket made.

Camomile Basket: 328 Coins

Lily Basket: 376 Coins
  1 Star Mastery

White Rose Basket: 147 Coins
  1 Star Mastery

Honeysuckle Basket: 175 Coins
  2 Star Mastery

Jasmine Basket: 107 Coins
  2 Star Mastery

Violet Basket: 642 Coins
  3 Star Mastery

Pink Rose Bouquet: 276 Coins
  3 Star Mastery

Hat Machine
xxxxxxxxx

The Hat Machine is one that cannot be acquired by completing an expansion.  You must wait until you have earned the required Dev Point total and then buy it for 170000 Coins.  It is a two-ingredient Machine.  Camel Hair is the primary ingredient and it is the second ingredient that determines the type of Hat that is produced.

Peacock Hat: 226 Coins

Goose Hat: 128 Coins
  Requires 1 Star Mastery

Ostrich Hat: 123 Coins
  Requires 2 Star Mastery

Stetson Hat: 197 Coins
  Requires 3 Star Mastery


At 6000 Dev Points, you can purchase the Pizza Machine on the Island for 30,000 Coins,    This is the last Machine available at this point in time.  You must build it, but you can own a total of four, if such is your fancy.  The items required to build the Machine are as follows:

Pizza Machine: 30,000 Coins for 1st Machine
  15 Pastry Rollers
     Ask or pay 1 RC for each
  10 Iron Ingots
    Craft or pay 1 RC for each
 15 Copper Ingots
     Craft or pay 1 RC for each
  5 Screwdrivers
    Craft or pay 1 RC for each

As is usually the case with Island Machines, the 2nd one purchased will require 25 RC rather than being a coin purchase like the first.


Buildings
xxxxxxxx

Workshop
xxxxxxxxx

The Workshop is a fully finished Building that will be unlocked when you complete the 3rd Expansion on the Island.  It requires Power to use, however.

The default Item that you can make without any Mastery is a Wooden Chair.  To make it, you need 4 Wooden Cylinders and 1 Wooden Plank.

Here are the items you can make with their requirements and ingredients:

Wooden Chair: 1745 Coins
  Ingredients:  Wood Cylinder x 4, Cedar Wood

Scarecrow Toy: 779 Coins
  Ingredients:  Mohair Yarn x 2, Cedar Wood

Oil Painting Frame: 676 Coins
  Requires 150 Dev. Points
  Ingredients:

Wood Aroma Bottle: 819 Coins
  Requires150 Dev Points

Make-Up Box: 1090 Coins
  Requires 600 Dev Points

Coral Dressing Table:  4248 Coins
  Requires 1100 Dev Points

Flower Table: 5602 Coins
  Requires 1500 /Dev Points

Dev Points
xxxxxxxxxx

You will see that many of the Items only become available when the Farmer has amassed a specific quantity of 'Dev' points.  Dev Points are gained via the Heliport, which requires the 2nd farm expansion.

The Heliport has Orders that are similar somewhat to the Daily Order Board on the original Seaside Farm.

For example, on my Island, I see the following today:

Mohair  x 2, Oak Wood x 2:  654 Coins, 10 Dev Points

Flax x 3, Cassava Flour x 2: 645 Coins, 10 Dev Points

Nut x 2, Egg x 2: 476 Coins, 10 Dev Points

Sugar Cube, Chestnut: 391 Coins, 10 Dev Points




Note that the Orders include two Items that must be transported FROM the Seaside Farm in the form of the Eggs and the Sugar Cube.

Each Order must be transported by helicopter which means that it takes time before another Order can be filled, unlike the Daily Order Board.  If you do not like an Order or feel you cannot complete it, you can delete it to load a different Order in its place.  Whenever an Order is filled, moreover, a new one will load in its place.

Another feature of the Helicopter Orders is that one only can fill a certain number per day with a 10 Dev Point reward.  After completing 2 Orders in any given day (from midnight to midnight),  the Reward decreases to 5 Dev Points per Order.  You then can complete a total of 5 Orders at 5 Dev Points each.  After that, the Reward is reduced to 3 Dev Points for 5 more Orders then 2 Dev Points for 5 Orders and finally to 1 Dev Point for another 5 Orders.
Note that the same Orders that carried a lower Dev Point Reward BEFORE Midnight will remain on the Board after midnight with the full 10 Dev Point Reward. Judge for yourself whether or not it is worthwhile to continue or better to wait until the next day.    In other words, the most you can earn from completing ALL Helicopter Orders in a single day that runs from midnight to midnight is 78 Dev Points.

Dev Points are earned by completing Quests/Missions as well.  As you progress through the Missions, you will find the the Dev Point Rewards will increase gradually.

You will see in the photographs how later Orders carried Rewards of only 5 Dev Points as compared to the original 10.

Finally, it appears that the Orders each take 20 Minutes to complete.

Zeppelin Transport
xxxxxxxxxxxxxxxxx

You will begin with two Zeppelins.  To add a third, you must build it or pay a total of 99 RC to skip the requirements for materials.  Materials are:

20 Rope  (Request from Neighbours as Free Gift or pay 1 RC each)
25 Nuts ( Craft or pay 1 RC each)
25 Lag Bolts (Craft or pay 1 RC each)
25 Nails (Craft or pay 1 RC each)

The Zeppelins are very important in Seaside as transporting Items from one Farm to the other is the only way to complete many of the Helicopter Orders as well as some of the Quests.

Whjen you have completed the third zeppelin, you will be able to build another using the following Materials:

Rope x 35 (Request from Neigbhours or pay 1 RC for each)
Nail x 50  (Craft or pay 1 RC for each)
Lag Bolt x 50 (Craft or pay 1 RC for each)
Cart x 2 (2 RC each)

Skip all for instant completion with 139 RC

When the 4th Zeppelin is complete, you will have the option to build a fifth as follows:

Rope x 50 (Request from Neighbours or pay 1 RC for each)
Wrench x 40 (Craft or pay 1 RC for each)
Nail x 50 (Craft or pay 1 RC for each)
Zeppelin Shell Cloth x 2 (6 RC each)

Unlocking New Options in Machines
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

New Machines are unlocked by obtaining specific totals in terms of Dev Points by filling Helicopter Orders but within any Machine, there usually is more than one possible product to be made.  When you first acquire a new Machine, however, you will be able to make only one product.  For example, with respect to the Spinning Machine, you can make only Mohair Yarn.   To unlock new products, you must make sufficient Mohair Yarn to earn a Star.  One Star will unlock Angora Hair Yarn and Wool Yarn.  Two Stars will unlock Camel Hair Yarn and Alpaca Hair Yarn.  Three stars will unlock Horse Hair Yarn.

Remember that you cannot place original Seaside Items on the Island.  You therefore must TRANSPORT any Animal Products that you wish to use in the Spinning Machine if you wish to make them into Yarn.

Unlocking New Options Early
xxxxxxxxxxxxxxxxxxxxxxxxxx

Even though progress for the most part on the Island is based upon Mastery and Dev. Points, there are tasks that can be completed by using RC instead of fulfilling the actual requirement.  Among these are some of the Island Expansions.  If you do not mind spending RC like water, you can skip tasks that you are unable to complete and go ahead with an Expansion but really, this can be counterproductive as all things tend to work together and there is no point in unlocking a new Machine that is placed on Expansion land if you cannot make the items required to use it.    There is plenty of land in the early stages for Crops, Machines, Trees and the only Animal that does not require Dev. Points.  The Expansions usually do unlock new Options and it is a good idea to unlock the Helicopter Pad on the 2nd Expansion as early as possible, but beyond that, the Expansions can wait.

For example, to purchase the 4th Expansion, you need to produce 75 Wool Cloth and 20 Wooden Planks.  Wool Cloth requires 2nd Star Mastery of the Loom to produce.  The Wooden Planks are made in the Sawmill from Cedar Wood.  The Cedar Tree requires Dev. Points to unlock.  Why skip those two tasks for a total of 35 RC?  Best to move forward naturally until you have been able to unlock the required Items.

Another example of the reason why one should exercise patience is the Essential Oil Machine.  An expansion when unlocked will give the Player his/her first Essential Oil Machine but one of the Materials required to complete it will remain locked if the Player makes the expansion too early in the game.  The Wrench requires a total of 500 Dev Points to unlock in the Hardware Store.  You can opt to use RC to purchase the 5 Wrenches required but there is another consideration here.   Two of the Materials required to complete the Essential Oil Machine are needed for almost EVERY Machine.  These are the Nails and the Lag Bolts.

In my opinion, it is more important to complete the Pie Machine.  The Pie Machine requires a total of 5 Nails and 8 Lag Bolts as well as 25 Nuts and 5 Feed Trays.  The Feed Trays can be requested from Neighbours but the other Materials must be crafted in the Hardware Store.  One can use RC to purchase them instead but that is a waste of RC really.  As the purchase and completion of a Pie Machine constitutes one of the Father's Quests and his Quests carry Dev Points Rewards, it is far more important to complete the Pie Machine than the Essential Oil Machine at a point in the game where one has not earned a total of 500 Dev Points.

Spending RC on the Island
xxxxxxxxxxxxxxxxxxxxxxxx

The Island is different from the original Seaside Farm in many ways, not the least of which is the price of Items that have been unlocked.  First, there is a limit to the number of each Item that can be purchased and the price changes according to the number purchased.  In many cases, the first Item of any type either carries a Coin price or is located on an Expansion.  In the latter case, one obtains the Item automatically when the Expansion is purchased.

It is the second Item of any type that usually carries an RC price.  You need to ask yourself if you really need a second Machine or Animal or Building when it carries a premium cash price.  Obviously, you can produce twice as fast with a second Machine or Animal but is that really necessary?  Every player is different and some can afford to purchase more premium cash than others.  In my own experience, however, I realised after purchasing a second Machine or Building on the Island that I did not really need it and it could not even be used to advantage unless I actually spent ALL MY TIME on the Island instead of in the real world!  For you see, at this point in time, there is no Batch Production on the Island.  OP is very expensive as well and one earns a limitied amount by obtaining Gift Boxes.  I find that it is best to conserve the OP and Power in my Gift Box for the time-restricted Quests and Missions.

Watermill
xxxxxxxx

The initial product made in the Watermill is Cassava Flour.  With one Star, you will unlock Chestnut Flour.  With two Stars, you will unlock Barley Flour.  With three Stars, you will unlock High Gluten Flour.

Loom
xxxxxxxxxxxxx

The initial product made in the Loom is Linen.  With one Star, you will unlock Wool Cloth.    With two Stars, you will unlock Cotton Cloth.  With three Stars, you will unlock Silk Cloth.


xxxxxxxxxxxxxxxxx
Island Item Values
xxxxxxxxxxxxxxxxx

Crop Values:
xxxxxxxxxxxx

Flax: 73 Coins
  Cost: 70 Coins
  Harvest: 1hr. 30 min.

Alfalfa: 40 Coins
  Cost: 39 Coins
  Harvest: 20 min.

Cassava: 156 Coins
  Cost: 148 Coins
  Harvest: 4 hours

Cranberry: 134 Coins
  Cost: 122 Coins
  Harvest: 6 Hours

Garlic: 100 Coins
  Cost: 88 Coins
  Harvest: 9 Hours

Cactus: 57 Coins
  Cost: 55 Coins
  Requires 300 Dev Points
  Harvest:  1 Hour

Camomile: 247 Coins
  Cost: 224 Coins
  Requires 640 Dev Points
  Harvest:  10 Hours

Barley: 123 Coins
   Cost: 107 Coins
  Requires 480 Dev Points
  Harvest: 7 Hours

Honeysuckle: 94 Coins
  Cost: 92 Coins
  Requires 800 Dev Points
  Harvest: 40 Minutes

Zucchini: 286 Coins
  Cost: 276 Coins
  Requires 1440 Dev Points
  Harvest: 4 Hours

Wild Wheat: 178 Coins
  Cost: 173 Coins
  Requires 1600 Dev Points
  Harvest:  2 Hours

Kiwi Fruit: 387 Coins
  Cost: 366 Coins
  Requires 2240 Dev Points
  Harvest:  8 Hours

Violet: 546 Coins
  Cost: 504 Coins
  Requires 2960 Dev Points
  Harvest: 16 Hours

Tea Plant: 51 Coins
  Cost: 47 Coins
  Requires 2560 Dev Points 1 Hour, 30 Minutes
  Harvest: 

Mint: 212 Coins
  Cost: 188 Coins
  Requires 2800 Dev Points
  Harvest: 9 Hours

Pine Berry: 475 Coins
  Cost: 421 Coins
  Requires 3120 Dev Points
  Harvest: 20 Hours

Tree Products
xxxxxxxxxxxxx

Fruit Trees
xxxxxxxxx

Chestnut: 35 Coins
  Produced every 2 Hours by Chestnut Tree

Tea Tree Leaf: 26 Coins
  Produced every 4 Hours by Tea Tree

Bamboo Shoot: 48 Coins
  Produced every 8 Hours by Bamboo Tree

Morus Leaf: 34 Coins
  Produced every 5 hours by the Morus Tree

Wood Trees
xxxxxxxxx

Oak Wood: 245 Coins
  Produced every 2 Hours by Oak Tree

Cedar Wood: 655 Coins
  Produced every 6 Hours by Cadar Tree

Red Sandalwood: 3862 Coins
  Produced every 13 hours by Red Sanders Tree

Animal Products
xxxxxxxxxxxxxx

Mohair: 42 Coins
  Produced by Angora Goat when fed Alfalfa

Camel Hair: 60 Coins
  Produced by Camel when fed Cactus

Bamboo Basket: 66 Coins
  Produced by Panda when fed Bamboo Shoot

Natural Silk: 48 Coins
  Produced by Silkworm Home

Watermill Products:
xxxxxxxxxxxxxxxxxx

Cassave Flour: 163 Coins
Chestnut Flour: 40 Coins
Barley Flour: 128 Coins
High Gluten Flour: 186 Coins


Spinning Machine Products:
xxxxxxxxxxxxxxxxxxxxxxxxx

Mohair Yarn: 47 Coins
Angora Hair Yarn: 101 Coins
Wool Yarn: 67 Coins
Camel Hair Yarn: 65 Coins
Alpaca Hair Yarn: 208 Coins
Horse Hair Yarn: 115 Coins

Loom Products:
xxxxxxxxxxxxxx

Linen: 78 Coins
Wool Cloth: 68 Coins
Cotton Cloth: 278 Coins
Silk: 53 Coins

Pie Machine Products:
xxxxxxxxxxxxxxxxxxxx

Cranberry Pie: 323 Coins
Love Fruit Pie: 423 Coins
Apricot Pie: 237 Coins
Chocolate Pie: 224 Coins
Blueberry Pie: 288 Coins
Banana Pie: 238 Coins
Peach Pie: 228 Coins
Pear Pie: 196 Coins
Strawberry Pie: 410 Coins
Pumpkin Pie: 505 Coins

Essential Oil Machine Products
xxxxxxxxxxxxxxxxxxxxxxxxxxxx

The Essential Oil Machine is a single ingredient Machine that produces the following:

Tea Tree Essential Oil: 32 Coins
Lavender Essential Oil:  59 Coins
Daisy Essential Oil: 41 Coins
Camomile Essential Oil: 272 Coins
Red Rose Essential Oil:  53 Coins
Blue Rose Essential Oil: 151 Coins
Honeysuckle Essential Oil: 103 Coins
Tulip Essential Oil: 145 Coins
Lily Essential Oil: 328 Coins
Violet Essential Oil: 603 Coins
Sunflower Essential Oil: 373 Coins

Dehydrator Products
xxxxxxxxxxxxxxxxxxx

The Dehydrator is a single ingredient machine that produces the following:

Dried Cranberry: 144 Coins
Dried Raisins: 74 Coins
Dried Zucchini: 308 Coins
  Requires 1 Star Mastery
Dried Jackfruit: 34 Coins
  Requires 1 Star Mastery
Dried Kiwi Fruit: 417 Coins
  Requires 2 Star Mastery
 Dried Lemon: 38 Coins
  Requires 2 Star Mastery
Dried Strawberry: 222 Coins
  Requires 2 Star Mastery
Dried Pine Berry: 513 Coins
  Requires 3 Star Mastery
Dried Banana: 43 Coins
  Requires 3 Star Mastery

Yogurt Machine Products
sssssssssssssssssssssss

The Yogurt Machine is a three ingredient Machine.  The two ingredients that never change are Honey and Goat Milk.  It is the third ingredient that determines the type of Yogurt produced.

Cranberry Yogurt: 184 Coins
Pineapple Yogurt: 257 Coins
Blueberry Yogurt: 141 Coins
Raisin Yogurt: 124 Coins
  Requires 1 Star Mastery
Chocolate Yogurt: 74 Coins
  Requires 1 Star Mastery
Blackberry Yogurt: 185 Coins
  Requires 2 Star Mastery
Kiwi Yogurt: 447 Coins
  Requires 2 Star Mastery
Peach Yogurt: 88 Coins
  REquires 3 Star Mastery
Watermelon Yogurt: 329 Coins
  Requires 3 Star Mastery

Hot Dog Machine Products
xxxxxxxxxxxxxxxxxxxxxxxx

The Hot Dog Machine is a three-ingredient Machine.  Barley Flour and Ketchup are the two ingredients that never change.  It is the third ingredient that determines the type of Hot Dog made.

Beef Hotdog: 238 Coins
Turkey Hotdog: 441 Coins
  Requires 1 Star Mastery
Pork Hotdog: 432 Coins
  Requires 2 Star Mastery
Venison Hotdog: 727 Coins
  Requires 3 Star Mastery


Flavoured Bread Machine Products
xxxxxxxxxxxxxxxxxxxxxxxxxxxxx.

The Flavoured Bread Machine is a two-ingredient Machine.  The primary ingredient is Chestnut Flour.  It is the second ingredient, most often a product itself of the Dehydrator, that determines the type of Bread that is made.

Dried Cranberry Bread: 211 Coins
Raisin Bread: 139 Coins
Zucchini Bread: 400 Coins
Jackfruit Bread: 45 Coins
Garlic Bread: 171 Coins
Kiwi Fruit Bread: 525 Coins
Strawberry Bread: 320 Coins
Pine Berry Bread: 635 Coins
Cinnamon Bread: 122 Coins

Tea Master Products
xxxxxxxxxxxxxxxxxxx

Minty Morocco: 284 Coins
Lemon Tea: 100 Coins
Maple Tea: 91 Coins
Cranberry Tea: 210 Coins
Camomile Tea: 321 Coins
Elderberry Tea: 88 Coins
Ice Tea: 95 Coins
Honeysuckle Tea: 156 Coins

Flower Basket Machine Products
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Camomile Basket: 328 Coins
Lily Basket: 376 Coins
White Rose Basket: 147 Coins
Honeysuckle Basket: 175 Coins
Jasmine Basket: 107 Coins
Violet Basket: 642 Coins
Pink Rose Bouquet: 276 Coins

Hat Machine Products
xxxxxxxxxxxxxxxxxxxx

Peacock Hat: 226 Coins
Goose Hat: 128 Coins
Ostrich Hat: 123 Coins
Stetson Hat: 197 Coins

Pizza Machine Products
xxxxxxxxxxxxxxxxxxxx

ucchini Pizza: 549 Coins
  Ingredients:  Zucchini, High Gluten Flour, Cheddar Cheese

Pineapple Pizza: 587 Coins
  Ingredients:  Pineapple, High Gluten Flour, Cheddar Cheese

With 1 Mastery, you can make:

Red Pepper Pizza: 547 Coins
  Ingredients:  Red Bell Peppers, High Gluten Flour, Cheddar Cheese

Mushroom Pizza: 478 Coins
  Ingredients:  Mushroom, High Gluten Flour, Cheddar Cheese

With 2 Mastery, you can make:

Onion Pizza: 528 Coins
  Ingredients: Onion, High Gluten Flour, Cheddar Cheese

With 3 Mastery, you can make:

Eggplant Pizza: 1134 Coins
  Ingredients:  Eggplant, HIgh Gluten Flour, Cheddar Cheese

Hardware Store Products
xxxxxxxxxxxxxxxxxxxxxx

Crosscut Saw: 0 Coins
Nut: 110 Coins
Lag Bolt: 675 Coins
Nail: 1256 Coins
Wrench: 7220 Coins
Screwdriver: 13800 Coins

Sawmill Products:
xxxxxxxxx

Wooden Cylinder: 255 Coins
Wooden Plank: 695 Coins
Wooden Panel: 3962 Coins

Workshop Products:
xxxxxxxxxxxxxxxxxx


Wooden Chair: 1745 Coins
Scarecrow Toy: 779 Coins
Oil Painting Frame: 676 Coins
Wood Aroma Bottle: 819 Coins
Make-Up Box: 1090 Coins
Coral Dressing Table:  4248 Coins
Flower Table: 5602 Coins

Gallery Registration
xxxxxxxxxxxxxxxxxx

Items from the Island have been added to the Gallery in Seaside, but if you wish to register any Island Item, you must BE on the Island.  Go to your Menu button and choose Gallery to open the Gallery, then find the Item and 'Register' it.    I do believe that the addition of the Warehouse pertains only to the Island Warehouse as any attempt to Register the original Seaside Warehouse failed.

New Beauty Shop Recipes
xxxxxxxxxxxxxxxxxxxxxxxx

Although you must go to Seaside to use your Beauty Shop, there are new Recipes that use Ingredients crafted on the Island as follows:

Tea Tree Aroma Bottle
  Ingredients: Wooden Aroma Bottle, Tea Tree Essential Oil, Distilled Water

Lavender Aroma Bottle
  Ingredients: Wooden Aroma Bottle, Lavender Essential Oil, Distilled Water

Camomile Aroma Bottle: 1119 Coins, complete in 12 minutes
  Ingredients:  Wooden Aroma Bottle, Camomile Essential Oil, Distilled Water

Honeysuckle Aroma Bottle
  Ingredients:  Wooden Aroma Bottle, Honeysuckle Essential Oil, Distilled Water

Lily Aroma Bottle
  Ingredients:  Wooden Aroma Bottle, Lily Essential Oil, Ditilled Water

Violet Aroma Bottle
  Ingredients:  Wooden Aroma Bottle, Violet Essential Oil, Distilled Water

Note that any Island Ingredients needed to complete any of these Recipes must be transported from the Island to Seaside before they can be used!

All Island Machine Ingredients
xxxxxxxxxxxxxxxxxxxxxxxxxxx

If you are wondering where to find the Items used in any of the Island Machines, this section should be extremely useful.  Some of the information is repeated in other sections of the guide, but it is here that you will discover whether an Item is made on the Seaside Farm and therefore must be transported by zeppelin before it can be used in the Machine or whather it is a 'native' Island Item.

The Machines that can be built on the Island use both Seaside Items and Island Items to make products.  I am including ALL Items in this list.

Watermill Products:
xxxxxxxxxxxxxxxxxx

The Watermill is a single ingredient Machine that produces the following types of Flour:

Cassave Flour: 163 Coins
  Dassava is an Island Crop.

Chestnut Flour: 40 Coins
  Chestnut is harvested from the Chestnut Tree, an Island Tree.

Barley Flour: 128 Coins
  Barley is an Island Crop.

High Gluten Flour: 186 Coins
  Wild Wheat is an Island Crop.


Spinning Machine Products:
xxxxxxxxxxxxxxxxxxxxxxxxx

The Spinning Machine is a single-ingredient Machine.

Mohair Yarn: 47 Coins
  The Angora Goat, an Island Animal, produces Mohair when fed Alfalfa.

Angora Hair Yarn: 101 Coins
  The Angora Rabbit, a Seaside Animal, produces Angora Hair when fed Carrots.

Wool Yarn: 67 Coins
  Any Sheep, Seaside Animals, will produce Wool when fed Wheat.

Camel Hair Yarn: 65 Coins
  The Camel, an Island Animal, will produce Camel Hair when fed Cactus.

Alpaca Hair Yarn: 208 Coins
  The White Alpaca, a Seaside Animal, will produce Alpaca Hair when fed Green Lettuce.

Horse Hair Yarn: 115 Coins
  The Horse, a Seaside Animal, will produce Horse Hair when fed Carrot.

Loom Products:
xxxxxxxxxxxxxx

Linen: 78 Coins
  Flax, an Island Crop, is used to produce Linen.

Wool Cloth: 68 Coins
  Wool, the product of any Sheep, a Seaside Animal, is used to produce Wool Cloth.  Feed any Sheep Wheat to produce Wool.

Cotton Cloth: 278 Coins
  Cotton, a Seaside Crop, yields Cotton Boll when harvested.  Cotton takes 6 hours to mature.

Silk: 53 Coins
  Natural Silk is the product of the Silkworm Home, an Island 'Animal'.

Pie Machine Products:
xxxxxxxxxxxxxxxxxxxx

The Pie Machine is a three-ingredient Machine.  The two primary ingredients that are used in every sort of Pie are Barley Flour, produced when Barley, an Island Crop is used in the Watermill, and Honey, a Seaside Item, produced when Bees a Seaside Animal, pollinate Crops of various types.  The primary Crop that produces Honey when pollinated is Clover.
It is the third ingredient that determines the type of Pie that is made.

Cranberry Pie: 323 Coins
  Cranberry is an Island Crop that takes 6 hours to mature.

Love Fruit Pie: 423 Coins
  Love Fruit is a Seaside Crop that takes 20 hours to mature.

Apricot Pie: 237 Coins
  Apricot is harvested from Apricot Tree, a Seaside Tree, every 16 hours.

Chocolate Pie: 224 Coins
  Chocolate is harvested either from the Chocolate Tree, a Seaside Tree, every 12 Hours or from the Chocolate Dragon, a Seaside Collectable.

Blueberry Pie: 288 Coins
  Blueberry is a Seaside Crop that takes 3 hours to mature.  You can request Blueberries as a Free Gift from Neighbours as well.

Banana Pie: 238 Coins
  Banana is harvested from the Banana Tree, a Seaside Tree, every 22 Hours.

Peach Pie: 228 Coins
  Peach is harvested from the Peach Tree, a Seaside Tree, every 24 Hours.

Pear Pie: 196 Coins
  Pear is harvested from the Pear Tree, a Seaside Tree, every 4 hours.

Strawberry Pie: 410 Coins
  Strawberry is a Seaside Crop that takes 9 hours to mature.

Pumpkin Pie: 505 Coins
  Pumpkin is a Seaside Crop that takes 15 hours to mature.

Essential Oil Machine Products
xxxxxxxxxxxxxxxxxxxxxxxxxxxx

The Essential Oil Machine is a single ingredient Machine that produces the following:

Tea Tree Essential Oil: 32 Coins
  Tea Tree Leaf is harvested from the Tea Tree, an Island Fruit Tree, every 4 hours.

Lavender Essential Oil:  59 Coins
  Lavender is a Seaside Crop that takes 2 hours to mature.

Daisy Essential Oil: 41 Coins
  Daisy is a Seaside Crop that takes 6 hours to mature.

Camomile Essential Oil: 272 Coins
  Camomile is an Island Crop

Red Rose Essential Oil:  53 Coins
  Red Rose is a Seaside Crop that takes 4 hours to mature.

Blue Rose Essential Oil: 151 Coins
  Blue Rose is a Seaside Crop that takes 12 hours to mature.

Honeysuckle Essential Oil: 103 Coins
  Honeysuckle is an Island Crop that takes 40 minutes to mature.

Tulip Essential Oil: 145 Coins
  Tulip is a Seaside Crop that takes 22 hours to mature.

Lily Essential Oil: 328 Coins
  Lily is a Seaside Crop that takes 10 hours to mature.

Violet Essential Oil: 603 Coins

Sunflower Essential Oil: 373 Coins
  Sunflower is a Seaside Crop that takes 20 hours to mature.

Dehydrator Products
xxxxxxxxxxxxxxxxxxx

The Dehydrator is a single ingredient machine.  Its products are used primarily in the Flavoured Bread Machine.  The Dehydrator will produce the following:

Dried Cranberry: 144 Coins
  Cranberry is an Island Crop that takes 6 hours to mature.

Dried Raisins: 74 Coins
  Raisins are produced from Grapes, a Seaside Crop that takes 6 hours to mature.

Dried Zucchini: 308 Coins
  Requires 1 Star Mastery
  Use Zucchini, an Island Crop that takes 4 Hours to mature, to produce Dried Zucchini.

Dried Jackfruit: 34 Coins
  Requires 1 Star Mastery
  Jackfruit is harvested from the Jackfruit Tree, a Seaside Tree, every 10 hours.

Dried Kiwi Fruit: 417 Coins
  Requires 2 Star Mastery
  Use Kiwi, an Island Crop, to produce Dried Kiwi Fruit.

Dried Lemon: 38 Coins
  Requires 2 Star Mastery
  Lemon is harvested from the Lemon Tree, a Seaside Tree, every 10 Hours.

Dried Strawberry: 222 Coins
  Requires 2 Star Mastery
  Strawberry is a Seaside Crop that takes 9 hours to mature.

Dried Pine Berry: 513 Coins
  Requires 3 Star Mastery
  Pine Berry is an Island Crop.

Dried Banana: 43 Coins
  Requires 3 Star Mastery
  Banana is harvested from the Banana Tree, a Seaside Tree, every 22 Hours.

Yogurt Machine Products
sssssssssssssssssssssss

The Yogurt Machine is a three ingredient Machine.  The two ingredients that never change are Honey and Goat Milk.  Goat Milk is produced by the Goat, a Seaside Animal, when it is fed Pasture.  Honey is produced by Beehives, a Seaside 'Animal' when they polinate specific Crops, primarily Clover.  Honey can be requested as a Free Gift as well.  It is the third ingredient that determines the type of Yogurt produced.

Cranberry Yogurt: 184 Coins
  Cranberry is an Island Crop.

Pineapple Yogurt: 257 Coins
  Pineapple is a Seaside Crop that takes 1 Hour to mature.

Blueberry Yogurt: 141 Coins
  Blueberry is a Seaside Crop that takes 3 hours to mature.  Blueberry can be requested as a Free Gift as well.

Raisin Yogurt: 124 Coins
  Requires 1 Star Mastery
  Raisins are produced by Grapes, a Seaside Crop, that takes 6 hours to mature, when processed in the Dehydrator.

Chocolate Yogurt: 74 Coins
  Requires 1 Star Mastery
  Chocolate is harvested from the Chocolate Tree, a Seaside Tree or from the Chocolate Dragon, a Seaside Collectable.

Blackberry Yogurt: 185 Coins
  Requires 2 Star Mastery
  Blackberry is a Seaside Crop that takes 6 hours to mature.

Kiwi Yogurt: 447 Coins
  Requires 2 Star Mastery
  Kiwi is an Island Crop.

Peach Yogurt: 88 Coins
  Requires 3 Star Mastery
  Paach is harvested from the Peach Tree, a Seaside Tree, every 24 hours.

Watermelon Yogurt: 329 Coins
  Requires 3 Star Mastery
  Watermelon is a Seaside Crop that takes 10 hours to mature.

Hot Dog Machine Products
xxxxxxxxxxxxxxxxxxxxxxxx

The Hot Dog Machine is a three-ingredient Machine.  Barley Flour and Ketchup are the two ingredients that never change.  It is the third ingredient that determines the type of Hot Dog made. Barley Flour is an Island Crop.  Ketchup is made in a Sauce Machine, a Seaside Machine, using Tomato, a Seaside Crop.  Any Meat used to make a Hotdog must be processed first in the Salami Machine, a Seaside Machine.

Beef Hotdog: 238 Coins
  Beef is produced by Limousin Cattle, a Seaside Animal, when it is fed Pasture.  Process it in the Salami Machine to make Beef Salami.

Turkey Hotdog: 441 Coins
  Requires 1 Star Mastery
  Turkey is produced by a White Turkey, a Seaside Animal, when it is fed Rice.  Process it in the Salami Machine to make Turkey Sausage.

Pork Hotdog: 432 Coins
  Requires 2 Star Mastery
  Pork is produced by a Pig, a Seaside Animal, when it is fed Sweet Potato.  Process it in the Salami Machine to make Pork Sausage.

Venison Hotdog: 727 Coins
  Requires 3 Star Mastery
  Venison Steak is produced by a Deer, a Seaside Animal, when it is fed Bean.  Process it in the Salami Machine to make Venison Sausage.


Flavoured Bread Machine Products
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

The Flavoured Bread Machine is a two-ingredient Machine.  The primary ingredient is Chestnut Flour.  It is the second Ingredient, often produced in the Dehydrator that determines the type of Bread that is made.

Dried Cranberry Bread: 211 Coins
  Dried Cranberry is produced in the Dehydrator, an Island Machine, using Cranberry, an Island Crop.

Raisin Bread: 139 Coins
  Raisin is the product of Grape, a Seaside Crop, when it is processed in the Dehydrator.

Zucchini Bread: 400 Coins
  Dried Zucchini is produced in the Dehydrator using Zucchini, an Island Crop.

Jackfruit Bread: 45 Coins
  Dried Jackfruit is the product of the Jackfruit, harvested from the Jackfruit Tree, a Seaside Tree, when it is processed in the Dehydrator.

Garlic Bread: 171 Coins
  Garlic is an Island Crop that takes 9 hours to mature.

Kiwi Fruit Bread: 525 Coins
  Dried Kiwi is produced in the Dehydrator using Kiwi, an Island Crop.

Strawberry Bread: 320 Coins
  Dried Strawberry is the product of Strawberry, a Seaside Crop, when it is processed in the Dehydrator.

Pine Berry Bread: 635 Coins
  Dried Pine Berry ice produced in the Dehydrator overusing Pine Berry, an Island Crop.

Cinnamon Bread: 122 Coins
  Cinnamon is harvested from the Cinnamon Tree, a Seaside Tree, every 14 hours.

Tea Master Products
xxxxxxxxxxxxxxxxxxx

The Tea Master is one of the more advanced Machines, even though you can obtain one by completing an expansion even when you have not earned sufficient Dev Points on the Island.  It is a two-ingredient Machine.  The primary ingredient used to make every type of Tea is Tea Plant, an Island Crop.  Note that this is quite different from the Tea Leaf produced by the Tea Tree!  It is the second ingredient that determines the type of Tea that is made.

Minty Morocco: 284 Coins
  Mint is an Island Crop.

Lemon Tea: 100 Coins
  Lemon is harvested from the Lemon Tree, a Seaside Tree.

Maple Tea: 91 Coins
  Maple Sugar is made with Maple Syrup, harvested from the Maple Tree, a Seaside Tree, every 9 hours, then processed in the Sugar Machine, a Seaside Machine.

Cranberry Tea: 210 Coins
  Cranberry is an Island Crop.

Camomile Tea: 321 Coins
  Camomile is an Island Crop.

Elderberry Tea: 88 Coins
 Elderberry is harvested from the Elderberry Tree, a Seaside Tree, every 8 Hours.

Ice Tea: 95 Coins
  Ice Cube is harvested from the Ice Tree, a Seaside Tree, every 10 Hours, or is produced by the Ice Dolphin, a Seaside Collectable.

Honeysuckle Tea: 156 Coins
  Honeysuckle is an Island Crop.

Flower Basket Machine Products
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Camomile Basket: 328 Coins
  Camomile is an Island Crop.

Lily Basket: 376 Coins
  Lily is a Seaside Crop that takes 10 hours to mature.

White Rose Basket: 147 Coins
  White Rose is a Seaside Crop that takes 4 hours to mature.

Honeysuckle Basket: 175 Coins
  Honeysuckle is an Island Crop.

Jasmine Basket: 107 Coins
  Jasmine is harvested from the Jasmine Bush, a Seaside Tree, every 10 hours.

Violet Basket: 642 Coins
  Violet is an Island Crop.

Pink Rose Bouquet: 276 Coins
  Pink Rose is a Seaside Crop that takes 8 hours to mature.

Hat Machine Products
xxxxxxxxxxxxxxxxxxxx

The Hat Machine is a two-ingredient Machine.  The primary ingredient is Camel Hair, produced by the Camel, an Island Animal, when it is fed Cactus.

Peacock Hat: 226 Coins
  Peacock Feathers are produced by the Peacock, a Seaside Animal, when it is fed Rice.

Goose Hat: 128 Coins
  Goose Feather is produced by the Goose, a Seaside Animal, when it is fed Lotus Flower.

Ostrich Hat: 123 Coins
  Ostrich Feather is produced by the Black Ostrich, a Seaside Animal, when it is fed Daisy.

Stetson Hat: 197 Coins
  Horse Hair is produced by the Horse, a Seaside Animal, when it is fed Carrot.

Pizza Machine
xxxxxxxxxxxxx

At 6000 Dev Points, you can purchase the Pizza Machine on the Island for 30,000 Coins,    This is the last Machine available at this point in time.  You must build it, but you can own a total of four, if such is your fancy.  The items required to build the Machine are as follows:

Pizza Machine: 30,000 Coins for 1st Machine
  15 Pastry Rollers
     Ask or pay 1 RC for each
  10 Iron Ingots
    Craft or pay 1 RC for each
 15 Copper Ingots
     Craft or pay 1 RC for each
  5 Screwdrivers
    Craft or pay 1 RC for each

As is usually the case with Island Machines, the 2nd one purchased will require 25 RC rather than being a coin purchase like the first.

When completed, you can make the following:

Zucchini Pizza: 549 Coins
  Ingredients:  Zucchini, High Gluten Flour, Cheddar Cheese

Pineapple Pizza: 587 Coins
  Ingredients:  Pineapple, High Gluten Flour, Cheddar Cheese

With 1 Mastery, you can make:

Red Pepper Pizza: 547 Coins
  Ingredients:  Red Bell Peppers, High Gluten Flour, Cheddar Cheese

Mushroom Pizza: 478 Coins
  Ingredients:  Mushroom, High Gluten Flour, Cheddar Cheese

With 2 Mastery, you can make:

Onion Pizza: 528 Coins
  Ingredients: Onion, High Gluten Flour, Cheddar Cheese


With 3 Mastery, you can make:

Eggplant Pizza: 1134 Coins
  Ingredients:  Eggplant, HIgh Gluten Flour, Cheddar Cheese
 
Hardware Store Products
xxxxxxxxxxxxxxxxxxxxxx

Crosscut Saw: 0 Coins
Nut: 110 Coins
Lag Bolt: 675 Coins
Nail: 1256 Coins
Wrench: 7220 Coins
Screwdriver: 13800 Coins

Sawmill Products:
xxxxxxxxx

Wooden Cylinder: 255 Coins
  Use Oak Wood from Oak Tree

Wooden Plank: 695 Coins
  Use Cedar Wood from Cedar Tree

Wooden Panel: 3962 Coins
  Use Red Sandalwood from Red Sanders Tree

Workshop Products:
xxxxxxxxxxxxxxxxxx


Wooden Chair: 1745 Coins
  Ingredients:  Wooden Cylinder x 4, Wooden Plank

Scarecrow Toy: 779 Coins
  Ingredients:  Mohair Yarn x 2, Cedar Wood

Oil Painting Frame: 676 Coins
  Ingredients:  Linen x 2, Oak Wood x 2

Wood Aroma Bottle: 819 Coins
  Ingredients:  Wool Yarn x 2, Cedar Wood

Make-Up Box: 1090 Coins
  Ingredients:  Wooden Plank, Starfish Mirror

Coral Dressing Table:  4248 Coins
  Ingredients:  Coral Rose Mirror, Wooden Panel

Flower Table: 5602 Coins
  Ingredients: Wooden Cylinder x 6, Wooden Panel

The Mining Option
xxxxxxxxxxxxxxxxx

If you have unlocked the Island, you now have a mining option.  In order to do any mining, you mst have equipment.  There is a wide variety of equipment, all of which must be crafted.  The Items you receive whenever you set off an explosion depend upon the equipment used.  Mining is a timed Event similar to Fishing.  Once you set off an Explosive at 100%, your percentage will decrease and it is only over the course of time that you will regain the percentages lost.  You still can set off more Explosions, however.

The most inexpensive and easiest equipment to use is a Pickaxe.  The following Items can be obtained with pickaxe mining:  Nitre (High Chance), Claystone (High Chance), Iron Ore (Rare Chance)


With Dynamite, you can obtain the following:

Nitre (High Chance), Quartz (High Chance), Silver Ore (Rare Chance)

Bomb: Nitre (High Chance), Copper Ore (High Chance), Gold Ore (Rare Chance)

Barrel Bomb: Iron Ore (High Chance), Nitre (High Chance), Silver Ore (Low Chance), Gold Ore (Rare Chance)

You can set off up to three different explosives at a time.  One is by choosing a Neighbour with access to the Island.  Drag your chosen Explosive or Pickaxe into each of the other two Bomb-shaped Icons, then tap 'Boom'.

Do always choose a Neighbour.  It appears that the Neighbour will use a random explosive.  In one case, my Neighbour used a stick of Dynamite and in another, a Bomb. 

If you have played CastleVille Legends, you will see that Mining is similar to the various expeditions you can take in that game where your choice of characters determines the chance of obtaining specific Items.

Begin with a Pickaxe, then craft Gunpowder or Dynamite from the Nitre you obtain and escalate from there.

What will occur after the explosion is that a number of items will fly out of the Mine's opening.  Tap on each one until the screen is cleared of them and you then will see your actual Explosion Reward which will consist of a number of different items, depending on the explosives used.

The new Items added to the Workshop, Sawmill and Hardware Store are as follows:

Workshop Menu
xxxxxxxxxxxxxx

Gunpowder: 1333 Coins
  Ingrdients Nitro x 1 x 1 Sawdust
  Nitre is obtained from the Mine and Sawdust is crafted in the Sawmill.

Dynamite: 2768 Coins
  Ingredients: Nitra x 2, 1 x Bamboo Shoot
  Nitre is obtained from the Mine and Bamboo Shoot is harvested from the Bamboo Tree

Bomb: 3558 Coins
  Ingredients:  Gunpowder x 1, Iron Ingot x 1
  Gunpowder is crafted in the Workshop and Iron Ingot is crafted in the Hardware Store.

Barrel Bomb: 5401 Coins
  Ingredients:  Gunpowder x 1, Wooden Panel x 1
  Both ingredients are crafted in the Workshop

Stone Brick:2805 Coins
  INgredients:  Ceramic Plate x 1, Claystone x 2
  Ceramic Plate is made in the Hardware Store and Claystone is obtained from the Mine

Water Pipe: 3575 Coins
  Ingredients:  Lag Bolt x 2, Iron Ingot x 1
   Lag Bolt and Iron Ingot both are crafted in the Hardware Store

Grill: 33298 Coins
  Ingredients:  Copper Ingot x 15, Iron Ingot x 5

Cauldron: 58405 Coins
  Ingredients:  Nail x 25, Iron Ingot x 12
  Both ingredients are crafted in the Hardware Store

Cornerstone: 74763 Coins
  Ingredients:  Mirror x 8, Golden Glass x 3

Cornerstone (Silver): 55229 Coins
  Ingredients:  Silver Ingot x 5, Diamond x 3

Cornerstone (Diamond): 97569 Coins
  Ingredients:  Diamond x 8

Horn of a Unicorn: 118443 Coins
  Ingredients:  Diamond x 5, Gold Ingot x 8


Glass Factory
xxxxxxxxxxxx

The new Glass Factory costs 10,000 Coins and is complete when purchased.  You can make the following:

Mirror: 4157 Coins
  Ingredients:  Quartz x 1, Silver Ore x 1

Ceramic Plate: 1636 Coins
  Ingredients:  Quartz x 2

Emerald Glass: 1526 Coins
  Ingredients:  Quartz x 1, Cactus x 12

Ruby Glass: 3606 Coins
  Ingredients:  Quartz x 1, Cranberry x 20

Amethyst Glass: 6075 Coins
  Ingredients:  Quartz x 2, Violet x 8

Golden Glass: 9194 Coins
  Ingredients:  Quartz x 3, Gold Ore x 1

Sawmill:
xxxxxxxx

Pickaxe: 1755 Coins
  Ingredients:  Wooden Cylinder x 2,
  Cost: 1185 Coins

Sawdust: 925 Coins
  Ingredients:  Oak Wood x 1, Cedar Wood x 1
  Cost: None

Hardware Store:
xxxxxxxxxxxxxx

Copper Ingot: 1458 Coins
  Ingredients:  Copper Ore

Iron Ingot: 2155 Coins
  Ingredients:  Iron Ore

Silver Ingot: 3655 Coins
  Ingredients:  Silver Ore

Gold Ingot: 7042 Coins
  Ingredients: Gold Ore

Diamond: 11957 Coins
  Ingredients: Rough Diamond
  Combine different explosives to find it in the Mine Caves

Mine Gift Bags
xxxxxxxxxxxxx

I received a Mine Gift Bag from a Neighbour that contained the following:

4000 Coins, Bomb x 1, Nitre x 1, Gold Ore x 1


Quartz x 3, Nitra x 9 x 4 CLAYSTONE

With a Bomb and a Pickaxe, I received:  Iron Ore, Nitre x 4, Copper x 2, Claystone x 4

With a Pickaxe, a Dynamite and a Neighbour who threw in a Bomb, I received the following:  Nitre x 8, Claystone x 2, Quartz x 4, Silver Ore x 3, Gold Ore x 1, Copper Ore x 3



If you have unlocked the Island, you now have a mining option.  In order to do any mining, you mst have equipment.  There is a wide variety of equipment, all of which must be crafted.  The Items you receive whenever you set off an explosion depend upon the equipment used.  Mining is a timed Event similar to Fishing.  Once you set off an Explosive at 100%, your percentage will decrease and it is only over the course of time that you will regain the percentages lost.  You still can set off more Explosions, however.

The most inexpensive and easiest equipment to use is a Pickaxe.  The following Items can be obtained with pickaxe mining:  Nitre (High Chance), Claystone (High Chance), Iron Ore (Rare Chance)


With Dynamite, you can obtain the following:

Nitre (High Chance), Quartz (High Chance), Silver Ore (Rare Chance)

Bomb: Nitre (High Chance), Copper Ore (High Chance), Gold Ore (Rare Chance)

Barrel Bomb: Iron Ore (High Chance), Nitre (High Chance), Silver Ore (Low Chance), Gold Ore (Rare Chance)

You can set off up to three different explosives at a time.  One is by choosing a Neighbour with access to the Island.  Drag your chosen Explosive or Pickaxe into each of the other two Bomb-shaped Icons, then tap 'Boom'.

Do always choose a Neighbour.  It appears that the Neighbour will use a random explosive.  In one case, my Neighbour used a stick of Dynamite and in another, a Bomb. 

If you have played CastleVille Legends, you will see that Mining is similar to the various expeditions you can take in that game where your choice of characters determines the chance of obtaining specific Items.

Begin with a Pickaxe, then craft Gunpowder or Dynamite from the Nitre you obtain and escalate from there.

What will occur after the explosion is that a number of items will fly out of the Mine's opening.  Tap on each one until the screen is cleared of them and you then will see your actual Explosion Reward which will consist of a number of different items, depending on the explosives used.

The new Items added to the Workshop, Sawmill and Hardware Store are as follows:

Workshop Menu
xxxxxxxxxxxxxx

Gunpowder: 1333 Coins
  Ingrdients Nitro x 1 x 1 Sawdust
  Nitre is obtained from the Mine and Sawdust is crafted in the Sawmill.

Dynamite: 2768 Coins
  Ingredients: Nitra x 2, 1 x Bamboo Shoot
  Nitre is obtained from the Mine and Bamboo Shoot is harvested from the Bamboo Tree

Bomb: 3558 Coins
  Ingredients:  Gunpowder x 1, Iron Ingot x 1
  Gunpowder is crafted in the Workshop and Iron Ingot is crafted in the Hardware Store.

Barrel Bomb: 5401 Coins
  Ingredients:  Gunpowder x 1, Wooden Panel x 1
  Both ingredients are crafted in the Workshop

Stone Brick:2805 Coins
  INgredients:  Ceramic Plate x 1, Claystone x 2
  Ceramic Plate is made in the Hardware Store and Claystone is obtained from the Mine

Water Pipe: 3575 Coins
  Ingredients:  Lag Bolt x 2, Iron Ingot x 1
   Lag Bolt and Iron Ingot both are crafted in the Hardware Store

Grill: 33298 Coins
  Ingredients:  Copper Ingot x 15, Iron Ingot x 5

Cauldron: 58405 Coins
  Ingredients:  Nail x 25, Iron Ingot x 12
  Both ingredients are crafted in the Hardware Store

Cornerstone: 74763 Coins
  Ingredients:  Mirror x 8, Golden Glass x 3

Cornerstone (Silver): 55229 Coins
  Ingredients:  Silver Ingot x 5, Diamond x 3

Cornerstone (Diamond): 97569 Coins
  Ingredients:  Diamond x 8

Horn of a Unicorn: 118443 Coins
  Ingredients:  Diamond x 5, Gold Ingot x 8


Glass Factory
xxxxxxxxxxxx

The new Glass Factory costs 10,000 Coins and is complete when purchased.  You can have a total of two Glass Factories on your Island.  You can make the following:

Mirror: 4157 Coins
  Ingredients:  Quartz x 1, Silver Ore x 1
  Takes 15 Minutes

Ceramic Plate: 1636 Coins
  Ingredients:  Quartz x 2
  Takes 18 Minutes

Emerald Glass: 1526 Coins
  Ingredients:  Quartz x 1, Cactus x 12
  Takes  20 Minutes

Ruby Glass: 3606 Coins
  Ingredients:  Quartz x 1, Cranberry x 20
  Takes 1 Hour

Amethyst Glass: 6075 Coins
  Ingredients:  Quartz x 2, Violet x 8
  Takes 1 Hour

Golden Glass: 9194 Coins
  Ingredients:  Quartz x 3, Gold Ore x 1
  Takes 1 Hour, 40 Minutes

Sawmill:
xxxxxxxx

Pickaxe: 1755 Coins
  Ingredients:  Wooden Cylinder x 2,
  Cost: 1185 Coins

Sawdust: 925 Coins
  Ingredients:  Oak Wood x 1, Cedar Wood x 1
  Cost: None

Hardware Store:
xxxxxxxxxxxxxx

Copper Ingot: 1458 Coins
  Ingredients:  Copper Ore

Iron Ingot: 2155 Coins
  Ingredients:  Iron Ore

Silver Ingot: 3655 Coins
  Ingredients:  Silver Ore

Gold Ingot: 7042 Coins
  Ingredients: Gold Ore

Diamond: 11957 Coins
  Ingredients: Rough Diamond
  Combine different explosives to find it in the Mine Caves

Mine Gift Bags
xxxxxxxxxxxxx

I received a Mine Gift Bag from a Neighbour that contained the following:

4000 Coins, Bomb x 1, Nitre x 1, Gold Ore x 1

xxxxxxxxxxxxxx

Explosion Rewards Log
xxxxxxxxxxxxxxxxxxxxx

I am keeping a log of my Explosives and Rewards in order to determine the combination that will yield Diamonds.


Quartz x 3, Nitra x 9 x 4 CLAYSTONE

With a Bomb and a Pickaxe, I received:  Iron Ore, Nitre x 4, Copper x 2, Claystone x 4

With a Pickaxe, a Dynamite and a Neighbour who threw in a Bomb, I received the following:  Nitre x 8, Claystone x 2, Quartz x 4, Silver Ore x 3, Gold Ore x 1, Copper Ore x 3

With a Pickaxe from a Neighbour, a Dynamite and a Barrel Bomb, I received:

Iron Ore x 3, Nitre x 4, Claystone x 3, Quartz x 3, Gold Ore x 2

Bomb, Barrel Bomb and Dynamite:  Iron Ore x 3, Silver Ore x 1, Quartz x 4, Nitre x 6, Copper Ore x 3

Pickaxe from Neighbour, Barrel Bomb and Bomb: Iron Ore x 4, Nitre x 6, Claystone x 3, Silver Ore x 1, Copper Ore x 3

Barrel Bomb from neigbhour, Barrel Bomb and Dynamite:  Iron Ore x 6, Silver Ore x 2, Quartz x 4, Nitre x 4, Gold ore x 2

Botanic Garden
xxxxxxxxxxxxx

The Botanic Garden is situated on the Island.  It is directly to the right of the Helicopter Port and unlccked automatically when you unlock the expansion that is next to it.  I believe that would be the 5th Expansion.   There is a total of 12 places for flowerpots in the garden and four places for Neighbour flowerpots.  Only two of your own places will be unlocked at the start.  Tools that can be used on flowerpots include trowels called 'spades' and trimmers.  These can be used at specific intervals only.  One cannot purchase any of the possible upgrades for the Garden, whether in the form of more places for flowerpots or to unlock the 'Glasshouse'.  You only can unlock new options by growing flowers and engaging in other Garden actions.

Other tools apart from the Spade and Trimmer that will be unlocked at higher levels include Insecticide, a UV Light and Music.

You only can use Music on a Level 3 Flower.

Your Garden Level is displayed on a pillar with a five-petal flower or five-point star on top of it.  After planting a second flower and using 1 Trowel/Spade on each of the flowers, my Level remained Level 1 but I had earned 3 out of the 8 points needed to ascend to Level 2.  Each Level upgrade requires more points.

Your Botanic Garden Level has nothing whatsoever to do with your general Experience Level.  You raise it only by tending your Garden.  Initially the Greenhouse when unlocked had a limited number fo plots for your own Friendship Flowers and you had to unlock the remainder by increasing your Level.  When the developers began to issue special sale Friendship Flowers, however, I do believe all farmers were given the total of 5 Greenhouse slots.

There are three little stalls to the right of the Pillar.  The first is the Mystery Shop.  The second is a Flower Book akin to your Fish Book, listing all possible Flowers and your own mastery of them.  The third is a help stall, indicated by a question mark.

Once a flowerpot is placed, tending the flower is time-based.  The icon of the Tool that is needed to tend the Flower will appear above the flowerpot and, provided you have the Tool ins question, all that is needed is a tap of a finger.  It appears that the actual Tool that is needed is random, although certain tools such as the UV Light and Insecticide require a specific level of Garden experience and a specific Flower Level.  As previously indicated, Music is reserved for the level 3 Flowers.

The Flower Book contains the following:

Ordinary Flower Chapter:
xxxxxxxxxxxxxxxxxxxxxxx

Venus Flytrap

Viola Tricolour

Chrysanthemum

Epiphyllum

All ordinary Flowers can be purchased from the Shop.  You need to access the Shop regularly to see what is available on any given day at any given time.  Remember that you can refresh the list of Items offered for Coin purchase.

Each Flower has a different growing time and the time that must elapse before another Tool can be used is different in each case.  The Chrysanthemum is one of the slowest-growing flowrs.  The Viola Tricolour appears to be one of the fastest.  You need not grow two of the same type of Flower in order to complete the requirement to grow 2 Level 2 Flowers for the Mission.  Obviously you do not need two of the same type to create a hybrid.  As the Mystery Shop Coin Menu will change each time you refresh, you can choose to wait until the flower you want appears, even when you have an empty space in your garden.

Super Flower Chapter
xxxxxxxxxxxxxxxxxxxx

Super Venus Flytrap

Super Viola Tricolour

Super Chrysanthemum

Super Epiphyllum

Super Lily

Super Jagger Lips

Super Flowers are obtained through cross breeding.  There is a low chance of achieving these.

Mega Flower Chapter
xxxxxxxxxxxxxxxxxxx

Maga Chrysanthemum

Mega Epiphyllum

Mega Lily

Mega Jagger Lips

Mega Rose

Mega Rafflesia

Mega Venus Flytrap

Mega Viola Tricolour

Mega Flowers are obtained through cross breeding.

Extraordinary Hybrids
xxxxxxxxxxxxxxxxxxx

Doughnut Flower

Super Lollipop Flower

Cupcake Flower

Super Doughnut Flower

Super Cupcake Flower

Mega Doughnut Flower

Meag Cupcake Flower

Lollipop Flower

Mega Lollipop Flower

These flowers are obtained on rare occasions through cross breeding.

A new Island tutorial Quest is involved in this.

Trading Places
xxxxxxxxxxxxx

Trading Places I
xxxxxxxxxxxxxx

Darryl:  I made a bet with Felicia on whose tasks are harder.  Now I have to do all Felicisa's tasks for a day and she'll do mine!  And guess what?  I'll be working in the flowr garden all day!  No way, it's so girly!

Have 2 flowers in the garden
  N.B.  You will begin with one flower.  I was able to purchase a second flower using Coins in the Mystery section of the Market.  I do not know if the new items available in the Mystery section change daily or if they always are available but today, one can purchase 10 Trimmers for 8000 Coins.

Help 2 flowers with the Spade
  Skip for 3 RC

  N.B.  When you are able to use a 'spade' on a flower, the icon of a trowel will appear above the flower pot.  It really is a trowel and not a spade...

Help 2 flowers with the Trimmer
  Skip for 6 RC

Reward: 1500 Coins, 250 XP, 15 Dev Points

Darryl:  That wasn't too hard!  Especially with your help!  I wonder how Felicia has been getting on with my work!

Trading Places II
xxxxxxxxx

Oh dear!  Felicia left me instructions and according to them, I have to crossbreed flowers.  I have no idea on how to do this!  Can you help me, so that Felicia won't laugh at me?

Have 2 matured Level 1 Flowers
  Skip for 6 RC

Crossbreed 1 level 1 flower
  Skip for 6 RC

Reward: 1500 Coins, 250 XP, 15 Dev Points

Darryl:  Wow!  Did you see that?  Look, we've got a special flower!

N.B.  The Chrysanthemum takes far longer to mature than the Epiphyllum.  When my first Chrysanthemum finally matured, I had been continuing to feed the Epiphyllum for a day or so at least.  Cross-breeding the two resulted in a Super Chrysanthemum in this case.

Trading Places III
xxxxxxxxxxxxxxxx

DarryL;  Oh!  I think I can even win the bet you know!  All we need to do is take care of these little flowers when they need something!  Look, I'll show you!

Have 2 Level 2 Flowers
  Skip for 6 RC

Help 2 Flowers with the insecticide
  Skip for 6 RC

Help 2 flowers with the UV Light
  Skip for 6 RC

Reward: 1500 Coins, 250 XP, 15 Dev Points

Darryl:  These garden flowers are so delicate.  I was scared about hurting them when I used the garden tools!

Trading Places IIV
xxxxxxxxx

Darryl:  Remember the flowers which you helped me crossbreed for the first time?  We need to find another flower to crossbreed with this one!   I still need to learn how to do this!  Please help me one more time!

Have 2 matured level 2 flowers
  Skip for 6 RC

Crossbreed 2 level 2 flowers
   Skip for 6 RC

Rewards: 1500 Coins, 250 XP, 15 Dev Points

Darryl:  Yes, ow we have one more resident for our garden!  Grow, little guy!  Become big and beautiful!

Received a Mega Epiphyllum by crossbreeding a Super Epiphyllum and Super Chrysanthemum incidentally.


Trading Places V
xxxxxxxxx

Darryl:  I was planning to run to  the fishing pier with my friends for a few hours, but these flowers need constant attention!  I give Felicia credit, this juob isn't as easy as I thought it would be!  But I still want to win the bet!

Have 2 Level 3 Flowers
  Skip for 6 RC

Help 2 Flowers with Music
  Skip for 6 RC

Reward: 1500 Coins, 250 XP, 15 Dev Points

Darryl:  Nice!  All flowers have had their fair share of my attention!  Now I have some free time!

Trading Places VI
xxxxxxxxx

Darryl:  We have enough flowers in our garden!  Time for some experiments!  I will corssbreed flowers and try to get a totally new type of flower!  Felicia will be stunned!

Have 2 Matured level 3 flowers
  Skip for 6 RC

Crossbreed 2 Level 3 flowers
  Skip for 6 RC

Reward: 1500 Coins, 250 XP, 15 Dev Points

Darryl:  It's so peaceful here in this garden!  No wonder Felicia spends hours here!

Trading Places VII
xxxxxxxxxxxxxxxxx

Darryl:  I need to free up some space in the garden.  Can you help me decide which one I should sell?  I am so attached to them now that I won't be able to make a choice!

Sell 1 Matured Flower
  Skip for 6 RC

Reward: 1500 Coins, 250 XP, 15 Dev Points

Darryl:  Thank you for your help!  Now we have more space and more coins! Gardening sure is an awesome thing!

Last quest in sequence.

Mystery Shop
xxxxxxxxxxxx

The new Mystery Shop offers the opportunity to buy new Flowers for the Garden, more implements for the Garden, as well as items from both the original Seaside Farm and the Island Farm, provided always that you have unlocked the Island and the Garden.  If not, you will not see the Items from the Garden or the Island Items.   On my second farm initially, I had unlocked the Island but not made the expansion that allowed the Garden to appear.  I therefore saw only regular Island Items and Seaside Items in the Mystery Shop.  Note, however, that Crops and products you may not have unlocked yet WILL appear in the Mystery Shop from time to time, as well as a multitude of Sea creatures.  For players like me who dislike the fishing option, it is great to be able to buy seafood supplies in the shop now.

The Mystery Shop moreover, in terms of the new Coin option is on a timer that allows the player to refresh up to four times, depending on the amount of time that has passed.

Be advised that you can have only a limit of 99 tools of any kind for the Garden.  When you have 99 Spades, you cannot purchase more until you have used some of them.

Seeds for flowers cannot be stored.  If you do not have a spot to plant the seed, you cannot purchase it.

Greeenhouse
xxxxxxxxx

The Greenhouse is where your own Friendship Flowers are located, both the real Friendship Flowers and those that you have purchased in a special sale.  You can keep purchased Friendship Flowers in your Gift Box, however, if you wish to keep a slot or two open for a real Freindship Flower.

When  a Friendship Flower has been created in your garden, it immediately will go into the Greenhouse. You then need to open the Greenhouse to tap on the flower in order to find a Neighbour to tend it.  When you have chosen the Neighbour, you then need to visit his/her Island farm to place your flower on an empty Neighbour Plot by tapping on the plot.

There is a new option in Seaside that allows you to place a special welcome pink or red ribbon round your Neighbour plots to let your Neighbours know that you would welcome Friendship Flowers.  Although most farmers do welcome the chance to tend them, there are farmers who would rather not have the burden of what can be considerable labour, especially if the flower is Level 2.  Thus the new option.

If you find that your Neighbour is not tending your Flower, you should be able to take it back and place it on another farm.  If you do this, however, all growth progress will be lost to the flower.  It is not a step to be taken hastily.  Some farmers have more access to the internet and the game than others.  It may not be neglect but lack of access that makes one farmer slower to grow your Flowers than another.

More about Friendship Flowers
xxxxxxxxxxxxxxxxxxxxxxxxx

As discussed previously, the Botanic Garden is on the Island and is tied to one of the Island expansions.  It has begun to feature in the time-restricted Missions so if you have access to the Island but have not made that particular expansion, you may wish to do so.


There are three different types of flowers basically.  There are the ordinary Flowers that you buy in the Mystery Shop, grow on your side of the Botanic Garden and then crossbreed with another mature Flower os the same Level after it has grown to maturity itself.  These flowers all can be found in your Flower Book in the first three categories or chapters.

The second type of Flower is what call the real Friendship Flower.  All types appear in your Book in the final chapter for Friendship Flowers.  They can be produced only through crossbreeding and are a random result.  Usually, you will find that a Level 3 Flower crossbred with another Level 3 Flower is the one most likely to produce a Friendship Flower although it can occur with two Level 2 Flowers as well.  The Friendship Flower you obtain in this situation would be a level 1 Flower.

It is when a real Friendship Flower is sent to a Neighbour, brought to maturity and crossbred that you may receive a level 2 Friendship Flower.  Again, this is a random result.  Too many times, you will tend to the Friendship Flower a neighbour has entrusted to you only to obtain an ordinary Flower when you finally are able to crossbreed it.

Finally, there is the type of Friendship Flower that you obtain through purchase in a sale.  These so far have been of two varieties: the Ice Cream Flower and the Macaron Flower.  The Ice Cream Flower gives higher RC when crossbred than the Macaron but the Macaron has two separate Decorations associated with it.  When you have opened your 8th Gift Bag from a Macaron Flower, you receive the Spoon Shovel Decoration.  When you open the 10th, you receive the Macaron Flower Decoration.  Both can be registered in the Gallery.

The Friendship Flowers that appear in sales are not included in your Flower Book and no one I know ever received a Friendship Flower or even rare Flower from crossbreeding one.  The real purpose of these is to share RC with a friend and to earn XP towards the upgrade of your Botanic Garden.

Note that the Colourful Plumeria is tied to this type of Friendship Flower.  It only appears in the Mystery Shop when the sales are running and no one I know ever received a rare flower from crossbreeding the Colourful Plumeria with another flower.  The purpose of this type is speed... it matures faster even than the Epiphyllum or Tricolour Violet.  It appears to be related to both of these actually as the flowers you receive when you crossbreed the Plumeria tend to be one or the other of these.

I remember when the fishing option first was released in Seaside.  We logged all the results of the position in which the bait was cast to try to discern the nature of the catch.  Utterly useless: results are random.  I firmly believe it is the same for the Botanic Garden.  We could log our results until the proverbial cows come home and still not have any way to make certain that we obtain specific flowers in crossbreeding.  I do hope that the developers will modify the incidence of obtaining the Level 2 Friendship Flowers when Level 1 Friendship Flowers such as the Cupcake Flower, Doughnut Flower and Lollipop Flowers are crossbred.  Even more time and energy goes into the tending of the level 2 Friendship Flowers and when one ultimately obtains only a common Flower after crossbreeding one, it is too depressing for words.  Not to mention how upset I am not to be able to send a rare Friendship Flower back to its owner after crossbreeding finally occurs.  I really think that this aspect of the game needs to be changed in our favour.

There are different probabilities, however.  Apart from the possible result of a Friendship Flwoer when two ordinary Flowers are crossbred, there is a possibility of obtaining a flower tyat is rare.  The rare types are the Jagger Lips, the Lily, the Rafflesia and the Rose.

In my own experience, the Lily appears to be associated with the Epiphyllum and Viola Tricolour while the Jagger Lips appears to be associated with the Venus Flytrip and possibly the Chrysanthemum.  I personally believe that although all the rare types are described as having a 'rare chance' of appearing in the Flower Book, it is the Rafflesia and the Rose that are the rarest of all.  No one I know ever has obtained one so far...

Here I am descending to the realm of pure speculation.  Is it possible that one only can obtain the Rafflesia or the Rose by crossbreeding two OTHER rare flowers such as the Jagger Lips and the Lily?  Time will tell...

It is possible that the appearance of the Rafflesia and Rose, although random, may be more likely if you are at the highest level of Experience in the Botanic Garden.  On the other hand, the Jagger Lips was a result on my lower level Rosewood Farm long before Freyashawk obtained it on the higher level Harvest Moon Farm.  The Botanical Garden is at a higher level there, in other words, than Rosewood's Botanical Garden.  So perhaps it is entirely random after all.  It does seem odd though that none of the farmers to whom I have spoken have had either Rafflesia or Rose.

A little note here about the nature of the Rafflesia.  It is famous in the Animal Crossing series of games as a terrible weed that occurs if you neglect your village shamelessly and fail to pull your regular weeds... In the Rune Factory series, it is a 'boss' monster you must defeat.   In Seaside, it is a rare flower.

I have used the basic designation for the rare flowers rather than using the Level names.  In other words, there are Super Lilies and Mega Lilies, Super Jagger Lips and Mega Jagger Lips...

Finally, your ability to send Friendship Flowers out to Foster Care depends partly on your experience Level in the Botanic Garden.  Initially it began with two slots but when they released the sales with the Macaron Friendship Flower, they expanded the number of slots even for low level Botanic Farmers to four.  When you purchase a Sale flower, you can keep it in your Gift Box until needed.  I recommend this actually as I had a situation where a real Friendship Flower from a neighbour matured but I did not have any free slots in my Glasshouse.  I was uncertain if this would affect my chances to produce a Level 2 Friendship Flower as it would have nowhere to go.  I therefore had to wait until one of my existing Friendship Flowers on Neighbours' Garden plots matured in order to clear a space in the Greenhouse for the hypothetical Friendship Flower.

There is a question here as well.  Where should you send your Friendship flowers for foster care?  Well, there is a little reciprocal rule that is unofficial.  Where sale flowers are concerned, when some one sends one to you, it is good manners to send one to that farmer if you have any.  Where real Friendship Flowers are concerned, should you be fortunate enough to breed a Level 2 type, you really ought to send it back to the farmer who sent it to you for fostering in the first place.

Although there are many farmers who request Friendship Flowers, there are others who do not bother much with the garden.   The speed with which a flower matures depends partly upon the frequency with which you tend it.  I have a post in my Family Farm Seaside Freyashawk Group where farmers can post their Friendship flower requests and status.  Remember that any Friendship Flower has to be crossbred with a normal Flower when it matures, so keeping Level 1 mature flowers in the Garden is one factor that makes some farmers more desirable 'foster parents' than others.

Note that, if you feel that a farmer is not tending the Friendship Flower you placed in his/her garden, there is an option to take it back and re-foster it somewhere else.   Any progress made in its growth will be lost of course if you do so but if you see that the farmer truly is inactive, it is good to know that you can rescue your flower from oblivion.

Garden Strategies
xxxxxxxxxxxxxx

It is your Farm, your Island and your Botanic Garden.  How you choose to allocate your resources there is your business, but there are a couple of consideration that may or may not make a difference. First of all, there is a Quest sequence that is associated with the Botanic Garden.  Quest sequences on the Island give Dev Points and these are critical if you wish to have access to all options, including the Pizza Machine.

You do have a limited number of plots in your Garden and a limited number of slots in your Glasshouse.  You will reach a point ultimately where you may be forced to make some difficult choices.  Do you opt for the Friendship Flower strategy by keeping as many mature Level 1 Flowers in your Garden as possible or do you concentrate on your own Flower Book and the business of raising Level 2 and then Level 3 Flowers.  With the sales, I found that I was selling every Level 2 Flower that was obtained through crossbreeding instantly without tending it at all, thereby losing potential income and the ability to add another result to my book in the interest of replacing it with another Level 1 Flower for potential crossbreeding with a Macaron Flower from a Neighbour.  That was the choice I made but other players may make a very different decision.

Level 1 Flowers ar ethe quickest to mature and each type has a different growth rate.  Level 2 Flowers take longer but the slowest are the Level 3 Flowers.  As you increase your Garden experience level, you will unlock new plots but it takes time.    The Botanic Garden really is a cosmic lesson in patience.

Landmark Decorations
xxxxxxxxxxxxxxxxxxx

The Landmark Decorations were introduced in the Decorations section of the Island Market at the same time that the Pizza Machine was released and the Island Dev Point total was increased to 6500. At the start, one was able to earn Dev Point by completing one of each type of Landmark Decoration. Later, however, all that creating the first of any type did was to increase your ABILITY to earn more Dev Points through Helicopter Orders.  Very absurdly complex.  Be that as it may, you MUST make one of each type of Landmark Decoration if you wish to be able to achieve the total of 6500 Dev Points on the Island.

Note that, once placed, these can be sold instantly by choosing the Sell option in the Menu.  You will be asked to confirm the sale but you will not need to transport the item to the Seaside Farm.

The Landmark Decorations, all of which must be built after purchase are as follows:

Cranberry Crystal Deco: 500 Coins
  Unlocks at 2500 Dev Points
  1st one made increases Dev Point potential by 100 points
  Sell for 14263 Coins

  Materials Needed:
     1 Wooden Panel (Craft or pay 1 RC)
     1 Silver Ingot (Craft or pay 1 RC)
     2 Emerald Glass (Craft or pay 1 RC for each)
     1 Ruby Glass (Craft or pay 1 RC for each)
      Complete instantly for 5 RC
 
Cactus Crystal Deco: 500 Coins
  Unlocks at 2500 Dev Points
  1st one made increases Dev Point potential by 120 points
  Sell for 22215 Coins

  Materials Needed:
     2 Wooden Panels  (Craft or pay 1 RC for each)
     1 Silver Ingot (Craft or pay 1 RC for each)
     3 Emerald Glass  (Craft or pay 1 RC for each)
     1 Amethyst Glass  (Craft or pay 1 RC for each)
     Complete instantly for 7 RC

Flax Crystal Deco: 500 Coins
  Unlocks at 2500 Dev Points
  1st one made increases Dev Point potential by 150 points
  Sell completed Decoration for 34777 Coins

  Materials Needed:
     4 Wooden Panels (Craft or pay 1 RC for each)
     1 Silver Ingot (Craft or pay 1 RC for each)
     4 Emerald Glass (Craft or pay 1 RC for each)
     1 Gold Glass (Craft or pay 2 RC for each)
     Complete instantly for 11 RC

Roast Spit: 500 Coins
  Unlocks at 2500 Dev Points
  1st one made increases Dev Point potential by 180 points
  Sell completed Decoration for 39839 Coins

  Materials Needed:
     1 Grill (Craft or pay 10 RC)
     3 Wooden Planks (Craft or pay 1 RC for each)
     8 Claystone  (Find when mining or pay 1 RC for each)
     Completed instantly for 21 RC

   Note that the Grill requires 5 Iron Ingots and 15 Copper Ingots to make
   

Cauldron Fire: 500 Coins
  Unlocks at 2500 Coins
  1st one made increases Dev Point potential by 200 Points
  Sell completed Decoration for 73020 Coins

  Materials Needed:
     1 Cauldron (Craft or pay 15 RC)
     5 Wooden Planks  (Craft or pay 1 RC for each)
     20 Claystone  (Find when mining  or pay 1 RC for each)
     Complete instantly for 40 RC

  Note that the Cauldron must be made with 12 Iron Ingots and 25 Nails

Unicorn Child: 500 Coins
  Unlocks at 3200 Dev Points
  1st one made increases Dev Point potential by 200 points
  Sell Completed Decoration for 191272 Coins

  Materials Needed:
     5 Stone Bricks (Craft or pay 1 RC for each)
     1 Water Pipe (Craft or pay 1 RC)
     1 Cornerstone (Silver)  (Craft or pay 15 RC)
     1 Horn of a Unicorn (Craft or pay 20 RC)
     Complete Instantly for 41 RC

  To make the Water Pipe, you need 1 Iron Ingot and 2 Lag Bolts
  To make Silver Cornerstone, you will need 5 Silver Ingots and 3 Diamonds
  To make the Horn of a Unicorn, you will need 5 Diamonds and 8 Gold Ingots

Unicorn Mother: 500 Coins
  Unlocks at 3200 Dev Points
  1st one made increases Dev Point potential by 250 points
  Sell Completed Decoration for 256822 Coins

  Materials Needed:
     12 Stone Bricks (Craft or pay 1 RC for each)
     2 Water Pipes (Craft or pay 1 RC for each)
     1 Cornerstone (Diamond)  (Craft or pay 20 RC)
     1 Horn of a Unicorn (Craft or pay 20 RC)
     Complete instantly for 54 RC

Unicorn Father: 500 Coins
  Unlocks at 3200 Dev Points
  1st one made increases Dev Point potential by 300 Points
  Sell completed Decoration for 263611 Coins

  Materials Needed:
     20 Stone Bricks (Craft or pay 1 RC for each)
     4 Water Pipes (Craft or pay 1 RC for each)
     1 Cornerstone (Gold) (Craft or pay 15 RC)
     1 Horn of a Unicorn (Craft or pay 20 RC)
     Complete Instantly for 59 RC

No comments:

Post a Comment