Showing posts with label Stove House Recipes. Show all posts
Showing posts with label Stove House Recipes. Show all posts

01 October 2018

Early October Game Update

As of 13 October, this update now should be live on ALL platforms.

I think that once they sort out this colossal nightmare and every one has an update on every platform that WORKS, players will find some of the new options helpful.  Please note that I initially made an error in terminology, and that the products I called 'Essences' actually are 'Materials'.  Essence is nothing more than the new name for Liquid Fertiliser.

Among the new options, we now have the ability to feed Pets to capacity with the tap of a single icon, the ability to set Pets to open all Chests automatically, the ability to refresh Coffee House orders individually, new Community Techs that increase the odds of obtaining rare products or of receiving double products... I have described all options in detail below.

Note from Freyashawk:  I am going to ask for your patience and understanding with respect to site updates.  I must undergo two procedures for cancer on the 9th, four hours in the operating theatre minimum... I will do what I can here, but it is going to be a difficult time.

There are a few elements that are clear:

You can set your Pets to open Chests automatically.  The same switch used to serve guests automatically will accomplish this.  Tapping on a new tab to the left of the feeding tabs that existed before simply feeds the Pets to maximum level instantly, but that is a very welcome addition to the business of dealing with the Pets.



Note that you still must collect the Chest contents manually and if you do not do that in a timely manner, new Chests still will not appear, rather like the situation before this automatic option was added to the game.

New Farm Birthday Setting
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There is a new Neighbour setting that is entitled 'Birthday Neighbours'... from what I understand, it simply creates a list in chronological order of those neighbours who will have birthdays in the near future.

Refreshing Coffee House Orders
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You now can refresh Coffee House Orders individually.  This is really an improvement!

Furthermore, if you set a Pet to search for a rare item and it fails to find it, on occasion, you may see a new option to Share Request in Community.  Your request then will appear in Community Chat and any one with the item can send directly to your farm to be used in Coffee House!

Helicopter Orders
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It looks as though the Dev Point value of Helicopter Orders, even without the new Community Tech, has been raised.  The first three orders of the day have a value of 15 Points now instead of 10.  After this, the value is 5, not 10.

New Research Lab Topics
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There are new categories now in the form of Animals and Machines.  To even see them, you must tap on 'Change Research Topic'.

At the moment, the change is Free, even if you have changed more than once previously.

Note here that both Zoology and Mechology Techs are unlocked progressively in order.  You cannot skip one and move to another as you can with Treeology for example, where you can choose one fruit over another to unlock.  Here you must unlock each for the next to become available.

The developers have given a temporary option to switch techs repeatedly without charge until 16 October I believe.

You will find the original Research Lab topics, upgrades and so on here:

Research Lab Cropology, Treeology, Upgrades and Recipes

How the New Techs Work
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The new Techs are listed below with the Upgrade material lists and requirements but essentially, they both operate with an entirely new product type called 'Materials'.   At the same time, they have renamed the Liquid Fertiliser.  In fact, 'Essence' simply is the new name of the old Liquid Fertiliser.  When you use the Active Animal Tech, Wild Hunger, on one of the designated Animals, you will receive specific Animal Materials.  When you use the 'Out of Nowhere' Machine Active Tech on any designated Machine, set to one of the products that accepts the Tech, you will receive specific Machine Materials that are linked to that Machine with the random products that are associated with the operation of this Tech.   There is a new section in the Lab Storehouse for these Materials.  Materials then must be processed before they can be used.

Materials are useless until they are processed.   They are the equivalent of Seeds but instead of planting them, you simply tap 'Process' while they are still in the Storehouse, using the Liquid Fertiliser to perform the transformation.  They then become materials that can be used to cook new special dishes in the Storehouse.  Personally I would rather have one of the old Cropology or Treeology Topics, but will continue with the new ones until the guide is complete.  I now have unlocked all of the Animal and Machine Techs, but have not upgraded them yet.  My short supply of Blue Mystrons prevents me from unlocking any more of the new Recipes at this point in time but I will forge ahead as quickly as I can.

Cost of using Essences to process Materials
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I had not paid sufficient attention initially to the fact that the cost of processing any material is specific to THAT material.

For Mechology, for example, the cost of processing Gluten is far less than that of processing Dark Brown Sugar.

Gluten: 5 Energy Essence to process 2 Gluten Material into a single Gluten
Whey: 9 Energy Essence to process 2 Whey Material into a single Whey
Toast: 9 Energy Essence to process 2 Toast Material into a single Toast
Grape Seed Oil: 9 Energy Essence to process 2 Grape Seed Oil Material into a single Grape Seed Oil
Dark Brown Sugar: 11 Energy Essence to process 2 Dark Brown Sugar Material into a single Dark Brown Sugar
Beef Jerky: 11 Energy Essence
Dried Rose Petal: 11 Energy Essence

Thus, to be able to upgrade any of these Techs, you need the Material AND the actual processed item.  You may have more than enough of the Material and still have to wait to replenish your Energy Essences before you can process the actual item.

Zoology Techs:
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Wild Hunger:
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Active Tech
  Cost is 50 Farmium, 5 Tech Points

Let an Animal automatically produce 20 products quickly and without charge.

Level 2:  Let an Animal automatically produce 25 products.

  To upgrade to Level 2:
  Use Wild Hunger 8 times
  100 Milk

Drumstick:
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Passive Tech

To unlock:

  Reach Level 21
  Expand your Farm to 17 by 17
  Produce 50 Eggs

Village Cuisine:
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 Passive Tech  (Animal Variant)

You can cook a new dish, Fried Drumstick  Recipe in the Stove House

  To unlock:

  Reach Level 25
  Cook 5 Dishes in the Stove House
  Upgrade your Lab Storehouse to Level 3

  Reward: 500 Coins, 75 XP

  To upgrade to Level 2:

  10000 Coins
  1 Grandpa's Pen
  1 Grandpa's Ink
  1 Grandpa's Notepad

Fried Drumstick Recipe
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Ingredients:

1 Wheat Flour
1 Drumstick
1 Ketchup

6 Power

Maximum Cooking Time: 50 Seconds

Lamb Rack
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To unlock:

Reach Level 28
Expand your farm to 19 x 19
Produce 60 Wool . (Skip for  20 RC)

To upgrade to Level 2:

15 Lamb Rack Materials
10 Lamb Rack

Tenderloin
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To unlock:

Reach Level 32
Expand your farm to 20 x 20
Produce 70 Beef (Skip for 25 RC)

Duck
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To unlock:

Reach Level 35
Expand your Farm to 22 x 22
Produce 80 Duck Eggs (Skip for 30 RC)

Turkey Egg
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To unlock:

Reach Level 38
Expand your Farm to 24 x 24
Produce 90 Turkey (Skip for 35 RC)

Reward: 1000 Coins, 125 XP

Golden Egg
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To unlock:

Reach Level 41
Expand your farm to 25 x 25
Produce 100 Goose Feathers (Skip for 40 RC)

Reward: 1250 Coins, 150 XP

Ostrich Egg
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To unlock:

Reach Level 44
Expand your farm to 26 x 26
Produce 120 Ostrich Feathers (Skip for 50 RC)

Reward: 1500 Coins, 175 XP


Note here that there is a new category of Material that must be processed for use in recipes...   basically we must process food now.  Essences are required to actually perform this, but Essence ins nothing more than the new name for Liquid Fertiliser.  For example, you need 5 Energy Essences to process the Drumstick Material for the Recipe.






Go to the Lab Storehouse where you will find a new section for all of these Essences or Materials.  Choose 'Process'.  One Drumstick Material costs 5 Liquid Fertiliser to process and will create 1 Drumstick.

Mechology Research Topic
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Essentially, the Out of Nowhere Tech, which is the Active Tech, will give you a number of totally random products whenever you use most Machines and set it to any Product.  There are exceptions, however... for example, you cannot set a Cheese Master or Fast Cheese Maker to Goat Cheese and then use the Tech on it.

You do receive the specific new Material needed by using the specific Machine but you will receive random products as well.

For example, needing Gluten, I used 'Out of Nowhere' on the Dutch Mill with the setting on Oat
Flour.  I received 2 Gluten Material as well as 1 Wheat Flour, 1 Wine, 1 Rice Flour, 1 Buffalo Milk Cheese, 1 Rye Flour and 3 Oat Flour.  The Gluten Material, however, is random as well!  Got 2 Gluten Material for one use, none for the second and 1 for the third.

To make Gluten from Gluten Material, go to the Lab storehouse to find the Gluten Material and then tap on 'Process'.  You need 2 Gluten Material to make 1 Gluten.  Cost of processing each is 5 Liquid Fertiliser oddly enough.

To change to this for the first time is Free.

Freyashawk and Out of Nowhere
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Even at Level 1, I notice that no ingredient is required to use Out of Nowhere on any Machine where it can be applied.  Furthermore, apart from the random products I receive each time, I receive 5 of the intended product.  For example, using Out of Nowhere on the Dutch Mill for Rye Flour, I received 5 Rye Flour even at Level 1, as well as the various other products and no Rye was used.  Using Out of Nowhere with the Buffalo Milk Cheese setting on the Cheese Master, I received 5 Buffalo Milk Cheese.  At that point in time, I only had 1 Buffalo Milk in Barn and there it remained intact.  So it is kind of a Super Gold Finger, but only for the Machines and products that accept it.

Out of Nowhere:
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Active Tech: Cost is 60 Farmium, giving 6 Tech Points

  Get various extra products from a Machine (In addition to original product)

Level 2: Get more and better extra products

To upgrade to Level 2:

8 Uses of Out of Nowhere Tech
100 Wheat Flour

Gluten:
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Passive Tech
  Have 10% chance to get Gluten Materials when using Out of Nowhere on a Dutch Mill

To unlock:

Reach Level 21
Expand your farm to 17 by 17
Produce 50 Wheat Flour

Reward: 500 Coins, 75 XP, 5 Energy Essence, 30

To upgrade to Level 2:

15 Gluten Material
10 Gluten

To upgrade to Level 3:

50 Gluten Material
30 Gluten
10 Macaroni and Cheese

Village Cuisine (Machine Variant)
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  You can cook the following in Stove House: Meat Analogue Recipe

  To unlock:

  Reach Level 25
  Cook 5 Dishes in Stove House
  Upgrade your Lab Storehouse to Level 3

Meat Analogue Recipe:
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Ingredients: 1 Gluten, 2 Mushrooms, 1 Soy Sauce, 6 Power
Maximum time: 50 seconds

To upgrade to Level 2:

10000 Coins
1 Grandpa's Pen
1 Grandpa's Ink
1 Grandpa's Notepad

At Level 2:

Cannoli Recipe
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This recipe has both Bronze and Blue Star variations.

Ingredients:

2 Cake Flour
2 Cinnamon
1 Whey

6 Power

Maximum time: 20 minutes

At Level 3,  Caesar Salad:

1 Toast
1 Turkey
1 Cheddar Cheese
1 Egg
2 Green Lettuce

Requires: 6 Power

Maximum time: 50 minutes

At Level 4, Grape Salad:

1 Grape
2 Apple
1 Grape Seed Oil
1 Green Lettuce

Requires: 6 Power

Maximum time: 4 Hours

Whey
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Passive Tech
Have 10% chance of getting Whey Materials for each product when using Out of Nowhere on a Cheese Master (including Fast Cheese Master!)

To unlock:

Reach Level 28
Expand your Farm to 19 x 19
Produce 60 Cheddar Cheese

Reward: 500 Coins, 75 XP

An example of products received using Level 3 Out of Nowhere on Cheese Master set to Buffalo Milk Cheese with Level 1 Whey:  1 Ketchup, 4 Cheddar Cheese, 3 Whey Material, 5 Buffalo Milk Cheese, 1 Rye Flour, 1 Peanut Sauce

To upgrade to Level 2:

15 Whey Material
10 Whey

Toast
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Passive Tech:
Have 10% Chance of getting Toast Materials for each product when using Out of Nowhere on a Baker

To unlock:

Reach Level 32
Expand your Farm to 20 x 20
Produce 70 Wheat Bread (I did not take a photo!!!)

Reward: 750 Coins, 100 XP

To upgrade to Level 2:

15 Toast Material
10 Toast

Grape Seed Oil
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To unlock:

Reach Level 35
Expand your farm to 22 x 22
Produce 80 Wine (Skip for 30 RC)

Reward: 750 Coins, 100 XP

To upgrade to Level 2:

15 Grape Seed Oil Material
10 Grape Seed Oil

Dark Brown Sugar Tech
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Passive Tech

To unlock:

Reach Level 38
Expand your Farm to 24 by 24
Produce 90 Sugar (0r pay 35 RC to skip task)

Reward: 1000 Coins, 125 XP

To upgrade to Level 2:

15 Dark Brown Sugar Material
10 Dark Brown Sugar

To upgrade to Level 3:



Beef Jerky
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Passive Tech

To unlock:

Reach Level 41
Expand your Farm 25 x 25
Produce 100 Beef Salami (Skip for 40 RC)

Reward: 1250 Coins, 150 XP

Dried Rose Petal
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Passive Tech

Reach Level 44
Expand your farm to 26 x 26
Produce 120 Red Rose Bouquets (Skip for 50 RC)

Reward: 1500 Coins, 175 XP


You can skip the Machine production in every case by opting to pay RC.

New Stove House Recipes
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Here is a list of all the new Stove House Recipes associated with the two new Lab Techs.

Fried Drumstick
Roast Lamb Rack with Potatoes
Roast Tenderloin
Stewed Duck with Beer
Barbecue Set Recipe
Turkey Egg Sandwich Recipe
Golden Souffle Recipe
Ostrich Egg Udon Recipe

Meat Analogue Recipe
Cannoli Recipe
Caesar Salad Recipe
Grape Salad Recipe
Brown Sugar Cake Recipe
Meat Analogue Sandwich Recipe
Travel Snack Recipe
Rose Tea Recipe

Community Updates
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In Community:

You can claim rewards on a timer, much like the Rewards given by Darryl's House now.


Note:  The four bars will be filled evidently if you have participated, however small your participation in all of your Community Challenges and Achievements during the past week.

You can donate RC to the Community to gain both Gems and Reputation Medals.  The maximum is 5 RC per week.


Town Office:

This is a new Building with a persona who deals with the new Techs.

Important:  Any Gems used to unlock Techs will be deducted from the total needed to raise your Community Level.  In other words, I set my own Community back significantly by using Community Gems to unlock the Techs so I could complete this guide.

Some of the Techs are better than others.  For example, the Explorer Tech actually increases the amount of Power that you will be able to harvest from the Island Volcano.  At Level 3 upgrade, you should receive an additional 3 Power each time you harvest from the Volcano.

The Fisherman Tech, on the other hand, is a little more flawed in my opinion.  It only slightly increases the chances of obtaining a rare bonus product from SOME of the items processed in the Seafood House.  I will compile a full list but as an example, you have no increased chance of receiving anything when you process Gulfweed.

Furthermore, the usefulness of any Tech may depend on the progress and levels of your own Community Members.  With maximum Dev Points, the Pilot Tech, it appears to me, is without use.  The Businessman Tech that increases the amount of Sea Resort Points from any Order is at present rather pointless if you have reached the Maximum Level 11 in the Sea Resort!  It may be more useful when they release new areas and increase the Maximum Level... so talk about it with your Members before you use all the Community Gems on these Techs!



It is in the Town Office that the new Community generated Techs can be unlocked by a Leader or Vice Leader as follows:

On the Seaside Farm, the Fisherman Passive Tech costs 6200 Community Gems to unlock.  At Level 1,  some of the 'rare' items in the Seafood House will have their drop rates increased by 2%.  Each upgrade costs 85 Reputation Medals.  At Level 2, the chance improves to 4%.  At Level 3, it becomes 6%.  When you access any item in the Seafood House, you should see a little green addition to the wheel percentage that indicates the Tech's effect.

On the Island Farm, the Explorer Passive Tech costs 9400 Community Gems to unlock.  At Level 1, it increases the Volcano's Power production by 1 Power.  Each upgrade to this tech costs 125 Reputation Medals and increases the Volcano's Power Production by 1.  Thus, if you have a Level 3 Community and upgrade the Tech to Level 3, you should receive 9 Power each time you harvest from this Volcano.

On the Island Farm, the Pilot Passive Tech costs 9400 Community Gems to unlock.  At Level 1, it gives double the amount of Dev Points from a Helicopter Order 1 time per day.

On the Island Farm, the Designer Passive Tech costs 9400 Community Gems to unlock.  At Level 1, you have a 5% chance of obtaining double items from the Hardware Store and Sawmill.  Each upgrade to this tech costs 125 Reputation Medals,  At Level 2, your chances increase to 10%.  At Level 3, to 15%.

At the Sea Resort, the Businessman Passive Tech costs 14000 Community Gems to unlock.  At Level 1, this increases the Amount of Resort Points you can earn from Resort Orders by 5%.  Each upgrade to the tech costs









Each upgrade of the Fisherman Tech costs 85 Medals.

Here are two screenshots showing products respectively that are and are not affected by the Tech.


The Tech is at Level 3.  As you can see, Gulfweed does not get any improvement in the rare bonus product, but Seaweed does.




Once the Tech is unlocked, the Community Member must pay Reputation Medals to upgrade Level of said tech.

Each upgrade of the Explorer Tech costs 125 Reputation Medals.  Our Community is at Level 3 at present, and the highest upgrade I could manage was Level 3 for any Tech.

This is a Sea Resort Tech and is the most costly.  The price to unlock it is 14000 Community Medals.

(I did not unlock this one.)


29 July 2016

Colourful Holiday Quest and Geta Collections Mission

The subject of the new Quest sequence is the Ramen Museum... a place like this only could exist in Japan.  It is an interactive Museum devoted to Ramen.  Another name for it is the 'Instant Cup of Soup Museum'.  An extraordinary experience, I imagine, with a room that has a ceiling that mimics the heavens, from sunset sky to blue sky dotted with clouds.  there is a Ramen Tunnel and walls covered with various commercial instant ramen offerings.  Here are some photographs:




Above are photographs that show various ceiling displays.  Here below are some of the booth and wall displays:





The new time-restricted Quest is paired with another Collections Mission that gives a Stove House Recipe as a Reward.  For those who are not willing to go through the agony of completing a Collections Mission, it is good to know that, once the Mission has expired, the Stove House Recipe probably will become available in the Market in the same fashion as the last one that was given as a Mission reward.

Collections Set
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Collections Sets now are found in the Lighthouse but still consist of three different items.  The Collections Set for this particular Quest is as follows:

Festival Lantern Decoration
Elegant Lantern Decoration
Toy Machine

Once you have registered all three in the Gallery, claim the Collections Set by accessing the Lighthouse.  It will be the first icon and the rewards are:

1 RC, 88 Green Mystrons, Clam Friendship Flower

Geta Collections Mission
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Collect Geta

Collect 70 Purple Geta from Cane
  Note that you will need 40 Cane to produce Sugar as one of the Quest tasks.

Collect 50 Green Geta from White Wine

Collect 30 Black Geta from Black Bread

Collect 10 Pink Geta from Kumquats
  Note that you will need Kumquats for a Recipe included as a Quest task.

Reward: Dipping Noodles with Seafood Sauce Stove House Recipe

As previously indicated, there is a new tab in the Market for Stove House Recipes.  The Happy Summer Smoothie, a Reward for an earlier Collections Mission, now is sold there for 12 RC.  It is expected that this one will become available once the current Quest expires, probably for the same price.

Special Items Needed for Quest
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Some of the special items you will need for the following Quest sequence tasks include a Toy Machine, a Sakura Tree, a Matcha Tree and a Kumquat Tree.  The Sakura Tree, the Matcha Tree and Kumquat Trees are premium Trees, although they can be found randomly in the Green Mystrons Shop.

Note that, with the advent of the E-Mart and Flea Market, you can find the fruit of premium Trees at another farmer's stall...  One of the benefits of belonging to a Facebook group such as Family Farm Seaside Freyashawk is that I keep active threads for farmers to state their needs.  You can request the fruit of the Matchat Tree, Kumquats or Sakura Flowers now from a group member if you do not have the Tree yourself.  (Only one premium item can be sold on a stall at a time, however.  There is a time restriction as well, but it still is possible to obtain the premium items you need in this fashion.)

The Toy Machine usually is NOT available for purchase in the ordinary Market but has been added temporarily for 8 days at the price of 800 Coins.  Note that when purchased, it will be incomplete.  To complete one, you will need the following:

5 Gears (request from Neighbours)
5 Screws (request from Neighbours)
1 Filter (1 RC)
3 Switches (3 RC each)

Your total cost in RC therefore will be a minimum of 10 RC...  do not pay RC for the Gears and Screws as they are Free Gifts from any Neighbour if you request them.

Colourful Holiday Quest
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Colourful Holiday 1
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Howdy, farmer!  I'm on school holiday so I am free for now!  Felicia and I have decided to go somewhere.  Do you want to know where it is?  Help me with farm work and I will tell you!

Harvest 40 Clover
  Skip for 10 RC

Collect 10 jars of Honey
  Skip for 5 RC

Collect 20 Bottles of Milk
  Skip for 5 RC

Reward: 2500 Coins, 160 XP

Darryl:  That's right, farmer!  We are going on a trip to Japan!

Colourful Holiday 2
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Darryl:  Do you remember Felicia's Japanese friend, Yoshiko?  She invited us.  There will be a fireworks festival!   As well as the different culture and customs, there will be plenty of delicious food!  Well, speaking of food, I should feed Mary now.

Harvest 6 Almonds
  Skip for 6 RC

Harvest 40 Oats
  Skip for 10 RC

Produce 40 Oat Flour
  Skip for 10 RC

Reward: 2500 Coins, 160 XP

Darryl:  Won't you join us, farmer?

Colourful Holiday 3
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Darryl:  I just knew you would love to join us!  Felicia is packing the lugage, so we have to finish all the work before we go.  Dear Farmer, please give me a hand!

Produce 40 Sugar
  Skip for 10 RC

Feed Chickens 20 Times
  Skip for 10 RC
  This task is completed by setting it in motion in Batch Production.  Collecting Eggs that are in a Coop when the task is activated will not count towards completion.

Prepare 8 Cake Flour
  Skip for 8 RC
  Each requires 2 Oat Flour and 2 Rye Flour

Reward: 2500 Coins, 170 XP

Darryl:  All finished!  I'm a bit tired but thinking of the trip ahead is getting me hyped up!  Felicia has finished as well.  We're ready to go!

Colourful Holiday 4
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Darryl:  Here we are!  The air is fresh here but the weather is a bit hot.  It was a really long flight and I'm starving!  Let's have some easy snacks before dinner!

Prepare 8 Condensed Milk
  Skip for 8 RC
  Each requires 1 Milk and 1 Sugar

Harvest 8 Maple Syrup
  Skip for 8 RC

Prepare 8 Honey Syrup
  Skip for 8 RC
  Each requires 8 Honey and 4 Milk
  (This is kind of unfair to low level players who have had to make this in bulk for the current Cooking Contest as well!)

Darryl:  I feel better now, but still need to have dinner!  Where are we going then?

Reward: 2500 Coins, 170 XP

Special Reward: Mission Gift Box

Colourful Holiday 5
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Darryl:  Felicia says that Yoshiko is going to guide us to a place called the Ramen Museum.  Even though we had snacks, I'm not sure I can hold back my hunger while visiting a museum.  I wonder if Yoshiko is sure about that!

Harvest 50 Pasture
  Skip for 12 RC

Produce 50 Beef
  Skip for 12 RC

  N.B.  Here the task counts only when 50 Beef have been produced.  When the task is to 'feed' an animal, it counts as soon as the item needed to feed it is given.  When it is to obtain the product, it counts only when those products have been produced.

Prepare 8 Soft Dough
  Skip for 8 RC
  Each requires 1 Cake Flour and 1 Batter

Reward: 2500 Coins, 180 XP

Darryl:  We are just halfway there, but my tummy is making noises again...

Colourful Holiday 6
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Darryl:  I've got it now!  Although it is called 'Ramen Museum', ut actually is a collection of Ramen restaurants with delicious food!  Sometimes they even hold events here.  How I wanna see what it's like.  Oh, but we should buy our tickets first!

Ask Neighbours for 20 Ramen Museum Tickets
  Skip for 20 RC

Harvest 8 Sakura Flowers
  Skip for 8 RC

Prepare 8 Sakura Tea
  Skip for 8 RC
  Each requires 1 Sakura and 2 Honey

Darryl:  Wow, am I inside or outside/  The ceiling is painted like the sky, so I thought we were out in the open!

Reward: 2500 Coins, 180 XP

Colourful Holiday 7
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Darryl:  Many styles of Japanese Ramen come together here, from Northern Hokkaido to southern Okinawa.  They have different thiknesses and softness, and you can choose how strong the flavour will be.  I can't wait to eat ==  let's choose our ramen!

Fish for Mackerel 6 times
  Skip for 6 RC
  The Treble Hook is needed to catch Mackerel.

Produce 6 pieces of Smoked Mackerel
  Skip for 6 RC

Prepare 8 dishes of Sakura Candy
  Skip for 8 RC
  Each requires 2 Sakura and 1 Honey Syrup

Reward: 2500 Coins, 190 XP

Darryl:  So many people here!  I bet the Ramen here is super delicious!  Let's eee the menu and make an order!

Colourful Holiday 8
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Darryl:  Felicia doesn't feel like eating hot dishes, so she chose dipping noodles with Yoshiko.  Let's order ours, then.  I'd like this ramen with thick and hard noodles, and some octopus tails, please!

Cook 3 Dipping Noodles with Seafood Sauce
This Recipe is the reward for completing the Collections Mission and is a Stove House Recipe.
  Skip for 12 RC

Prepare 8 Candied Kumquats
  Skip for 8 RC
  Each requires 3 Maple Syrup and 1 Kumquat

Harvest 8 Lychees
  Skip for 8 RC

Darryl:  The dishes arrived.  Mmm, smells so good... Itadakimasu!

Reward: 2500 Coins, 190 XP

Special Reward: Festival Lantern Decoration for Seaside Farm, 4 Charm

Colourful Holiday 9
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Darryl: Wow, these hard noodles are really delicious!  I've got a big appetite, and can't stop eating... Listen, there's going to be a Jan-Ken-Pon contest.  Do you know what Jan-Ken-Pon is?

Produce 50 Wool
  Skip for 12 RC

Harvest 50 Sweet Potatoes
  Skip for 12 RC

Prepare 8 Sweet Dumplings
  Skip for 8 RC
  Each requires 1 Soft Dough and 3 Sweet Potatoes

Reward: 2500 Coins, 200 XP

Darryl:  Yoshiko explains that Jan-Ken-Pon is a Rock-Paper-Scissors game.  It is also called Roshambo.

Colourful Holiday 10
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Darryl:  Hey, listen!  All the people are shouting: 'Jan-Ken-Pon' and cheering for the winners!  It seems fun!  Why not join in?

Transport 50 Blueberries to Island
  Skip for 12 RC
  If you can, split the transport between Zeppelins to speed the progress.

Produce 6 Crosscut Saws
  This is an Island Task
  Skip for 6 RC
  It is a basic Hardware Store task.  Each take 30 seconds to make.

Prepare 8 Lychee Scones
  Skip for 8 RC
  Each requires 1 Soft Dough and 2 Lychees

Reward: 2500 Coins, 200 XP

Darryl:  Oops, I lost the very first round!  But guess who won the contest?  You won't beieve it: Felicia is the final winner!

Colourful Holiday 11
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Darryl: Delicious ramen and a cheeful contest!  This is a fun place to be!  Yoshiko says the fireworks will begin later.  Let's make a move to the festival!

Harvest 50 Cassava
  This is an Island Crop, taking 4 hours to mature
  Skip for 12 RC

Produce 50 Cassava Flour
  This is an Island Task
  Skip for 12 RC

Prepare 8 Layered Mochi
  Skip for 8 RC
  Each requires 1 Sweet Dumplings and 1 Sakura Flower.  You should have the Sweet Dumplings from a prior task.

Reward: 2500 Coins, 210 XP

Darryl:  Since sunset, it has been growing cooler.  It's so comfortable to walk round and smell the fresh air. 

Colourful Holiday 12
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Darryl  Here we are.  There are many stalls here and a lot of people.  They all came for the Fireworks Festival?!  And what's this?  The world becomes beautiful and filled with wonder by looking into it!  May I have one?

Ask Neighbours for 20 Kaleidoscopes
  Skip for 20 RC

Harvest 8 Matcha
  Skip for 8 RC

Prepare 8 Matcha Lychee Pancakes
  Skip for 8 RC
  Each requires 1 Matcha and 1 Lychee Scone

Reward: 2500 Coins, 210 XP

Darryl:  I bet Felicia will love the pretty patterns in this kaleidoscope!

Special Reward: Island Mission Gift Box

Colourful Holiday 13
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Darryl:  Felicia enjoys the colourful kaleidoscope so much that she is already addicted.  There are snack stalls as well.  Look, fish-shaped pancakes, spit roasts, fried chicken, octopus tails... Hmmm, I wanna eat them all!

Produce 30 Alpaca Hair
  Skip for 15 RC

  N.B.  Although this task asks for 30 Alpaca Hair, you will need to be able to ship 30 to the Island and have 30 more in yiour mainland Barn for use in the Toy Machine later to make the Toy Alpacas.

Transport 30 Alpaca Hair to Island
  Skip for 15 RC

Produce 30 Alpaca Hair Yarn
  This is an Island Task
  Skip for 15 RC

Reward: 2500 Coins, 220 XP

Darryl  Yoshiko bought some octopus balls.  And this is for you: a fish-shaped pancake!  Careful, it's a bit hot!  Have a try!

Colourful Holiday 14
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Darryl:  Felicia is sticking to her healthy diet, so she only bought something to drink.  It's a shame she missed these good snacks!  By the way, why are people gathering there?  'Pew-pow...'

Produce 30 Toy Alpaca
  Skip for 15 RC

Produce 30 Red Teddy Bears
  Skip for 15 RC
  N.B.  Red Teddy Bears are made from Wool.

Prepare 8 Sakura Cakes
  Skip for 8 RC
  Each requires 3 Cake Flour and 2 Sakura Flowers

Darryl: Aha! Just as soon as I started to wonder about the crowds, the fireworks show started!  'Pew-pow...'

Reward: 2500 Coins, 220 XP

Colourful Holiday 15
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Darryl:  Look at this red one, and that purple one!  And this, seven continuous fireworks just like seven stars...  So beautuful, like different kinds of flowers blooming in the sky!  Hey look!  The sky is shining bright just like daytime!

Produce 6 Scarecrow Toys
  Skip for 6 RC
  This is an Island task for the Workshop
  Each requires 2 Mohair Yarn and 1 Cedar Wood as well as 1 Power

Prepare 8 Bowls of Udon
  Skip for 8 RC
  Each requires 1 Wheat Flour and 1 Oat Flour

Prepare 8 Carrot Tempura
  Skip for 8 RC
  Each requires 2 Carrots and 1 Batter
  Each Batter requires 2 Wheat Flour and 1 Egg

Reward: 2500 Coins, 230 XP

Darryl:  So happy to have seen such a beautiful show!

Colourful Holiday 16
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Darryl:  Fantastic!  The colourful fireworks remind me of the colourful days on our farm.   Our knowledgeable Grandma, skilled Father, hard-working Mary... As well as you, our kind-hearted farmer!  All of these make up my colourful life!

Tend Flowers in Botanic Garden 6 times
  Skip for 6 RC

Produce 30 Blueberry Pies
  This is an Island Task
  Skip for 15 RC

Prepare 8 Tempura Udon
  Skip for 8 RC
  Each requires 3 Udon and 1 Carrot Tempura

Darryl:  What a colourful holiday!  It has been unforgettable!  I will always keep the memory in my heart!  So nice of you, farmer!  Happy days!

Reward: 2500 Coins, 230 XP

Special Reward: Elegant Lantern Decoration for original Mainland Seaside Farm, 5 Charm