23 September 2016

Pigiatura Time Quest and Baskets Collection Mission






Grape Pressing in traditional fashion.  The word 'Pigiatura' refers to pressing or treading and is the method by which grapes were pressed for hundreds of years after harvest in order to be able to make wine from the raw must.

Two Notes:  All aspects of the new Update are given in the next post on this site.  Second, the Farm Beauty Contest is drawing to a close and Harvest Moon FDC desperately needs your Votes in order to place again in the top 10.  This is Freyashawk's Farm and our Group on Facebook is Family Farm Seaside Freyashawk, so in a way, placing in the top 10 advances our Group.  In any case, you may have noticed that I do not place any advertisements on my site and thus make no money from this.  Your Votes in the Farm Beauty Contests do make me feel that my work to keep the site updated is appreciated.

As though we did not have sufficient on our plates with the new update requiring us to completely redesign our farms with paths, Pet House and Guest Centre, they have released the usual fortnightly quest with Collection Mission.  It is the Pigiatura Time Quest and Baskets Collections Mission.  As has been the trend lately, the Collections Missions alternate between Tree Rewards and Stove House Recipe Rewards.  The last one gave us a new Tree... this one gives us a new Stove House Recipe in the form of the Autumn Beef Roast Recipe.

Here is the traditional Quest sequence:

Pigiatura Time Quest
xxxxxxxxxxxxxxxxxxx

Pigiatura Time 1
xxxxxxxxxxxxxxx

Father:  This is one of my favourite times of the year.  Why?  Cause it reminds me of the wrmest and happiest moments of my childhood and the time spent with my old Italian friends Giuseppe and Antonio.

Plant 40 Clovers
  Skip for 10 RC

Collect 40 Bottles of Milk
  Skip for 10 RC

Harvest 40 Corn
  Skip for 10 RC
  Note that Corn is the Crop that will deliver Yellow Baskets randomly for the Collections Mission.

Reward: 2500 Coins, 160 XP

Father:  Yeah, I was the same age as Darryl when I first met them at a summer camp!

Pigiatura Time 2
xxxxxxxxxxxxxxx

Father:  I would visit them every year on their farm towards the end of summer when the grapes were ready to be harvested.  If I remember right they called it 'vendemmia'.  Ah... those were the days!

Harvest 40 Grapes
  Skip for 10 RC

Harvest 10 Apples
  Skip for 10 RC

Produce 10 Apple Juice
  Skip for 10 RC

Rewards: 2500 Coins, 160 XP

Father:  Yes, just pronouncing that word makes me laugh so hard!  We were as thick as thieves!

Pigiatura Time 3
xxxxxxxxxxxxxxx

Father:  The perfect grapes for a good wine need a perfect balance between the percentage of sugars and the acids.  That's the reason why, in the Boreal Hemisphere, the perfect harvesting time for wine grapes is between July and October.  

Harvest 8 Lemons
  Skip for 8 RC

Produce 40 Cheddar Cheese
  Skip for 10 RC

Prepare 12 Cottage Cheese
  Skip for 12 RC
  Each requires 2 Cheddar Cheese and 2 Milk

Rewards: 2500 Coins, 170 XP

Father:  In Italy, towards the end of September, the weather reaches the perfect temperature. Then the leaves of the trees begin to turn orange, yellow and red.

Pigiatura Time 4
xxxxxxxxxxxxxx

Father:  Harvesting is one thing, but the Pigiatura Competition was a whole other basket of grapes!  Antonio, Giuseppe and I would have our very own annual competition to see who could press more grapes.

Harvest 40 White Grapes
  Skip for 10 RC

Collect 40 Eggs
  Skip for 10 RC

Prepare 12 Batter
  Skip for 12 RC
  Each requires 2 Wheat Flour and 1 Egg

Father:  The loser had to go round town wearing a skirt!  Giuseppe and I took turns wearing that old skirt back and forth over the years.

Reward: 2500 Coins, 170 XP

Special Reward: Mission Gift Box

Pigiatura Time 5
xxxxxxxxxxxxxxx

Father:  It was always a tough contest, but I can't deny how much fun we had.  I still can't believe that Antonio with his short legs was able to squish grapes so fast and beat us EVERY TIME!

Harvest 8 Oranges
  Skip for 8 RC

Produce 8 Glasses of Orange Juice
  Skip for 8 RC

Prepare 8 Crepes
  Skip for 8 RC
  Each requires 1 Batter and 2 Milk

Reward: 2500 Coins, 180 XP

Father:  Giuseppe and I never have been able to beat him, but last time I produced almost as much mosto as Antonio!

Pigiatura Time 6
xxxxxxxxxxxxxxx

Father:  You heard correctly.  Traditional vinification requires bare feet to squish the grapes.  Nowadays, many farmers use machines to harvest and produce wine.  Even Felicia and Darryl don't really know much about the traditional methods.

Harvest 50 Rice
  Skip for 12 RC

Fish 12 times with the Bone Hook
  Skip for 30 RC

Prepare 12 Cooking Wine
  Skip for 12 RC
  Each requires 1 Wine and 3 Beans

Rewards: 2500 Coins, 180 XP

Father:  That's why good wine has this special flavour.  Just kidding!  Every one would wash their feet first!

Pigiatura Time 7
xxxxxxxxxxxxxxx

Father:  I need to teach them what I learned from my Italian friends.  To do that, I'm going to revive the Pigiatura Competition here on the farm!  A bit of tradition never hurts.  Want to join in the fun, farmer?

Produce 50 Wine
  Skip for 12 RC

Prepare 8 Rice with Dates
  Skip for 8 RC
  Each requires 4 Rice and 1 Date

Prepare 8 Lemon Fish
  Skip for 8 RC
  Each requires 1 Butterfish and 1 Lemon

Rewards: 2500 Coins, 190 XP

Father:  Alright!  Let's get started!  Let's recreate the atmosphere as it was in the old town!

Pigiatura Time 8
xxxxxxxxxxxxxxx

Father:  I've gathered the whole family here.  We need gloves, shears and baskets.  The kids already know what to do and which grapes to choose.  So you and I, farmer, are going to collect other products!

Ask 20 Shears from Neighbours
  Skip for 20 RC

Harvest 8 Sorbus
  Skip for 8 RC

Prepare 16 Sorbus Souffle
  Skip for 16 RC
   Each requires 2 Cottage Cheese and 1 Sorbus

Father:  We will need ingredients for our feast.  Every festival requires some food to commemorate the moment.

Reward: 2500 Coins, 190 XP

Special Reward:  Wine Making Barrel Decoration

Pigiatura Time 9
xxxxxxxxxxxxxxx

Father:  Grandma is in the kitchen.  She is going to prepare some pies, baked potatoes, and roasted meats.  Let's join the kids and see how it's going at the vineyard.

Produce 40 Beef
  Skip for 20 RC

Harvest 8 Cherries
  Skip for 8 RC

Cook 3 Champagne Punch
  Skip for 6 RC
  This is a Stove House Recipe... required for Pet House upgrade and current Cooking Contest as well.

Reward; 2500 Coins, 200 XP

Father:  Is it my imagination, or is it already smelling delicious out there?

Pigiatura Time 10
xxxxxxxxxxxxxxxx

Father:  Wow, they did a great job!   The grapes are ready to be pressed.  Now we need to get two old vats and two big measuring tubs to see who pressed more juice out of the grapes.  Where can I find them?

Harvest 8 Chestnuts
  Skip for 8 RC
  This is an Island Tree

Produce 50 Turkey Sausages
  Skip for 12 RC

Prepare 12 Sliced Sausages
  Skip for 12 RC
  Each requires 2 Beef Salami and 1 Turkey Sausage

Reward: 2500 Coins, 200 XP

Father: When I asked the Meighbours, they wanted to know why.  To make a long story short, they will join us to watch the competition.

Pigiatura Time 11
xxxxxxxxxxxxxxx

Father:  The more the merrier!  As expected, they've spread rumours about our Pigiatura Competition, and the people from town are also coming to cheer on the kids.  Yeah, the competition will be them against me.  Who do you think will win?

Transport 12 Chestnuts to your Seaside Farm
  Skip for 12 RC

Prepare 12 Lentil Stew
  Skip for 12 RC
  Each requiires 1 Sliced Sausages and 2 Lentils

Cook 3 Autumn Beef Roast in the Stove House
  Skip for 9 RC
  This is a Stove House Recipe given as the Reward for compleitng the Collection Mission

Reward: 2500 Coins, 210 XP

Father:  I dunno.  The kid inside me is eager to win at least once, but I'm out of practice you know!

Pigiatura Time 12
xxxxxxxxxxxxxxxx

Father:  Felicia and Darryl are just as excited as I was.  I'm glad they're loving it.  Back to preparation.  We need some furniture so the audience have places to sit and eat.  Tables, chairs and what else?

Harvest 12 Cedar Wood
  Skip for 12 RC
  This is an Island Tree

Produce 50 Grape Juice
  Skip for 12 RC

Harvest 60 Flax
  Skip for 15 RC
  This is an Island Crop

Reward: 2500 Coins, 210 XP

Special Reward:  Island Mission Gift Box

Father:  Great idea!  The wine won't be ready yet, so we had best prepare some other drinks too.

Pigiatura Time 13
xxxxxxxxxxxxxxxx

Father:   Now that I think about it, I remember that beside the Competition, there was also a Flower Cars Parade and a Traditional Dance.  The kids are resting now, but maybe Felicia would like to perform since she's great at dancing.

Produce 60 Linen
  Skip for 15 RC
  This is an Island Task

Harvest 60 Pink Roses
  Skip for 15 RC

Craft 4 Wooden Chairs
  Skip for 8 RC
  This is an Island Task
  Each requires 1 Wooden Plank and 4 Wooden Cylinders

Reward: 2500 Coins, 220 XP

Father:  She did some research, consulted Grandma for advice, and found the original songs.  It is exactly how I remember it!

Pigiatura Time 14
xxxxxxxxxxxxxxxx

Father:  The parade has started.  The flower cars are stunning and Felicia is on one of them to reach the place of the performance.  Grandma did a wonderful job with the costume

Harvest 60 Sunflowers
  Skip for 15 RC

Produce 60 Pink Rose Bouquets
  Skip for 15 RC

Prepare 8 Sayadia
  Skip for 8 RC
  Each requires 1 Lemon Fish and 1 Rice with Dates

Reward: 2500 Coins, 220 XP

Father:  The performance was excellent.  I am indeed a proud father.  Even Grandma got carried away with the music.

Pigiatura Time 15
xxxxxxxxxxxxxxxx

Father:  So here we are, me in one vat and the kids in the other one.  Darryl is still young and doesn't have much energy and for Felicia, well she danced and must be tired... Am I gonna win this time?

Prepare 8 Sorbus Crepes
  Skip for 8 RC
  Each requires 1 Crepe and 1 Sorbus Souffle

Harvest 8 Chocolates
  Skip for 8 RC

Produce 8 Chocolate Pies
  SKip for 8 RC
  This is an Island Task and are made in a Pie Machine using Chocolate and Honey transported from the original Seaside Farm.  The third ingredient in any Pie is Cassava Flour, an Island product.

Reward: 2500 Coins, 230 XP

Father:  HAHA!  Sorry, kids, but Daddy is on top!  I've pressed 12 litres and they're still on 9 litres!

Pigiatura Time 16
xxxxxxxxxxxxxxxx

Father:  The crowd is calling and cheering their name!  Darryl is stepping so hard and fast and Felicia, well apparently she wasn't tired at all!  Looks like I will have to lose once again...

Produce 30 Grape Ice Cream
  Skip for 15 RC

Ask Neighbours for 20 Wicker Wine Bottles
  Skip for 20 RC

Prepare 8 Chocolate Sorbus Crepes
  Skip for 8 RC
  Each requires 1 Sorbus Crepe and 2 Chocolates

Father:  I guess I don't mind losing if winning makes them so happy.  Hope you enjoyed the competition as much as we did!

Reward: 2500 Coins, 230 XP

Special Reward: Special Wine Making Barrel Decoration

Gallery Registration
xxxxxxxxxxxxxxxxxx

The Collection Set for this Quest is the Ice Cream Machine, the Wine Making Barrel Decoration and the Special Wine Making Barrel Decoration.  Make certain that all three have been registered by the time the Quest expires in order to receive all three Rewards of 88 Green Mystrons, 1 RC and a Clam Friendship Flower.











21 September 2016

All about Pets and Guests

Last updated with new option to Breed Pets at end of post.

The following post deals extensively with Pets, the Guest House with its Mootopia Map and Guest Groups and with Landscape Points.  Last updated on 29 June 2017 with a link to the post about the new areas of Mootopia.     I am updating this post gradually.   I have added a section below that will give a list of all the Characters you can meet in the Guest Groups you invite with the Rewards that they give.  This is particularly useful if you wish to obtain specific Pet Cards.  At present, all Guests through 3 Star Metropolis are included in the list and there are Lists from Forest and Lagoon as well.

Here is a link to the post about the new Mootopia Map:

New Wilderness Map and Guests


(Screenshot shows a Buddy Pet digging for a Chest alongside the farmer's own Pet Labrador Puppy)

Note on 20 February 2017:  I wrote this post when the Pet House was a new option.  As time went on, there were changes as well as additions to the system.  I really need to rewrite the entire post, but I have updated it to make the differences between Pet House upgrades and unlocking new slots clear in any case.  Furthermore, the developers now have begun to sell us special pets in their special sales offers.  The initial stats of these new Pets, namely the Black Labrador and the Maple Cat, appear to be higher than those of the Pets we can earn from the ordinary Guest Group Orders.

Introduction to Pets and Paths
xxxxxxxxxxxxxxxxxxxxxxxxxxx

Family Farm Seaside has made extensive changes to the entire game in its latest update.  Charm Points have taken a 'back seat' now to Landscape Points, appearing now in the top left of your screen with the icon of a Musical Note.

There have been some small changes as well that allow one to clean Decorations stored in the Warehouse as well as other useful modifications of old options, but the major thrust of the update was to bring Pets, Guests and Paths to your Seaside Farm.

This post gives all information about these changes, including the four part Quest sequence that introduces you to your first Pet, instructs you on laying your first Paths and gives you the Guest House that allows Guests to visit your Farm.  You will find this quest below.

I have listed all Paths and Water Paths with their values below as well.  What you need to understand initially is that every Path and Water Path has a sphere of influence that allows a maximum number of Landscape Points to be added to your Farm.  The Paths with the greatest values allow a total of 50 Landscape Points to be added.  These are the Macaron and Pebble Paths.  There is a new Paths Menu in the main Tools Menu that allows you to add Paths, move Paths and store them as needed.  You even can purchase any Path or Water Path through this Menu.  The Macaron and Pebble Paths cost 1 RC each.  There is a Water Path Shore that costs 1 RC as well.  Other than these, all prices are coin prices.  Remember that you can send the Macaron Path to your Buddies for 1 RC if you wish to earn Buddy Points and there are two Coin purchase Paths costing 500 Coins and 800 Coins respectively that you can send to your Buddies.

Essentially, the best way to maximise your Landscape points is by laying your Paths in a single long row rather than creating blocks of tiles.  The reason for this is the sphere of influence that each Path has.  If you can have only a maximum of 50 points added to your total Landscape Points, placing four tiles with the 50 point influence together in a block usually will waste some of the influence those tiles could have had if they had been spread out.  The game tutorial shows paths on the border of Crops for the most part.  Many farmers are placing their paths on the outside boundaries of their farms, then placing their Decorations alongside them, favouring Bases if possible as they have the largest Point values.

Remember always that a Chest can fall randomly on ANY Path.  Before this update, we used our paths simply to decorate our Farms.  You need to gather up all Paths and then connect them to the Pet House/Guest House if you do not wish to have Chests on your farm that cannot be reached by your Pets. In a later section of this post, I explain the Paths Menu and how to use the Search Option to find all the Paths on your Farm.

Water Paths are essential ony if you wish to be able to invite the third group of Guests from Peaceful Bay.  There are three Guests from Peaceful Bay at 1 Star level and only one of them uses the Water but if you do not have a specific number of Water Paths on your Farm, you will not even be able to extend an invitation.  Moreover, if you do not have a Turtle, you cannot unlock Peaceful Bay!  The Turtle is the only Pet that can reach the Peaceful Bay Guest named Mimi who floats down your waterways in a tube.  Note that you will need 2 Turtles to unlock Level 2 Peaceful Bay and you may find three guests in the water when 2 Star Guests are invited.  Finally, you will need 4 Pets at Level 12 to unlock the first Level 3 area of the Mootopia Map.

The Turtle Cards that you need to obtain your first Turtle are given for completing the initial Pet Quest sequence and then randomly by specific guests when you complete their Orders.  I have provided a list of all Guests in all areas of Mootopia with their Gift Lists.  Some give only Turtle Cards.  Others give either Labrador or Cat Cards.  Always remember that you may not receive any Pet Cards at all from a Guest as the Rewards are random.  You need a total of 300 Turtle Cards to obtain the first Turtle that is one of the requirements for unlocking the third area of Mootopia.  Without unlocking the third area, you cannot unlock the fourth and final area, so having a Turtle is vital to the business of unlocking the Mootopia Map.

Note that recently, the game has been offering Pet Packages that contain random number of random Pet Cards as well as selling special new Pets like the Black Lab and the Maple Cat outright, so it is not really necessary any longer to complete endless numbers of Guest Orders in order to obtain additional Pets although the cost in real money of opting out of the work may be more than many players wish to pay!  Nonetheless, it is good to know that there are alternatives.

The Labrador is your first Pet and the little Quest that ultimately gives you the Guest House will advise you how to feed it and keep its Stamina high.  It will instruct you in the proper placement of Paths as well.  The bottom line is that you must connect BOTH the Pet House and the Guest House using Paths and, if you wish to unlock and invite the Peaceful Bay Guests, you must have a minimum number of Water Paths on your Farm and they must be connected to the Pet/Guest House compound if they are to be useful.

Your Pet Levels will increase only if you USE them.  Using them depletes their energy and you then have to feed them.  Feeding them gives them the points they need to increase their Levels.  Whenever you access the Pet House, tap on the 'i' for information to see if your Pet can level up.   You will see the total number of points that your Pet has earned with the number needed for the upgrade next to it.  Tap on Level Up.   You then can choose between the different increases that the new Level can give, whether it is an increase in Stamina, in sales ability or a new ability.  Basically, most players feel that an increase in Maximum Stamina is far more useful than an increase in sales ability.

Some one pointed out that every task gives a different amount of XP and it is actually the performance of the tasks that contributes to the increase in levels.  In my view, though, the resultt is the same,  because every task depletes energy as well.   If the pet doesn't work, he/she will not be hungry.  If he/she is not hungry, you cannot feed the pet.  There is a direct correlation therefore between the performance of tasks and the need to restore energy, whether by feeding the pet or resting in the house.

Pet House, Guest Centre and Paths
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

The new update is a Pet House and a Guest Centre with a new four part Quest sequence that will provide you with the Guest Centre.   The use of Paths is required to join the two and indeed to use the Pet at all or to give you the Landscape Points that now have become a vital part of the game.   Moreover, Chests will appear randomly on the Paths.  Your Pet will open them and they will contain small rewards in the form of OP, Mystrons and Coins, among other things.  The rewards are not as great as those received through the Daily Quest path but as you can open many Chests in the courage of one day, they add up.  The minimum number of Chests is 20.  Adding more Landscape Points through the addition of Paths and Water with Decorations within their sphere of influence increases the number of Chests that will appear.

Note here that the number of land Paths and Water Paths on your Seaside Farm will determine the Groups of Guests from the various areas of Mootopia that you can invite to your Farm.  Every area and Star Level has its own Path requirements and they usually include a specific total of Water Paths as well as Land Paths.

For example, the initial Group of Guests that can be invited are the 1 Star Group from the Farm Co-op quarter of the Mootopia Map.  In order to be able to invite them, you need a total of 10 regular Land Paths.  The next group is the 1 Star Group from the Schoolhouse quarter, requiring only 15 Land Paths BUT if you wish to invite the next Group which is the 1 Star Group from Peaceful Bay, you will need a total of 15 Land Paths and 9 Water Paths.   From that point on, the Guest Group requirements include Water Paths as well as Land Paths, although the total will not increase for awhile.

It is rather confusing at first, because there are requirements for UNLOCKING each area of the Map and each Star Level as well.  These are very different from the Guest Group requirements.  Once an area of the Map at any Star Level is unlocked, it will remain unlocked forever.  The requirements for any Guest Group, however, need to be met each time you wish to invite that group in the sense that, should you REMOVE Land or Water Paths from your Farm, you could find yourself unable to invite a specific Group of Guests that requires them.

All Pet-related activities are on timers.  What this means is more busywork.  You have to be on your farm almost constantly if you wish to keep the pet motivated to feed it, direct it to open more Chests and discover Guest orders.  There is an Auto-Bargain option, however, in the main Menu that, when set, will allow your Pets to greet Guests and bargain with them, without your direction.  You still have to complete the Orders yourself but they will appear in the To-Do List in the Guest House for you to complete at your convenience.

The important element here, when using the Auto-Bargain option is to make certain that you monitor your Pets' Energy Levels because, should a Pet's Stamina fall below the amount that is required to bargain with a Guest that has been invited, the Guest will walk about aimlessly and ultimately leave unhappy!  Every Guest has his/her own Bargaining requirement in terms of the amount of Stamina used to obtain an order from him or her.  For example, one of the Guests that may visit from Peaceful Bay at the 1 Star level is Mia.  Your Pet will need 60 Stamina to obtain an order from her.  Huey, another Guest who may accompany her on the visit, requires only 40 Stamina for a successful bargaining session.  When you go higher, however, at the 2 Star Level, you will find Guests that need 150 Stamina for a successful bargaining session.  If your Pet has used too much Stamina without resting or being fed to restore it, you will find that the Guests may leave unsatisfied and you will not be able to find any Orders from them.

If, on the other hand, your Pets have sufficient Stamina to obtain 100% of the Orders, even if you are not on the Farm, the Orders will be stored safely in the To-Do List to be filled when you next enter the game.  This is a critical part of the Pet and Guest System.

Note that the Guest Visits are on a timer as well as the apperance of new Chests.  There is a limit to the number of Chests that will appear within a day and this is based on your Landscpae Point total, found now where Charm Point total once was found.  Once you have exhausted that limit, you have to wait until reset..  The Farm Co-op that allows you to call Guests to the Guest House has a gauge with a book with a star in the centre.  This is your Passport.  The default is a one-star Passport. When you have unlocked 2 Star areas of Mootopia, you will be able to use a 2 Star Passport.  More on this below.    The timer  for Guest visits, at least at this stage, appears to operate for a day, resetting at the same time that everything resets in the game with one important exception.  If you invite a group of Guests BEFORE reset and reset occurs while those Guests are still within the period of time allotted by their timer, they will remain on the farm and the bargaining will remain active.  It appears as though any Buddy Pet you borrowed before reset will return home, but your own Pets will continue to bargain with the Gudes.

Although the system that bestows Landscape Points on your farm really is not that complicated, it may appear daunting at the beginning.  I therefore have added a step-by-step tutorial on Paths/Water below.

Charm Points and Landscape Points
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Essentially, this completely changes the game in some respects. The Charm Point total that once appeared on your screen has been replaced by a musical note total.  The Musical Notes signify your Landscaping Points.  You can increase these by increasing the number of paths on your Farm and placing Decorations near them.  Every Path has a different value in this respect.  I believe that the Macaron Path and Pebble Path are the highest, allowing a maximum of 50 Landscape Points.

Step-By-Step Paths/Water Tutorial
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

The new system is based on the use of Paths and Water.  Landscape Point totals are given on the top left of your screen where Charm Point totals once lived.  The goal is to increase your Landscape Point totals while making certain that Paths and Water Paths are connected to your Pet House and Guest House.

For most players, this will require a total redesign of your Farm.  Every Path that you own now is part of the System and any Paths not placed on the farm will be available in the Paths Tool Bar, accessed through the basic Tool Menu.  When you access the Path Placement Menu there, you will be able to purchase any Paths you do not own.  Most have Coin costs but the most valuable, the Macaron and Pebble Paths costs 1 RC each.

These Paths are the most valuable because they carry a Meximum Landscape Point total of 50.  What does this mean?  Well, what it means is that any Decorations placed within the Path's sphere of influence will increase your Landscape Point total UP TO 50 Points.  You can see the precise effect of any Decoration placement by using the Move Tool on it.  As ou move it near your Paths and Water tiles, you will see how it will increase your Landscape Point total.  If, however, you have reached the maximum allowed by ALL your paths and water tiles, the effect will be zero points.

Some players find this confusing but you simply need to experiment with Decorations placement near Paths.  If the maximum has been reached for the sphere of influence of one Path, you may be able to move the Decoration close enough to another Path that has not reached its maximum to increase your Landscape Point total.

TC Currency
xxxxxxxxxxxx

There is new currency in the form of TC that either can be earned by using the Pet System or purchased with RC.  TC is the currency needed for many new options as well as refreshing the Daily Order Board, once done with RC.

New Path/Water Tool Bar
xxxxxxxxxxxxxxxxxxxxxxx

The Path System as well as Pond and other water has changed the Tool Bar to add many more options.  Use the primarty Tool icon to access the new menu which will allow you to place paths or store paths, place Pond Water or store it.  Note here that only Paths that are in your Gift Box will remain there until you remove them.  All other paths and Pond water  'in storage' will be found only when you access the Tool Menu for path placement or storage.  If you do not have the premium paths like Macaron Path, there are two free paths that can be found in the Tool Menu and you can place as many of those as you wish provided always you have the space for it on your farm.

There is a Search option in the Tool Bar for Paths on your farm.  This is the best way to find Paths that are hidden behind Trees or Decorations.  It has to be done as Chests randomly can appear on ANY Path on your Farm whether connected or not.

Cleaning Decorations in Warehouse
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Apart from all the Pet options, Decorations stored in your Warehouse now can be cleaned by visitors.  Unfortunately, we have not been given more slots in our Warehouses to provide for storage of items to make space for these two new Buildings and the connecting paths.

New Gallery Registrations
xxxxxxxxxxxxxxxxxxxxxxx

Your Botanic Garden Flowers and Friendship Flowers now can be registered in the Gallery.  It takes many hours to register a flower and unfortunately, you cannot register any Flower that was sold in the past.  It will appear in your Botanic Garden Flower Book but you will not be able to register it.  What this means, in effect, is that farmers have to breed the rare flower again and have it in their Garden again before it can be registered.

Your ordinary Crops can be registered now as well.

Chest Location Warning
xxxxxxxxxxxxxxxxxxxxxx

Warning:  A Chest can appear on ANY Path, whether or not it is connected ot the Pet House or Guest House.  In other words, if you previously used Path squares as Decorations anywhere, a Chest can pop up there rather than on a path that is connected and if it is behind a tree or other Decoration, it may be difficult to find, even though an Exclamation Point will appear over any Chest.  Once it has been connected to the Pet House/Guest House, you can tap on it to begin the process of your Pet digging to dislodge it and open it.  Use the new Search Tool in the Paths/Pond Tool Bar to find hidden paths to remove or move them.

Landscape Points
xxxxxxxxxxxxxxxx

Landscape Points are earned by placing paths, pond water and by placing Decorations near these. Whenever you use the Search Tool in the Paths Menu, you will see the number of Landscape Points that can be earned at any Path or Pond location.  Paths have different values in this respect.  Values are as follows:

Macaron Path: 50 Landscape Points
Pebble Floor: 50 Landscape Points
Wooden Path: 35 Landscape Points
Forest Path: 25 Landscape Points
Stone and Flower Path: 20 Landscape Points
Stone Path: 15 Landscape Points
Brick Path: 12 Landscape Points
Country Path: 12 Landscape Points


Water tiles have Landscape Point values as well as follows:

Pond Water: 25 Landscape Points
Pond Shore: 50 Landscape Points

The Pond Shore costs 1 RC, and if you do not own any, like any of the paths, it can be purchased through the Paths Placement Tool.

The Brick Path and Country Path are free of charge so if you are a new player or have not collected many paths over the years, you can use as many of these as you wish.  As for the others, you either will find them now in the Path Tool Menu, on your Farm or in your Gift Box.  Remove all that you wish to use from your Gift Box as they will be sotred automatically in the Tool Menu if you later decide you no longer want them on your farm.

Placing a Decoration within the influence area of a Path will allow it to increase your Landscape Points provided always that the allowed number of points has not been used.  You can see how many points remain when you place the Decoration.  Moreover, when you use the Move Tool on any Decoration now, you will see a little display that shows how many points it will earn when placed in the influence area of the Path.

As previously indicated, the Pond tiles are used for the Turtle when you invite Guests from Peaceful Bay and thus will have Landscape Point values as well.  Placing Decorations within their sphere of influence will increase your Landscape Point total. Although a Turtle likes water, you do not NEED to have Water Paths for the Turtle.  It is one of the Paradise Bay Guests, the third area of Mootopia, that uses the Water Paths when they visit.  In particular, it is Mimi, who will float down the waterways inside a tube.

Correlation between Landscape Points and Chests
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

The number of Landscape Points that you have determines the number of Chests your Pet can open on any given day.

Up to 1000 Landscape Points: You can open 20 Chests
1198 Landscape Points:  You can open 25 Chests
Maximum number of Chests is 60 if you have 5000 Landscape Points or above

Landscape Points and Farm Beauty Contest
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Although  the total number of Charm Points on your farm still will be displayed in the Farm Stats menu, it is Landscape Points that will be shown in the top left of the screen and Landscape Points have replaced Charm Points as an aspect of your Farm for which three of the four Characters give Votes in the Farm Beauty Contests now.  

To gain the maximum number of Votes for the Characters who value Landscape or, in their own words, 'Beautiful paths with high landscape points' that give you 24/24 Votes for that category, you need about 2320.  2320 Points will give you the maximum... I will try to pinpoint the absolute minimum of Landscape Points that are required.

Why Add to Paths and Landscape Points?
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

If you can obtain the maximum number of Character Votes for Landscape and Paths with 2320 Points, why would any one increase the number to 5000?  Well, for a start, the number of paths will determine the number of Landscape Points determines the number of Chests that will appear in the course of a day.  One of the items found randomly in Chests is the Telescope.  If you wish to unlock all areas at all Star Levels of Mootopia, you will need quite a few Telescopes.  You can find them ultimately even if you have only the minimum number of 20 Chests per day but it will take longer.

You need specific numbers of Paths and Water Paths to unlock new Levels of Mootopia, giving you new groups of Guests.  To unlock the NEXT Level, you need to invite the Guests from the previous level and make specific totals in your Sales to them.  Every group of Guests gives different gifts, although some are common to more than one group or more than one guest.  Moving forward constantly, whether slowly or quickly, will allow you to unlock new options.

Simple Explanation of Mootopia and Passports
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

I am adding this little section as many players have been confused by the map and the Passports.  The fact of the matter is that, although the map of Mootopia shows only four areas, each of these areas has three Levels that must be unlocked.  The first is 1 Star, the next 2 Star and the third is 3 Star for any area.

When you have unlocked the first Level of all areas of Mootopia, you will go on to unlock each of the 2 Star areas in the same order as the first ones.  The 2 Star areas are linked to the 2 Star Passports.  Once you have unlocked a 2 Star area, you will see the option to invite EITHER the 1 Star Guests or the 2 Star Guests.  You should find that you have 2 Passports each day at that point.  One will be a 1 Star Passport to invite 1 Star Guest groups and the other will be a 2 Star Passport for the 2 Star Guest Groups.

When you have unlocked a 3 Star area, you will see the option to invite the 1 Star Group, the 2 Star Group or the 3 Star Group and you will have 3 Passports, one for each level of Guest Groups.  The 3 Star Passport refreshes only once each week.  At this point in time, it will occur between Thursday night and Friday morning usually (depending on your time zone).

Note that the only way to satisfy the requirements to unlock the NEXT level of any area of Mootopia is to invite the highest group of Guests from the previous Level unlocked.  In other words, you need to invite the 2 Star Guests of the Farm Co-op area in order to satisfy the Coin totals and Highest Score Totals needed to unlock the 2 Star level of Peaceful Bay.

This is important enough to repeat in capital letters as many players have been confused as to why their totals are not being displayed in the requirements list for unlocking the next area of the Map:

THE ONLY WAY TO SATISFY THE REQUIREMENT FOR TOTAL SALES TO
 UNLOCK THE NEXT AREA OF MOOTOPIA IS WITH YOUR SALES TO THE
 GUEST GROUP FROM THE LAST AREA YOU UNLOCKED.

Preparing for your Guest Group Orders:
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Family Farm Seaside now involves so many different tasks and activities as well as the time-restricted Quests that sometimes players may find they do not have sufficient OP or Power to complete all of them.

Time-restricted activities include not only the Quests that are launched every other Friday but the Cooking Stand Contests.  Other activities or tasks include the Boat Orders, the Coffee House tasks and the Guest Groups you invite to your Farm.

We have logged actual Orders from various Guest Groups to give players an idea of the Dishes or items they may need when they invite a specific Group.  It may be helpful for players to prepare some of the cooked Dishes on days when they are not required to complete time-restricted Quest tasks or refill their Cooking Stands.  It is far easier to complete Orders successfully when you know what you will need in advance, especially as you unlock the 3 Star Groups and are required to give a number of Island items to them.  Even 2 Star Guest Groups can include a few Orders for Island products.  Again, knowing in advance what your Guests tend to like will allow you to prepare by shipping Island Items that may be requested to your Seaside Farm before you initiate the Visit.

Hospitality Strategies or How to Treat your Guests!
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

I came rather late to this myself, having had a difficult year last year with medical operations and such.   It is only recently that I have begun to invite Guest Groups at different Star Levels on a daily basis and even to invite 3 Star Groups to my Farm.

Although there are problems with the system, it actually does make some sense.  Your ability to unlock new Levels/Areas is based on your performance in the previous area of the Map.  There are a couple of reasons to invite Guests to your Farm and one of them is the effect that bargaining with specific Guests will have on your Pets.  Your Pets must have a minimum set amount of Stamina to undertake a bargaining session with any specific Guest.  You may find that all the Guests who arrive in a Group require the same amount of Stamina for their bargaining sessions but often there will be one Guest (usually new at that Level) who requires more than the others.   The game basically will send you a warning message if you attempt to invite a Group of Guests that it considers too difficult for you.  Should you then back off and choose an easier Group?  I usually do not allow this message to discourage me BUT in such a case, there are some special actions you can take to minimise the chance of failure.

First of all, there is the Auto-Bargain option by which your Pets simply go to Guests randomly.  If all of the Guests in the Group require the same amount of Stamina for their bargaining sessions and all of your Pets are roughly at the same Level in terms of total Stamina and Sales Ability, you can keep the Auto-Bargain option active.  If, however, you find that one of your Guests requires more Stamina for his/her Bargain Sessions, you may wish to turn off the Auto-Bargain option temporarily.  Now you have a choice to make.  Do you want to service all of your Guests successfully or do you only wish to increase a Pet's Levels?

An example may be helpful here.  When you unlock Farm Co-op 3 Star, you find the first Guest who requires 300 Stamina for each Bargaining Session.  His name is Bill and he comes to your Farm on horseback.  A very dominant figure indeed and he has a 'Hard' rating in terms of Difficulty Level.   So what do you do with this man?  I initially set my lowest level Cat to deal with him.  In one fell swoop, Bill demanded my Pet's total stamina...  I fed the Cat as soon as I could get to him, then set him to work again.  By the end of the visit, I was able to increase my Cat's Level twice.  I was not able, however, to obtain all the Orders at that point and the ultimate result was less than perfect in terms of the total number of Orders taken and filled.  My purpose, however, which was to increase my new Cat's Level quickly, was achieved.  The only problem really is the infrequency of the 3 Star Passports.  I had to wait almost a week to obtain another one.

If your own Pets cannot really deal with a Guest who takes 300 Stamina with every bargaining session, first turn off Auto-Bargain.  Then set the Pet with the highest total Stamina to deal with the Guest, like Bill, who requires 300 Stamina for each Order to be successfully transmitted to your List. What often helps, however, in this case, is to find a powerful Buddy Pet to borrow, but you are best served if you turn off the Auto-Bargain to be able to set the Buddy Pet to Bill.

The only problem with any Buddy Pet is that they cannot be fed during the course of the visit.  Again, turning off Auto-Bargain will allow you to monitor all the Pets and set them individually to the Guests whom they best match in terms of Stamina.

Purpose of Guest Visits
xxxxxxxxxxxxxxxxxxx

Yes, you sell items from your Farm and earn Coins for every successful Guest Order filled but this is not really the primary purpose of these Visits in terms of advancing the Mootopia System. Ultimately, the goal is to unlock all areas and levels on the Mootopia Map.   The requirements for unlocking each new Level in an area is an indication of your own Pets' achievements.

Early requirements include that of having a certain number of Turtles... first one Turtle, then two Turtles, but later, the requirements will change to ask that you have 4 Pets of a specific Level.  This makes sense really because the level of the Pet is a sort of measurement of its total Stamina and Sales Ability.  There may be some variations from Pet to Pet in the amount of Stamina increase and Sales increase that you can earn whenever you level up the Pet but generally speaking, a Level 12 Pet will be competent to deal with certain Guests while a Level 14 Pet should be competent to deal with more difficult Guests.  The requirement of having earned a specific total of Coins from the previous level is another gauge of the general ability of your Pets to deal with Guests at the next level.

Stove House Recipes
xxxxxxxxxxxxxxxxxxxx

The Stove House is required for a number of Pet House options, including upgrades.  You cannot use RC to buy the Stove House dishes needed but must cook them if you do not have them in your Barn.

For example, you will not be able to obtain and use a Turtle if you have not upgraded your Pet House to Level 2.  You need a total of 15 Macaroni and Cheese as one of the requirements for this upgrade.

List of Pets
xxxxxxxxxx

In the Pet School tab, you can access a menu that will show you all the different sorts of Pets you can have.  To obtain the Pet Cards that earn a given Pet, with the exception of the Turtle Cards given by completing the initial Quest sequence that introduces the entire system, you must complete Guest Orders.  Every different Guest gives different rewards randomly.  You can see the Rewards each Guest CAN give by accessing the Menu in the Guest House.

Obtaining New Pets
xxxxxxxxxxxxxxxxxx

The Animal Cards you earn randomly from completing Guest Orders will allow you to obtain a new pet as follows:

Labrador (your 2nd): 300 Labrador Cards required
Cat: 300 Cat Cards required
Turtle: 300 Turtle Cards required
Bear: 100 Bear Cards required

Each type of Pet has its own special abilities.  For example, the Cat has good sales ability with a base of 150.  When used, it has a chance to improve Selling Ability by 5%, to obtain 20% extra coins from sales, 10% extra Coins from Chests and reduced Stamina use of 2%.

Fitting Room
xxxxxxxxxxxx

You can give certain accessories to your Pet by purchasing them either for a limited time period or permanently using TC, the new currency.  The accessories qt present are different types of hats and different bags.  They appear to have no virtue apart from their appearance.

Keeping your Pet Fit and Happy
xxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Your Pet will operate best if his/her Stamina is at its Maximum, mainly because you will run less chance of it reaching zero Stamina while engaged in tasks such at long-term Guest Visits.   Pets need Food and/or Rest.  Sending your Pet home after all its chores are completed allows it to recover its energy.  Feeding it regularly while it is outside the Pet House working to keep it at Maximum Stamina allows him or her to fill orders better as well as keeping the Pet happy while it opens Chests.

You can buy 10 Super Feed at any itme for 1 RC.  You can trade any Cooked Dishes for Feed as well.  Every Cooked Dish has a different trade value in the same way as it does when you need Bait for Fishing.

Note that it is the tasks that your Pet is set to complete that give XP and use energy.  You can send your Pet back to the House or feed him/her to restore Stamina.  When XP has accrued to the point of being to upgrade the Pet, you can do so by tapping the 'i' in the Pet House below the Pet icon and then choosing to upgrade.  You will be given a choice of improvements, usually an increase in stamina or sales ability but at certain levels, a random new ability.

Buddy Pets
xxxxxxxxxxx

You can borrow a Buddy Pet or feed one. If the Buddy is at Level 3 or higher, you can do both, feeding the Pet first on the Buddy's Farm and then borrowing it  If the Buddy is only at Level 1 or 2,  you will be able only to borrow the Pet.

When borrowed, the Pet will stay on your Farm until its Stamina reaches zero or reset before returning home.  You can send it home earlier if you have no tasks for it.

With a Buddy's Pet on your Farm, two Chests will appear for EACH Pet.

Both you and your Buddy will receive a Message from Felicia about the Buddy Pet.  If a Buddy borrows your Pet, you will receive 1000 Coins and 5 Green Mystrons with the Message.  If you borrowed a Buddy's Pet, you simply receive a message when it goes home.

The Effect of Borrowing a Buddy Pet
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

IMPORTANT:  Many players are afraid that, should they borrow a Buddy's Pet, it will not be avaiable to its owner to use.  This is NOT the case.  You can borrow a Buddy's Pet and your Buddy still will be able to use the Pet.  (Rather like a doppelganger!  The Owner still will see the Pet on the farm and be able to set it to work.)  MOREOVER, more than one Buddy can borrow the SAME Pet during the SAME time period.  Nothing is lost... and the Owner will receive a Reward from Felicia when the Pet is sent home.

Pet House Menu
xxxxxxxxxxxxxx

The Pet House Menu includes a number of different screens and options.  First of all, you will see two tabs at the top of the screen when you first open the Menu: Pet House and Pet School.

Paint Brush Icon
xxxxxxxxxxxxxx

You will see a Paint Brush to the left of the screen as well.  This is a Menu that allows you to change the appearance of your Pet House.  Note that many of the time-restricted Quests give a Reward in the form of a Pet House accessory such as the skin or hair when you complete Part 8 (the end of the first half of the 16 part traditional quest sequence).  You need to go to the Gift Box and 'Use' the Reward item in order to make it available in the Pet House.

Pet House Tab
xxxxxxxxxxxx

The Pet House tab will open automatically.  You will see two tabs on the left side of the screen.  The first is displayed by default, showing you windows that display your active Pets as well as any Buddy Pet on your Farm.  The number of Pets displayed here is based on the level of your Pet House.  I have added a section on upgrading the Pet House Level below.

There are two ways to reach the Pet House upgrade Menu, however.  One is by tapping on the Level display at the top left corner of the screen.  The other is by tapping on a Pet Window that has not beem unlocked yet.  Doing so will give you the requirements for unlocking a new active Pet slot.
Note that active Pets are quite different from the total number of Pets that you own.

The Pets that you own will be displayed when you tap on the lower tab to the left of the screen.  It has the icon of a pawprint.    In this screen, you will be able to level up active Pets as well as obtaining new Pets through the use of Pet Cards, provided that you have sufficient slots unlocked for ownership.  A total of 10 Pets can be owned by a farmer at this point although the maximum allowed to be active still remains 4.   A Buddy Pet you have borrowed makes the temporary maximum 5.  If you do not upgrade your Pet House at all,  you can own a maximum of 4 Pets.  Each additional slot has its own requirement.

The other component of the pawprint menu is the ability to add collars or other items of apparel and accessories to your Pets.  You will see the icon that opens this Menu on the right side of the screen in the form of a dressing room.  Tap on this to be taken to the Pet Fitting Room Memu.

The Pet Fitting Room Menu has three tabs on the left: Headgear, Pouches/Belts and Collars/Bow Ties.  Tapping on one of these will show you all that are available and/or those you can rent or purchase.

I will deal with this in a separate section.  Pet House upgrades and the requirements for unlocking additional slots are shown below.

A new statistic is the number of times your Pet has been borrowed by a Buddy.  This is linked to a Farm Achievement.

The second tab at the top of the screen is for the Pet School.  Essentially, this shows you all of the Pets that can be redeemed currently using Pet Cards.  Tapping on the icon of any Pet on a stand below the main section of the screen will show you how many Cards you currently have for that Pet as well as statistics for the Pet at Level 1.  The 'Use Cards' button will allow you to add any Cards you have not yet used as well as being able to obtain the Pet in question if you have the total number of Cards that are required for that Pet.

Originally, we had only the Labrador, the Turtle, the Cat and the Bear.  Recently, a Black Labrador and a Maple Cat were added as special sales items.                                                                              

Upgraded Pet Houses allow you to have more Active Pets.  Furthermore, if you wish to decorate your Pet House, you will need specific upgrades in the same way as you need an upgraded Boat House to be able to add parts to your Boat.

Pet House Upgrades
xxxxxxxxxxxxxxxxxxx

I apologise for not making this section clear from the start, but the whole business is rather confusing.  Basically, there are two different determinations where Pets are concerned.  The first is the upgrade level of the Pet House itself.  This determines how many Pets you can have out on your farm at any point in time as well as the sorts of accessories you can use to change the appearance of the Pet House.  These are the Pet House upgrades.

For example,  at Level 1, you can have only a total of 1 Pet of your own on your Farm at any given time according to a player who never upgraded the Pet House at all.  At Level 2, you only can have a total of 3 Pets on your Farm at any given time.  At Level 3, you can have 4 Pets.   Note that, at this point in time, 4 is the maximum you can have out on the farm.   Buddy Pets are not counted in these totals.

Unlocking additional Slots allows you to OWN more Pets even if you cannot place them all on the farm at the same time.

Upgrading Pet House
xxxxxxxxxxxxxxxxxx

There is some problem with requirements in terms of items.  Now players who never upgraded their Pet House sometimes are being given the requirements that formerly were attributed to the Level 3 upgrade.  This is a glitch.  Reload your game and you should find the correct set of requirements.

In any case, at Level 1, you can have only 1 Active Pet.  At Level 2, you can have 2 Active Pets. Note that you will have 4 Slots for OWNING Pets even without upgrading the Pet House.

At Level 2, you can change the Ears of the Pet House.  At Level 3, you can change the Hair.

To upgrade your Pet House to Level 2, you need the following:

Reach Level 16
Have 35 Peacock Feathers .(Skip for 19 TC each)
15 Macaroni and Cheese (No option to skip)
35 Steak Burgers (Skip for 77 TC each)

Level 2 allows you to have a total of 2 Active Pets on your farm.

To upgrade your Pet House to Level 3, you need the following:

Reach Level 25
80 Alpaca Hair (Skip for 18 TC each)
60 Strawberry Candy (no option to skip)
25 Champagne Punch (Stove House, no option to skip)

Level 3 allows you to have a total of 3 Active Pets on your farm.

To upgrade your Pet House to Level 4:

Reach Level 40
12 Flower Tables (This is an Island Product) (350 TC each to skip)
80 Cranberry Bread (This is an Island Product) (56 TC each to skip)
80 Venison Steaks

You can pay RC to skip any of these Requirements.  Note that some players who never upgraded their Pet House now are being given this set of requirements to upgrade to Level 2.  This is a glitch.  Close and reload to obtain the correct Menu for upgrading.

Unlocking New Slots
xxxxxxxxxxxxxxxxx

To unlock the 5th slot, you will need:

50 Ketchup
25 Coffee Cookies
20 Pink Paint
8000 Coins

To unlock the 6th slot, you will need:

80 Lemon Cakes
15 French Fries
30 Pink Paint
15000 Coins

To unlock the 7th Slot, you will need:

100 Pink Paint
50 Scarecrow Toys
5 Bedding Rolls (1 RC each)
75000 Coins

To unlock the 8th Slot, you will need:

150000 Coins
200 Pink Paint
15 Bedding Rolls
200 Green Bean Flour

To unlock the 9th Slot, you will need:

300 Chicken Feathers
400 Pink Paint
15 Bedding Rolls
300000 Coins

To unlock the 10th Slot, you will need:

20 Baked Banana Split
20 Bedding Rolls
600 Pink Paint
500,000 Coins

Switching Active Pets
xxxxxxxxxxxxxxxxxx

Whether your have only four slots for Pets or the Maximum of 10 Slots and Pets in all of them, you only will be able to have four ACTIVE Pets plus a Buddy Pet at any point in time.

To switch your Active Pets, you need first to open the Pet House Menu.  By default, you will find that the first Tab with the Menu that displays all your active Pets will be shown.  Look for the arrows in the upper right corner of any Pet icon window.  There will be two arrows in a circle, one pointing up and the other pointing down.  Tap on that to be given the option to switch that active Pet with one of your inactive Pets.  To switch an active Pet, THAT Pet must be inside the Pet House.  Call it home if it is out and about and you then should be able to use the option to switch it with one of your inactive Pets.  When you tap on the Arrows, you will see a menu that shows all your inactive Pets.  Choose the one you want and it will take the place of the one that formerly was active.

Note about Active Pets and Buddies:
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

The only Pets with whom your Buddies will be able to interact are the ACTIVE Pets, so if you want a Buddy to be able to feed or borrow a specific Pet, it must be one of the Active 4 Pets displayed in the Pet House.

In this context, although the Turtle is slow and has a lower default Bargaining ability than other Pets, it is the only Pet that can reach Guests who stay in the Water.  You need Turtles for the Peaceful Bay Guest Groups in particular and if you invite the 2 Star or 3 Star Peaceful Bay Guest Groups, it is far better to have three Turtles than two.  With a single Turtle, you may find that your Guests depart angry without making all their Orders.  Many players, especially those who have not worked long on the Pet System need to be able to borrow a Buddy's Turtle in order to fill all Peaceful Bay Orders.  If you have Buddies in this situation, it is a nice courtesy to put a Turtle in your Active Pets display when you are not involved in a specific Guest Group Visit where you do not want to use your Turtles.

Another Point about the Active Pet line-up is the ability of your Buddies to leave Pet Food for your Pets.  Remember that they only can interact with the Active Pets, so if there is a specific Pet that really needs food, put that one in the Active line-up.

Which Buddy Pet Should You Feed?
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Unless your Buddy has asked for something different, it makes sense always to feed the Active Pet that is at the lowest level currently, as that Pet will require Pet Food more often than the others.  The ability to feed a Buddy's Pets is one of the most important activities you can perform for a Buddy. All the other activities actually do more in terms of increasing Buddy Levels than performing an action that really matters in the game.  The real difference between the action of feeding a Buddy Pet and the other activities such as fertilisation of Crops, watering of Trees, eating at a Cooking Stand is that ONLY YOU OR YOUR BUDDY CAN FEED YOUR PET!  Neighbours cannot perform this act of kindness.

Inactive Pet Stamina Level
xxxxxxxxxxxxxxxxxxxxxx

When a Pet is inactive, it is not 'resting' to regain any lost Stamina.  It will go into a sort of void where it remains at the same Stamina total as it had when it was made inactive.  This makes the inactive Status quite different from the status of an Active Pet who simply is resting inside the Pet House.                                                                                                                                                                                                                                                                                                                             Warning about Resting Pets
xxxxxxxxxxxxxxxxxxxxxxx                                                                                                                        
Perhaps I am more absentminded than most lately but although sending your Pets home to rest inside the Pet House is an inexpensive alternative to Pet Food and will restore all Stamina to them in time, remember always to send them outside when you invite the next Group of Guests.  I stupidly wasted a 2 Star Passport by inviting my Guests and then forgetting to send the Pets out of the Pet House to greet and bargain with them!    '

Stamina or Sales?
xxxxxxxxxxxxxxx

For most Pet upgrades, you will have a choice between an increase in total stamina or increase in sales bargaining ability.  It makes sense to increase Stamina first, especially if you are dealing with a Pet who has low Stamina and higher Sales than others.  For example, the Cat begins with a higher sales bargaining ability than a Dog but with lower total Stamina.  Best to increase Stamina when you upgrade any Cat at the start.  Once total Stamina is sufficient to allow you to leave the game while Guest Visits are active without worry that your Pet will collapse before all Orders are taken, you can focus more on sales but many of the Pets you obtain with the exception of the Turtles really NEED Stamina increases more than Sales ability increases ab initio.                                                                                                                                                                                                                
Pet House Accessories or Parts
xxxxxxxxxxxxxxxxxxxxxxxxxxxx

To access the Pet House Decorations or Accessories Menu, tap on the Colourful Paintbrush on the left side of the general Pet House menu.

There are three different types of Accessory:

Pet House Base: You do not need any sort of upgrade to change the appearance of the Base.  In the last week of October, you can find a new Halloween Pet House Base for sale in the Activity Tokens section of the Market.

Pet House Ears:  These are unlocked when you have upgraded your Pet House to Level 2.  Pet House Ears so far have been featured as Rewards for completing time-restricted Missions.  The current Halloween Mission gives Bat Pet House Ears for completing the first half of the Mission.

Pet House Hair.  This is unlocked when you have upgraded your Pet House to Level 3.  Currently, Halloween Pet House Hair is being sold in the Activity Token section of the Market.

Pet Accessories
xxxxxxxxxxxxxx

Tap the Paw icon on the left side of the Pet House general menu to access the Apparel your Pet has earned or purchases you have made.

Under the Apparel category, in the last week of October, if you completed the time-restricted Collections Green Board Mission that was released a fortnight ago, you should find the  Pet Leaf Hat.  This hat can be worn by all pets, irrespective of species or gender.

To the left of the Pet Leaf Hat, if you own it, is an icon that depicts a fitting room.  Tap on that to access the regular Fitting Room where items of apparel are offered for sale or for rent.

When you enter the Fitting Room, you will see three tabs on the left side.  The top is for Hats, the middle for Belts and the bottom one for Pet Equipment made in the Factory.

As the Hat tab is the top one, it will be displayed automatically and you will see all the hats that are available for your Pet.    If you tap on one, the little Pet window will display your Pet in the hat in question.  Below the window are the prices to rent the Hat for a week, for a month or the price for purchase of the hat.

The Pet System obviously is going to be central to Seaside.  From time to time,  special Seasonal Hats and Belts are included in DIY sales offers at the top right of your screen.  Hats are more expensive than belts.  All are gender-specific so if you wish to outfit a current pet, make certain you pay attention to the gender allocated to the item you want to buy.

Pet Equipment
xxxxxxcxxxxx

Pet equipment is specific to the type of Pet.  There are Blue Collars for Male Dogs, Pink Collars for Female Dogs, Blue Bandanas for Male Turtles, Pink Bandanas for Female Turtles, Blue Bows for Male Cats and Pink Bows for Female Cats and so on.  There are three different colour variations of each type that depend on the Level of Pet that to which they can be equipped.  The Levels for the Collars are Level 1, Level 10 and Level 20.  You make all Equipment in the Factory.

You can forge Equipment without paying TC for the extra special Pet Ability.  If you pay TC for the third component, your Equipment will have a special effect ONLY IN A SPECIFIC AREA OF MOOTOPIA.  The extra boost in Stamina and Sales will operate EVERYWHERE but the special 'ability' is area-specific.

The Factory and Pet Equipment
xxxxxxxxxxxxxxxxxxxxxxxxxx

The Factory is a fairly new building and Pet Equipment that alters Pet Statistics is forged in the Factory.  Initially, the Pet Equip Scrolls were not included in the Rewards given by Guests but now are.  You need these Scrolls to forge Pet Collars and scarves and so on.  You can purchase them globally, however in the E-Mart now if you do not wish to earn them yourself.

Details in previous section.

Items you Need
xxxxxxxxxxxxx

With new updates to the game, you now can purchase rare items in many cases from other players through the Flea Market.  There are some items, however, that you must earn in order to upgrade your Pet House and in order to unlock new areas on the Map.

These items are:

Pink Paint:  You will receive this when you fill orders from invited Guests.  If you look at the items required for upgrades, you will see a significant amount of Pink Paint will be needed.

Telescopes:  You will receive these randomly from Chests that your Pets dig up and you open.  You will need a significant number of these to unlock new Groups of Guests.  Note that every group of Temporary Guests requires Telescopes as well so the need never decreases really!

xxxxxxxxxxxxxxxxxxxxxxxxxx
Introduction Quest Sequence
xxxxxxxxxxxxxxxxxxxxxxxxxx

There is a little Quest to introduce the Pet House and Guest House as follows:

My First Pet Quest
xxxxxxxxxxxxxxxxxx

My First Pet 1
xxxxxxxxxxxxxx

Felicia:  Last night I had a wonderful dream!  I dreamt that I adopted a very cute dog.  This dream is still so vivid in my memory... Now I wonder, why don't we have pets actually?

Have a Pet House on your Farm
  Find the Pet House in the Buildings section of the Market for 1000 Coins.

Have 10 paths on your farm
  Note:  Paths must connect to the Pet House

Rewards: 500 Coins, 20 XP

Pet House must be connected by path first.  Lay a path around it.  (N.B.  All paths must be connected in order to allow the Pet to roam and go in and out of the Pet House.  Later in the Quest sequence, you will receive a Guest House which must be connected as well.)

Felicia:  How cute our pet looks walking on the path!  I promise I will tke good care of my new pet!

Reward: 500 Coins, 20 XP

My First Pet II
xxxxxxxxxxxx

Felicia:  Do you know pets will only walk around on the paths?  We already have paths on the farm... I can't wait to see our pet!

Have a Pet on your Farm
  You will find your first Pet inside the Pet House.  It is a Labrador Puppy with a maximum Stamina of 525/525 initially.    It will be a Level 1 Pet.  When you tap on 'Go', it will emerge on the path outside the house.  

Dig 8 chests on the path
  Show me
  N.B.  A chest will appear randomly on ANY two Paths that are placed on your Farm whether or not they are connected to the Pet House.  If not connected, you will be forced to move ithe Path with the Chest to connect it before your Pet can go into action.  Once connected, tap on the Exclamation Point and the Pet will begin to dig.  You have to go through this procedure eight times to complete this task.  The first timer is 2 minutes.

Rewards: 500 Coins, 20 XP

The only pet you can have at this point is a Labrador puppy.  The Chests will appear in random places... move them next to a path so the puppy can begin to dig.  When it opens, collect the reward.  I got 2 OP and 90 Coins in the first one.  The next two Chests will appear.  Tap on the Exclamation Point above a Chest to activate your Puppy again. There is another timer.  When the Chest opens, collect the Reward.  Do this eight times.

Warning:  As I stated, a Chest can appear on ANY Path square.  On my farm, I did not realise there were two Chests always intially because one was buried on a path square behind dense Trees.  Try to make certain that all Paths are connected to your Pet House or stored now by using the new Storage option in the Tool bar that is designed specifically for Paths and Pond Water.   Use the new Search Tool in the Path/Pond Tool Menu to locate any hidden Paths and bring them onto the Path area that is connected to your Pet House and Guest Centre.

Pet House

Felicia:  The more pets you have on your farm, the more chests you can find!

My First Pet III
xxxxxxxxxxxxx

Felicia:  I think we played with our pet too much.  They look a bit tired.  We can let them rest in the pet house and serve some healthym, organic pet food.

Trade 26 Pet Food
  Show me

  To Trade Pet Food, you have to trade your own Cooked Dishes in the same way that Cooked Dishes make Bait.  Each is worth a different amount.

Feed 26 Pet Food
  Show me

You can purchase Pet Food for 1 RC or trade Cooked Dishes for it.  Feeding your Pet, by the way, is the method by which you earn the points needed to raise its Level.

Reward: 500 Coins, 20 XP, 1 Guest Centre

Felicia:  Our pet looks so happy after eating.  When pets have no stamina, they need rest and food!

My First Pet IV
xxxxxxxxxxxxx

People from around the world heard about our new pet house and they would love to pay a visit!  Let's welcome the guests!

Have a Guest Centre on your Farm
  You will find the Guest Centre in your Giftbox.  It is very large and takes a lot of space.

Invite the group of guests to the farm
  Guests arrive in a balloon.  You then have to set your pet to one of them to learn the Order.  It is another timer activity so involves waiting. When the timer reaches zero, you will see the Order and be able to fill it.

Complete 3 Guest Orders

  This is a little tricky until you are familiar with the system.  An icon has to appear above the Guest's head before your pet can approach to find out what the order is.  It takes about 3 minutes for the communication to be completed.  You then can sell the item to the Guest.  Each of the first two Guests will have two orders... each is communicated separately and takes 3 minutes.  When completed, you will receive a score based on the time it took to complete ALL Orders, the mood of all Guests after completion and if Mood and Timing are good, you may receive a Bonus.

On one farm, the sales were 1 Cherry twice, and Buffalo Milk Cheese twice... score for the Cherry sales: 100% 40 Coins, for the Buffalo Milk Cheese sales 100%, x78 Coins.  Highest Score given as 2622 which included  a Bonus of 778.  The timer showed 21:03 at the end.

Rewards: 500 Coins, 20 XP

Felicia:  This will be a good business.  When the new area in the Guest Centre opens, we will have all kinds of new guests!

Completed

Landscaping
xxxxxxxxxxx

Felicia:  Look at our farm.  I think we can do a better job making it pretty for our pet and the new guests who will come to visit.

Increase Landscape Points to 35 points

Have a level 2 Pet
  To go from Level 1 to Level 2 shows one needs 60 points in total

Reward: 500 Coins, 290 Turtle Cards

Landscape Points

Remember the higher the landscape points, the happier our pets and guest will be!

Rewards: 500 Coins, 290 Turtle Cards

Other aspects of new Pet System
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Buddies can feed your Pet and even borrow your Pet for a day.   Spend 1 Red Mystron, restores 5 Pet Stamina and gain 8 XP.  The way to earn the greatest benefit is by first feeding a Buddy's Pet and THEN borrowing it.  You only can borrow from one Buddy per day.  Your Buddy must be at Level 3 or higher if you wish to feed it.

Increasing your Pet's Abilities
xxxxxxxxxxxxxxxxxxxxxxxxxx

Essentially, the way to increase your Pet's Level is by putting it to work and then feeding it or sending it home to rest.  The more tasks it completes,  the more Points it will earn.  As you reach each required total, you can choose between an increase in maximum Stamina or Sales Ability.  Each type of Pet has different requirements and stats.  Go to the Pet House, find the Pet and tap on the little 'i' that denotes 'information' to see the requirements for each Level.

Unlocking New Pet Slots
xxxxxxxxxxxxxxxxxxxxx

To unlock the 6th slot, you will need:

80 Lemon Cakes
15 French Fries
30 Pink Paint
15000 Coins

To unlock the 7th Slot, you will need:

100 Pink Paint
50 Scarecrow Toys
5 Bedding Rolls (1 RC each)
75000 Coins

To unlock the 8th Slot, you will need:

150000 Coins
200 Pink Paint
15 Bedding Rolls
200 Green Bean Flour

To unlock the 9th Slot, you will need:

300 Chicken Feathers
400 Pink Paint
15 Bedding Rolls
300000 Coins

To unlock the 10th Slot, you will need:

20 Baked Banana Split
20 Bedding Rolls
600 Pink Paint
500,000 Coins

Level Up Pets
xxxxxxxxxxxx

I logged these statistics when the Pet House was a new option.  There are new Pets like the Black Lab and Maple Cat, as well as the 'advanced' Pet in the form of the Bear...  I have no intention of logging every statistic for every Pet at this point, so please simply use the following as a general guide to the effects of increasing a Pet's Level.

Labrador
xxxxxxxx

To Level up your initial Pet, the Male Labrador, requirements are as follows:

When you have 60/60, you can level up your pet to Level 2 and choose between +90 Max Stamina or Increase Pet's Selling Ability by 6.

When you have 170/170, you can level up again to Level 3.

When you have 358/358, you can increase your Pet's Level to Level 4.   At each new Level, you can choose a higher maximum Stamina or higher selling ability.

To increase your Pet's Level from 4 to Level 5, you need 638 points.
  636/636:  Once again, you can choose between Maximum Stamina and increasing Sales Ability.  At this level, choose +38 increase in maximum Stamina or +6 in Sales Ability.

To increase your Pet's Level from 5 to Level 6:
  1018/1018  Choose between +90 in Maximum Stamina or +6 in Sales Ability.

To increase your Pet's Level from 6 to 7:
   You need 1515 Points.  Increase Stamina Maximum by 90 or Sales Ability by 6 points.

To increase your Pet's Level from 7 to 8:
   You need a total of 2138 Points
  Increase Stamina Maximum by 90 or Sales Ability by 6 Points.

To increase your Pet's Level from 8 to 9:
  You need a total of 2897 Points
  Increase Maximum Stamina by 90 or Sales Abiliity by 6 points.

To increase your Pet's Level from 9 to 10:
  You need a total of 3802 Points
  Earn 1 Pawprint Token or Sales Ability increase by 6 points.  If you choose the Pawprint Token, your pet will 'learn one random ability'.  When I chose it, I got the following: Increase buyer's happiness by 10% when selling items successfully.

To increase your Pet's Level from 10 to 11:
  You need a total of 4862 Points
  Increase Maximum Stamina by 90 or sales ability by 6.

To increase youe Pet Level from 11 to 12:
  You need a total of 6085 points
  Increase Maximum Stamina by 90 or sales ability by 6.

To increase your Pet's Level from 12 to 13,
  You need a total of  7481 Points
  Increase Maximum Stamina by 90 or sales ability by 6.

Turtle Upgrades
xxxxxxxxxxxxxx

Your Second Pet will be a Turtle.  The game is designed to give you 290 of the 300 Turtle Cards you will need to trade for a Turtle in one of the Pet tutorial Quests.  When you complete Orders for the Farm Co-op Mootopia Guests a few times, you will have sufficient Turtle Cards to redeem for the Turtle.  You cannot choose Male or Female.  The game randomly will assign the gender to your Pet. The Turtle can travel along Water Paths to interact with Guests that stay in the Water when they visit but a Turtle can travel along the ordinary Paths as well.  The Turtle has high initial Stamina but low sales ability and furthermore, as one would guess, moves VERY slowly.   You ultimately will find that you need 3 Turtles to take Orders from some of the Guest Groups that include three water-loving individuals, but you can borrow a third Turtle from a Buddy if you do not own three.  Having 2 Turtles, however is a requirement for unlocking an area of Mootopia and having 3 is a requirement for another area I believe.

Initial upgrade from Level 1 to Level 2:
  You need a total of 60 Points.
  Increase Maximum Stamina by 130 or Sales Ability by 4 Points

To increase Turtle from Level 2 to Level 3:
   You need a total of 170 Points
  Increase Maximum Stamina by 130 or Sales Ability by 4 Points.

To increase Turtle from Level 3 to Level 4:
  You need a total of 358 Points
  Increase Maximum Stamina by 130 or Sales Ability by 4.

To increase Turtle from Level 4 to Level 5:
  You need a total of 636 Points.
  Increase Maximum Stamina by 130 or Sales Ability by 4.

To increase Turtle from Level 5 to Level 6:
  You need a total of 1018 Points.
  Increase Maximum Stamina by 130 or Selling Ability by 4.

To increase Turtle from Level 6 to Level 7:
  You need a total of 1515 points.
  Increase maximum Stamina by 130 or Selling Ability by 4.

To increase Turtle from Level 7 to Level 8
  You need a total of 2138 Points
  Increase Maximum Stamina by 130 or Selling Ability by 4

To increase Turtle from Level 8 to Level 9
  You need a total of 2897 Points
  Increase Maximum Stamina by 130 or Selling Ability by 4.

To increase your Turtle form Level 9 to Level 10,
  You need a total of 3802 Points
  You will be able to choose between a random new ability or increasing Selling Ability by 4.

Filling Orders
xxxxxxxxxxxx

To be able to fill Orders, you first have to invite Guests to visit from one of the four areas of Mootopia.  When you access your Guest House, you should see a Map of Mootopia.  Only the first area will be unlocked initially but it does not take long to unlock all four areas.  The requirements are given in the Mootopia section below.

Invite a group of Guests by choosing the specific area on the Map that is their domicile.  Some guest overlap from area to area but there are Guests that are specific to a single area, such as Mimi who will not use the land but choose instead to float down your waterways.  She is specific to the Peaceful Bay area.  I have listed the Guests and the Rewards they give randomly when you fill their orders.

Before you invite Guests, it often is a good idea to borrow an extra Pet from a Buddy.  Make certain that the Stamina of your own Pets is full, at its maximum and then invite the Guests.  Use the Auto-Bargain option located in the Tool Menu to enable the Pets to greet the Guests and take their Orders automatically.

When a Guest actually makes an Order, you will find it in the Guest House Menu.  If you have the item in your Barn, you will be able to sell it immediately.  If not, you can make it or obtain it, then sell it before the Guest leaves.  When any Guest has made all his/her Orders and you have filled them, he/she will give you a Reward Box.  When all Orders from all Guests have been completed and you have collected all Orders, they will leave.

The number of Passports you have on any given day will determine the number of Groups of Guests that you can invite.  As of 1 October, you will receive double the usual number of Passports for a few days.

New Pets are earned through Guest Rewards.  Every Guest has specific Pet Cards that he/she can give randomly in the Rewards for completing Orders.

Mootopia
xxxxxxxx

If you have played the original computer version of Family Farm, you will be familiar with this concept.  Within the Pet System, there is another 'kingdom' with areas that have to be unlocked.  New Guest characters are unlocked to visit when you open a new area of Mootopia, although their ability to visit your farm is dependent always on the number of Paths and sometimes Water Paths currently on your Farm.

The initial area has only two possible visitors to your farm in the form of the Guest Characters of John and Tom.  Each have different preferences.  The Rewards they are able to give are Turtle Cards, Pink Paint for Pet House slot upgrades and TC currency.

Within the Mootopia Map and the four Quarters are actually three different Levels for each, indicated by Stars.  Thus, the first four areas/Guest Lists you can unlock are the 1 Star areas and Guests, then the 2 Star areas and Guests and finally the 3 Star areas and Guests.

1 Star Mootopia Requirements:
xxxxxxxxxxxxxxxxxxxxxxxxx

To unlock the second area of Mootopia, you will need:

Reach Level 16
Earn 150 Coins
Have 2 Telescopes  (Telescopes can be found randomly in Chests opened by Pets)

There are a total of four quarters to Mootopia.  The initial one displays a horse and is the Farm Co-op.  The second one displays a scooter when unlocked and is the Schoolhouse.  To unlock the third, you will need the following:

Reach Level 18
Earn 900 Coins
Have a Turtle as a Pet
5 Telescopes (Telescopes are found randomly in Chests on the Paths)

The third area is Peaceful Bay... when those guests visit, they will use your Water Paths as a sort of Water Park.  Make certain that you have at least one Water Path connected to your Main Pet/Guest complex if you invite the Peaceful Bay Guests and have a Turtle to fill their orders.

To unlock the fourth and final area of Mootopia, known as Metropolis, you need the following:

Reach Level 21
Earn 3000 Coins
Highest Score of 4000
8 Telescopes 

The four areas of Mootopia have names as follows:  The Farm Co-op, Schoolhouse, Peaceful Bay and finally, Metropolis.  Note that, when a requirement is to earn a specific total of coins or have a specific Highest Score, it MUST BE FROM THE PREVIOUS AREA UNLOCKED.  In other words, in order to progress, you will have to invite specific groups of Guests.  Once all 3 Star Areas are unlocked, you can do as you please.  Actually, if you do not care if you unlock new areas or not, you ca invite whichever group suits you best, but you will not satisfy requirements to unlock higher levels of Mootopia that way.

Guest Invitations
xxxxxxxxxxxxxxx

Unlocking an area of Mootopia does not mean that you can invite its Guests necessarily.  There is a specific Path total requirement for each Group of Guests.  At 1 Star, inviting Guests from Peaceful Bay and Metropolis require a specific number of Water Paths on your Farm as well as ordinary Paths..  The other two Groups of Guests have only a regular Path total requirement.

There are specific Path requirements for 2 Star and 3 Star Mootopia areas as well. 

Note here that Path Requirements are not the same as the requirements for unlocking any area of Mootopia.  Once an area is unlocked, it remains unlocked but if you remove Paths that are part of a Guest Group Requirement, you will not be able to invite them, even if you met the requirements previously.

Path Requirements
xxxxxxxxxxxxxxxxxx

You only will see these requirements before you invite your Guests on any given day.

For 1 Star Guest Visits:

Farm Co-op Path Requirements:  10 Regular Paths
Schoolhouse Path Requirements: 15 Regular Paths
Peaceful Bay Requirements:  15 Regular Paths, 9 Water Paths
Metropolis Requirements:  25 Regular Paths, 9 Water Paths

This is the significance of the prompt that you may receive if you try to store too many regular or Water Paths...  You may see a notice to the effect that if you keep storing paths, your Guests will leave.  In actual fact, you will not be able to invite them in the first place if you do not have the required minimum number of Paths on your farm.

Note that these are only the Level 1 Mootopia Path Requirements.

For 3 Star Guest Visits:

Farm Co-Op Path Requirements, Level 2: 35 Paths, 9 Water Tiles
Schoolhouse Path Requirements, Level 2:  35 Paths, 10 Water Tiles
Peaceful Bay Path Requirements, Level 2: 35 Paths, 15 Water Paths
Metropolis Path Requirements, Level 2: 35 Paths, 15 Water Paths

For 3 Star Guests:

Farm Co-Op Path Requirements, Level 3: 50 Paths, 10 Water Paths

Guest Rewards:
xxxxxxxxxxxxxx

Each Guest has a specific list of Rewards that can be given randomly when you fill all of that Guest's orders.

Note that there are upgraded Levels to every Mootopia area.  Once you have unlocked all four of the 1 Star areas, you can begin to unlock the 2 Star areas and when all have been unlocked, to begin to unlock the 3 Star areas of Mootopia.

I have added a section to this post that lists the Guests with all the Rewards that each can give when their Orders are filled.

Stamina Costs
xxxxxxxxxxxxx

It takes Stamina to bargain with Guests from every area of Mootopia and the cost will vary depending on the individual Guests from any Group.  You may have one Guest with a lower Bargaining Cost than the others if that Guest first was encountered at another area of the Map.  For example, if you invite the 1 Star Guest Group from Metropolis, you will find that Mia, who appears first in the 1 Star Peaceful Bay Group has a Cost of only 60 where the other three have a cost of 80.  This is the first area where the other three Guests appear.

For example:

Mootopia, 1 Star Metropolis: Cost is 80 Stamina for most guests except Mia who is only 60
Mootopia, 2 Star Farm Co-op: Cost is 150 Stamina for most guests
Mootopia 3 Star Farm Co-op: Cost is 300 Stamina for most guests

In other words, the above 'costs' are nothing more than a generalisation.

xxxxxxxxxxxxxxxxxxxxxx
Characters in Guest Groups
xxxxxxxxxxxxxxxxxxxxxx

I initially thought that Characters would be specific to one area of the Map, even if they might come with different Passports... this is not the case at all.  You may find the same Characters appearing in a Peaceful Bay Guest Visit as appear in a Metropolis Guest Visit... and this holds true of all four quarters of Mootopia.  They will not appear in Groups from ALL of the areas but certainly will accompany Guests from more than one area.  I therefore will give a List of all the Guests and then add the Guest Lists where they can be found.

John: Medium Difficulty Level
  Bargaining Cost: 20
  In Farm Co-op 1 Star gives 2 Orders, 1 Reward Box
  Likes Dairy Products
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
    First appears in Co-op 1 Star,
  Actual Items Ordered: 1 Milk, 1 Cheddar Cheese

Tom: Easy Difficulty Level
  Bargaining Cost: 20
  In Farm Co-op 1 Star gives 2 Orders, 1 Reward Box
  Likes: Fruits
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
  First appears in Farm Co-op 1 Star, Schoolhouse 1 Star,
  Actual Items Ordered:  1 Apple Juice

Cathy: Medium Difficulty Level
  Likes: Juice and Honey
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
  First appears in Schoolhouse 1 Star

Thomas: Medium Difficulty Level
  Likes:  Fast food ingredients
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
  First appears in Schoolhouse 1 Star

Mimi: Medium Difficulty Level
  Likes: Jams
  Chance to give Pink Paint, TC, Lab Card, Cat Card, Red Scroll
  Appears first at Peaceful Bay 1 Star in the water
  This is the first of the Water Path visitors which means you need a Turtle for her

Huey: Easy Difficulty Level
  Likes Juice and Milk
  Chance to give Pink Paint, TC, Lab Card, Cat Card, Red Scroll
  First appears in Peaceful Bay 1 Star

Mia: Easy Difficulty Level
  Bargaining Cost: 60
  Likes: Bread and Flour
  Chance to give Pink Paint, TC, Lab Card, Cat Card, Red Scroll
  First appears in Peaceful Bay 1 Star, then Metropolis 1 Star

Bella: Medium Difficulty Level
  Bargaining Cost: 80
  Likes Elegant items in White
  Chance to give Pink Paint, TC, Lab Card, Cat Card, Red Scroll
  First appears in Metropolis 1 Star

Lisa: Medium Difficulty Level
  Bargaining Cost: 80
  Likes Elegant Items in Red
  Chance to give Pink Paint, TC, Lab Card, Cat Card, Red Scroll
  First appears in Metropolis 1 Star

Cheryl: Medium Difficulty Level
  Bargaining Cost: 80
  Likes: Healthy Food and Fruits
  Chance to give Pink Paint, TC, Lab Card, Cat Card, Red Scroll
  First appears in Metropolis 1 Star

Jane: Medium Difficulty Level
  Likes: Cooking ingredients
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
  First appears in Farm Co-op 2 Star

Cassidy: Medium Difficulty Level
  Likes: Basic Dishes
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
  First appears in Farm Co-op 2 Star

Hans:  Easy Difficulty Level
  Likes: Fresh Produce
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
  First appears in Farm Co-op 2 Star

Chip: Medium Difficulty Level
  Likes: Animal Feed
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
  First appears in Farm Co-op 2 Star

Michael:  Easy Difficulty Level
  Likes: Juice, Milky Drinks, Cookies
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
  First appears in Farm Co-op 2 Star

Bobby: Medium Difficulty Level
  Likes: Fast Foods
  Chance to give Lab Card, Red Scroll, Pink Paint, TC
  First appears in Schoolhouse 2 Star

Riley:  Easy Difficulty Level
  Likes: Yogurt, Ice Cream and milk-based food
  Chance of giving Lab Card, Red Scroll, Pink Paint, TC
  First appears in Schoolhouse 2 Star

Jerry:  Easy Difficulty Level
  Likes:  All things fruit
  Chance of giving Lab Card, Red Scroll, Pink Paint, TC
  First appears in Schoolhouse 2 Star

Aaron: Medium Difficulty Level
  Likes: Seafoods
  Chance of giving Lab Card, Red Scroll, Pink Paint, TC
  First appears in Schoolhouse 2 Star

Camille: Medium Difficulty Level
  Likes Bouquets
  Chance to give Lab Card, Red Scroll, Pink Paint, TC
  First appears in Schoolhouse 2 Star, Metropolis 2 Star

Justin: Medium Difficulty Level
  Likes: HIgh Protein Foods
  Chance to give Red Scroll, Pink Paint, Cat Card, TC
  This is your second Guest who uses the Water Paths so bring out or borrow a Turtle for him!
  First appears in Peaceful Bay 2 Star

Kara: Medium Difficulty Level
  Likes: Hearty breakfast and ... Starfish
  Chance to give: Red Scroll, Pink Paint, Cat Card, TC
  This is your third Guest who uses the Water Paths so bring out or borrow a Turtle for her!
  First appears in Peaceful Bay 2 Star

Katie: Medium Difficulty Level
  Likes: Sugary Drinks and desserts
  Chance to give Red Scroll, Pink Paint, Cat Card, TC
  First appears in Peaceful Bay 2 Star
  This is your fourth Guest who uses the Water Paths so bring out or borrow a Turtle for her!

Lola:  Medium Difficulty
  Bargaining Cost 150
  Likes Vegetarian Dishes and fruits
  Chance to give Red Scroll, Pink Paint, Cat Card, TC
  First appears in Peaceful Bay 2 Star, Metropolis 2 Star

Hamilton:  Easy Difficulty Level
  Bargaining Cost 150
  Likes: Japanese Food ingredients
  Chance to give Red Scroll, Pink Paint, Cat Card, TC
  First appears in 2 Star Peaceful Bay, Metropolis 2 Star

Alison: Medium Difficulty Level
  Bargaining Cost 150
  Likes Elegant Items and Dishes
  Chance to give Turtle Card, Red Scroll, Pink Paint, TC
  First appears in Metropolis 2 Star
 
Elysia: Medium Difficulty Level
  Bargaining Cost: 150
  Likes Elegant items and dishes
  Chance to give Lab Card, Red Scroll, Pink Paint, TC
  First appears in Metropolis 2 Star

Joseph: Easy Difficulty Level
  Bargaining Cost: 250
  Gives 10 Orders, 3 Gifts at Farm Co-op 3 Star
  Likes: Fruit-based desserts or fish dishes
  Chance to give Turtle Card, Bear Card, TC, Red Scroll, Pink Paint
  Appears first in Farm Co-op 3 Star, Schoolhouse 3 Star

Leslie: Easy Difficulty Level
  Bargaining Cost: 250
  Gives 10 Orders, 3 Gifts at Farm Co-op 3 Star
  Likes: Island Produce
  Chance to give Turtle Card, Bear Card, TC, Red Scroll, Pink Paint
  Appears first in Farm Co-op 3 Star

Bill: Hard Difficulty Level
  Bargaining Skill Cost: 300 points
  Gives 12 Orders, 4 Gifts at Farm Co-op 3 Star
  Likes: Hearty Meals and Building Materials
  Chance to give Turtle Card, Pink Paint, TC, Red Scroll, Bear Card
  Appears first in Farm Co-op 3 Star and is the first guest to be defined as Hard
  (He rides a horse which is rather cool.)

Anna:  Medium Difficulty Level
  Bargaining Cost: 250
  Gives 10 Orders, 3 Gifts at Farm Co-op 3 Star
  Likes: Baked Goods
  Chance to give Turtle Card, Bear Card, TC, Red Scroll, Pink Paint
  Appears first in Farm Co-op 3 Star

George: Medium Difficulty Level
  Bargaining Cost: 250
  Gives 10 Orders, 3 Gifts at Farm Co-op 3 Stars
  Likes: Expensive Animal Products
  Chance to give Turtle Card, Bear Card, TC, Red Scroll, Pink Paint
  Appears first in Farm Co-op 3 Star

Hayley: Easy Difficulty Level
  Bargaining Cost: 250
  Gives 10 Orders, 3 Gifts at Farm Co-op 3 Stars
  Likes: Hats from the Island
  Chance to give Turtle Card, Bear Card, TC, Red Scroll, Pink Paint
  Appears first in Farm Co-op 3 Star,  3 Star, Schoolhouse 3 Star

Daniel: Hard Difficulty Level
  Likes:  High Energy Snacks and Tools
  Chance to give Turtle Card, Pink Paint, TC, Red Scroll, Bear Card
  Appears first in Schoolhouse 3 Star

Alex: Medium Difficulty Level
  Likes: Tools and Building Materials
  Chance to give Turtle Card, Bear Card, TC, Red Scroll, Pink Paint
  Appears first in Schoolhouse 3 Star

Antonio: Medium Difficulty Level
  Likes Nuts, Salami and Dried Fruits
  Chance to give Turtle Card, Bear Card, TC, Red Scroll, Pink Paint
  Appears first in Schoolhouse 3 Star

Phoebe: Medium ‘Difficulty Level
  Likes: Fancy Desserts
  Chance to give Turtle Card, Bear Card, TC, Red Scroll, Pink Paint
  Appears first in Schoolhouse 3 Star

Wanda - Water Guest
Bargain Difficulty: MEDIUM
Loves scuba-diving and exploring the deep blue sea.
Likes: Spicy food
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
Appears first in Peaceful Bay, 3 Star

Alex - Land Guest
Bargain Difficulty: MEDIUM
Alex loves being a Boy Scout, he gets to explore the world Outdoors.
Likes: Tools and building materials
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
First appears in 3 Star Peaceful Bay

Chris - Water Guest
Bargain Difficulty: MEDIUM
Chris is always trying to take the perfect selfie. He has over 3000 followers on Farmstagram!
Likes: High protein food
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
First appears in 3 Star Peaceful Bay

Serena - Land Guest
Bargain Difficulty: MEDIUM
Serena has been practicing yoga, but is still mastering Mountain Pose.
Likes: Vegetables
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
First appears in 3 Star Peaceful Bay

Shark Boy - Water Guest
Bargain Difficulty: HARD
Known by the locals only as "Shark Boy." Can you guess his favorite animal?
Likes: Exotic dishes
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
First appears in 3 Star Peaceful Bay

Gabby - Water Guest
Bargain Difficulty: MEDIUM
Took to the water like a fish. Likes to pretend to be a mermaid.
Likes: Expensive Ice Creams
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
First appears in 3 Star Peaceful Bay

xxxxxxxxxxxxxxxx
Guest Group Totals
xxxxxxxxxxxxxxxx

When you invite your first group of Guests from the 1 Star Farm Co-op area of the Map, you will have only two Guests on your farm but as you unlock new areas and new Star levels, the business will become increasingly complex.  Some Guest groups include visitors who instantly leap into the water and never will stay on land long enough to allow a Pet who cannot swim to take an Order from him or her.  The total number of Guests who arrive in the hot air balloon will increase and Stamina costs will increase as well.  3 Star Guests often require 300 Stamina from your Pet for a successful bargaining session for a single Order.  Furthermore, all Guests have their own list of Rewards.  If you are looking for specific Rewards in the form of a specific type of Pet Card, study the Guest lists in the Mootopia Menu before you use your Passports.

Passports
xxxxxxxxx

You need a Passport in order to be able to invite Guests to your Farm.  The Passport is shown as a book with a Star in the centre.  The number of Stars on the Passport determines the type of Orders you will receive from Guests.  To do a 2 star order, you need a 2 star passport.  For a 3 Star Order, you need a 3 Star Passport.  Only 1 Star Orders will be available at the start.

When you open the Guest Invite Menu, you will see the number of Passports you have currently as well as the number that will be needed to invite Guests.  If you see -1 for example next to the Start Button, it signifies that your Passports will decrease by one when you invite the next lot of Guests to your Farm.

The Paths Menu in the Guest House shows the number of Paths needed to invite Guests as well as the number currently connected on your Farm.  At the start, you will need a total of 10 connected Paths to invite any Guests.

Number of Passports
xxxxxxxxxxxxxxxxxxx

You should have one 1 Star Passport per day from the start.  When you have unlocked a 2 Star area of Mootopia, you should have access to a 2 Star Passport in addition to the 1 Star Passport each day.  In other words, you should be able to invite one group of Guests from a 1 Star area and one group of Guests from a 2 Star area.  You should have a total of 3 Passports, one for each Star level, when you have unlocked a 3 Star area.  Note that the 1 Star and 2 Star Passports are given on a daily basis, but the 3 Star is given only once each week.

Level 2 or 2 Star Mootopia
xxxxxxxxxxxxxxxxxxxxxxxx

Each of the four areas of Mootopia have upgraded Levels as well.  You must fulfil a set of requirements to unlock each and they must be unlocked in order.  Note that, as with the Level 1 or 1 Star areas, the requirements to unlock the Ares differ from the requirements to actually invtte Guests.  To invites a specific group of Guests, you always will need a set minimum number of Paths and/or Water Paths.

These are the requirements to unlock the 2 Star Areas of Mootopia:

Level 2 Farm Co-op requirements:

35 Paths, 9 Water Paths

Reach Level 25
Total Coins earned: 10,000
Highest Score: 5000
15 Telescopes

2 Star Schoolhouse Requirements:

35 Paths, 10 Water Paths

Reach Level 28
Coined Earned: 70,000
Highest Score: 20,000
16 Telescopes

2 Star Peaceful Bay Requirements

35 Paths, 15 Water Paths

18 Telescopes
Reach Level 33
Coins Earned: 60,000
Turtles: 2

2 Star Metropolis Requirements:

35 Paths, 15 Water Paths

Reach Level 35
Coins Earned: 40000
10000 Highest Score
20 Telescopes

Note that in every case, the Coins Earned must be earned by inviting Guest Groups from the area and level last unlocked.  In other words, to earn the 40,000 Coins for 2 Star Metropolis, you must earn them by filling Guest Orders from 2 Star Peaceful Bay.

2 Star Guest Invitation Requirements
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

As with the 1 Star Mootopia Groups of Guests, there are specific minimum Path and/or Water Path requirements that must be met if you are to be able to invite specific Groups of Guests to your Farm, even if the upgraded area itself is unlocked.

2 Star Farm Co-op Requirements:
  Minimum total of 35 Paths and 9 Water Paths

3 Star Mootopia
xxxxxxxxxxxxxx

Once you have unlocked all four 2 Star areas of Mootopia, you will be able to begin to unlock the 3 Star areas and invite their Guests, provided always that Path and Water Path requirements have been met.

3 Star Mootopia Area Unlock Requirements
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

3 Star Farm Co-op
xxxxxxxxxxxxxxx

Reach Level 39
Have 4 Level 12 Pets
Have 3500 Landscape Points
25 Telescopes

3 Star Schoolhouse
xxxxxxxxxxxxxxxx

Reach Level 40
Have 4 Level 14 Pets
Earn 450000 Coins (need to earn these from 3 Star Farm Co-op Guest Groups)
42 Telescopes

3 Star Peaceful Bay
xxxxxxxxxxxxxxxx

Reach Level 42
Have 4 Level 15 Pets
Earn 550000 Coins (need to earn these from 3 Star Schoolhouse Guest Visits)
50 Telescopes
(Thanks to Karen Sykes)

3 Star Metropolis
xxxxxxxxxxxxxx

Reach Level 45
Have 4 Level 16 Pets
Earn 750,000 Coins (need to earn these from 3 Star Peaceful Bay Guest Visits)
70 Telescopes
(Thanks to Dawn Steele of our Family Farm Seaside Freyashawk Group)

Chests
xxxxxx

A minimum of 20 Chests will show each day.  Increasing your Landscape Points total will increase the total number of Chests that will appear.  At each Level, your chance of receiving a specific type of Chest will change.  For example, at the initial Level, your best chance is to receive the Bronze Chest.

0 to 1000 Bronze Chests are the best chance but you have a low chance of receiving Silver.  None at all to receive Gold or Bejewelled.

1000 to 2000 Silver is the best chance, but there is a liow chance of receiving Bronze and a rare chance of receiving Gold.  No chance of receiving the Bejewelled Chest yet.

2000 to 3000:  You can dig up to 40 Chests a day

3000 to 4000:  You can dig up to 50 Chests each day

4000 to 5000:  You can dig up to 60 Chests per day

At 6000 points, you no longer will receive any more Chests nor will there be a better chance for better Chests.

The Chests are Bronze, Silver, Gold and Bejewelled.  Tap on your Landscape Point total at the top of the left side of the screen to see your current chances of receiving Chests of any type.

Points go from 0 to 5000+

Personally, I do not see much difference in the contents, although you may receive extra items apart from OP and Coins from the 'better' Chests... As they can appear even if you do not have more than 32 Chests per day to open, do not rush to add more Paths to your Farm unless you have the time and energy to spend opening 60 Chests each day!

Chest Totals
xxxxxxxxxxx

The bar at the top left of your screen in the old position of Charm Point total shows a Musical Note and your Landscape Point total but it does more than that.  Tap on it to see how many Chests you can receive with the current Landscape Point total as well as how many remain in the current day.  The Chests are refreshed at reset so open as many as you can before that occurs each day.

Items Needed for Upgrades
xxxxxxxxxxxxxxxxxxxxxxx

Telescopes:  You will find Telescopes randomly in Chests of every type.  These are needed for Mootopia Upgrades and Star Level Upgrades both for regular Mootopia and for the Special Seasonal Guest Groups.

Pink Paint:  Pink Paint is needed for Pet House upgrades and is given randomly as a Reward by Guests.

Red Pet Equip Scroll:  Red Pet Equip Scrolls are needed to forge Level 1 Pet Equipment in your Factory.  They are given randomly as Rewards by Guests.

Level 1 Pet Books:  These can be found randomly in the Coin Mystery Shop and are used to forge Level 1 Pet Equipment.

Level 10 Pet Books:  These are given as Coffee House Level 1 Star Final Reward and are used to forge Level 10 Pet Equipment in the Factory.

Yellow Pet Equip Scrolls:  These are given as Coffee House Rewards and used to forge Level 10 and Level 20 Pet Equipment.

Level 20 Pet Books:  These are Coffee House Level 2 Final Rewards and are used to forge Level 20 Pet Equipment.


Auto-Bargain Option
xxxxxxxxxxxxxxxxxxx

Although Support told me this did not exist, it does.  I thought it would be expensive as it has an OP icon with it, but it does not consume much if any OP at this point.  You will find it in the Tool Bar at the very top of the right above the Search option (Magnifying Glass).  Tap on the yellow arrow on the bottom right of your screen to access the general Tool Menu.   It is in the MAIN section of the Tool Menu and not the Paths Menu.  If you enable it, your Pets will greet Guests and bargain with them even if you are absent from the game.  You will find that, as you unlock more areas of Mootopia, Guests take longer and longer to bargain with your Pets.  Utter frustration may win out against the desire to conserve OP... in any case, you should be aware of the option.

NOTE:  Although it allows your Pets to greet your Guests, bargain and take the Orders, you still have to complete them!  Do not forget to go into your Guest House Menu at the end of the visit to actually SELL the items they want to them and collect your Rewards!  Furthermore, as discussed in a previous section, you do need to monitor energy Levels if you want your Pets to be able to complete all Orders successfully.  If a Pet's Stamina level falls below the amount required to complete a successful bargaining session, the guest ultimately will leave without giving the Order to the Pet to add to the 'To-Do' List of Orders.

WHEN NOT TO USE AUTO-BARGAIN
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

When you have a Group of Guests wandering about your farm and a group of Pets to take their Orders, you may find often that the Pet with the highest sales ability may not go to the Guest who needs special treatment because he or she is harder to satisfy than the others.  This is when some players turn off the Auto-Bargain option temporarily to make certain that the Pet with the highest sales capacity (usually a Cat) will go to THAT Guest and not another easier one.  This is only a good strategy if you can monitor the game during the Guest visit.

How do you Choose which Guests to Invite?
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

I need to unlock all the 3 Star areas ultimately for this guide, but if I did not need to do that, I would move more slowly.  As you unlock higher levels, your Pet will require more and more energy to complete all the Orders.  You will be forced to feed him or her incredible amounts of food and indeed, unlocking more Pets means that you have to feed every one you are using.  I basically would suggest that you choose your Guests according to the Pet Cards you hope to receive from them.  Every Guest has a different list of Reward items and although the actual Rewards are random, they always come from that specific list.

You will need 2 Turtles to be able to unlock all of the 2 Star areas of the Map.  You will need 4 Pets at a specific Level when you begin to unlock the 3 Star Areas.  The Cats tend to be the quickest in terms of bargaining abilities and it is interesting to note that the developers have offered special Pets such as the Black Labrador and the Maple Cat for cash recently.  These Pets tend to come with higher levels of Stamina and Sales expertise than the ones you earn yourself by collecting Cards from Guest Orders.

For the Chests and Paths as well, I recommend that you pace yourself a little.  Who has time and resources to open 60 Chests every day?  If you do, good for you, but many of us could not find that sort of time or have the resources for that.  To be a good Buddy, you only need to have one Pet and if you can upgrade that one pet and choose to upgrade Stamina, your Buddies can borrow the Pet and find him or her useful.  If you want more than that, do it for yourself, but your Buddies only need that much from you.

Best Pet Food
xxxxxxxxxxxxx

June Korrik and Liz Laidlaw suggested Fried Eggplant and Fried Eggplant Rolls respectively.

Here are the recipes:

Fried Eggplant: 4 Eggplant and 2 Wheat Flour
  Note that Wheat Flour is a free gift item.

Fried Eggplant makes 460 Pet Food and I believe that the Fried Eggplant Rolls make 964  Pet Food.  Will confirm when my Pets need more food...

Fried Eggplant Rolls: 2 Baking Powder and 1 Eggplant Roll
  Note that Baking Powder requires that you have the Baking Soda Collectable as it is made with: 1 Baking Soda and 2 Cornmeal

 Note that the players who reported on these are higher level players.  For a beginner, Eggplant will not be unlocked as a Crop yet as it requires Level 31.

Some other high values are:

Dumplings in Coconut Cream: 365
Pollish Donut with Marmalade: 304

Sad to say, however, all of these require a premium Tree.  The Dumplings in Coconut Cream requires the Jasmine Bush and the Polish Donut with Marmalade requires the Wild Rose Bush...

If you are a player who has not yet been able to amass premium Trees, you can make the following:

Spinach Dumplings: 320 Pet Food
  Ingredients:  1 Spinach Salad and 1 Soft Dough
  To make Spinach Salad, you need to be high enough to have unlocked Spinach and Onions as Crops.  It requires 2 Spinach and 2 Onions.

Cooking Wine is another good Dish for Pet Food as well as Bait.  It makes 253 Pet Food.
  Ingredients:  1 Wine, 3 Bean

Again, however, Bean has to be unlocked as a Crop.

Sweet Dumplings makes 251 Pet Food and has the following ingredients:
  1 Soft Dough and 3 Sweet Potatoes

Sweet Potatoes are unlocked at a lower level than Spinach, Bean or Eggplant.

For a low level player, Chocolate Dream Bar may be one of the higher values at 179 Pet Food, although it is labour intensive, requiring ingredients that are themselves cooked dishes.

Ingredients: 1 Blueberry Krsipy Bar and 2 Chocolates
Although Chocolate is the product of a premium Tree, it is one of the less expensive Trees and one you really need early in the game. 

Actual Orders from Guest Groups
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

I have noticed that Guests give the same orders again and again.  I therefore thought it might be helpful to log a few of these visits with the complete Order Lists.

Farm Co-op Level 1: Guest Orders
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

You only will have two guests at this initial level:

John: 1 Cheddar Cheese, 1 Milk
Tom: 1 Apple Juice, 1 Apple Juice

Another visit:

John: 1 Cheddar Cheese, 1 Buffalo Milk
Tom: 1 Apple Jam, 2 Oranges

John gave 1 Turtle Card, 1 TC
Tom gave 1 TC only.


Schoolhouse, Level 1: Guest Orders
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Cathy: 2 Grape Juice, 1 Cherry Juice, 1 Cherry Juice
Thomas: 1 Ketchup, 2 Wheat Flour, 1 Cheddar Cheese
 Tom: 2 Apple Juice, 1 Grape Jam

Schoolhouse, Level 1 Guest Orders
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Cathy: 2 Apple Juice, 2 Honey, 2 Grape Juice
Thomas: 2 Beef, 3 Tomatoes, 1 Cheddar Cheese
Tom: 3 Apples, 2 Apple Juice

Tom: 3 Apples, 2 Cherries
Thomas: 2 Eggs, 1 Cheddar Cheese, 2 Wheat Flour
Cathy, 2 Honey, 2 Grape Juice, 1 Cherry Juice

Cathy: 2 Honey, 2 Apple Juice, 2 Apple Juice
Thomas: 3 Tomatoes,, 2 Eggs, 3 Tomatoes
Tom: 1 Apple Jam, 1 Apple Jam

Another Group of Schoolhouse, 1 Star Orders:

Cathy: 3 Apples, 1 Apple Jam, 1 Grape Jam
  3 Orders, 1 Reward (1 Turtle Card, 1 TC)
Thomas: 2 Apple Juice, 2 Cherries,  2 Apple Juice
  3 Orders, 1 Reward (1 TC)
Tom: 3 Oranges, 3 Apples
  2 Orders, 1 Reward (1 TC)


Metropolis, Level 1: Guest Orders
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Game recommends a total of 224 Sales Ability from your Active Pets.

Cheryl: 5 Oranges; 5 Oranges, 5 Oranges
Bella: 3 White Wine, 3 White Wine, 5 Goose Feathers
Lisa: 3 Angora Hair, 10 Lotus Flowers, 3 Angora Hair
Mia: 1 Corn Bread, 3 Oat Flour, 3 Oat Flour

Bella: 1 Wheat Bread, 1 Wheat Bread, 3 White Wine, 3 White Roses
Lisa: 3 Angora Hair, 3 Angora Hair, 10 Lotus Flours
Mia: 1 Oat Bread, 3 Rye Flour, 1 Oat Bread
Cheryl: 1 Wheat Bread, 1 Wheat Bread, 4 Lemons

Lisa: 10 Lotus, 2 Buffalo Milk Cheese 10 Lotus Flowers
Bella:  Roast Turkey 3 Angora Hair 1 Cottage Cheese
Cheryl: 6 Apples, 6 Apples, 3 Eggs
Mia 1 Black Bread, 1 Wheat Bread, 1 Black Bread

Lisa: 1 Oat Bread, 1 Grilled Flank Steak, 1 Oat Bread
Bella: 1 Wheat Bread, Roast Turkey, 1 Cottage Cheese
Cheryl: 4 Milk, 4 Almonds, 4 Lemons
Mia: 1 Corn Bread, 1 Black Bread, 1 Oat Bread

Lisa: 2 Buffalo Milk Cheese, 1 Steak Tartare, 1 Oat Bread
Bella: 1 Wheat Bread, 1 Roast Turkey, 1 Roast Turkey
Cheryl: 6 Apples, 6 Applrs, 4 Lemons
Mia: 3 Wheat Flour 3 Oat Flour, 3 Wheat Flour,

Cheryl: 6 Apples, 6 Apples, 6 Apples
Mia: 1 Oat Bread, 3 Oat Flour, 1 Wheat Bread
Bella: 1 Cottage Cheese, 1 Roast Turkey, 1 Cottage Cheese
Lisa: 1 Steak Tartare, 1 Steak Tartare, 3 Peacock Feathers

Lisa: Steak Tartare, Steak Tartare, 1 Steak Tartare
Bella: Cottage Cheese, 3 White Wine, 1 Cottage Cheese
Cheryl: 4 Milks, 6 Apples, 6 Apples
Mia: 1 Oat Bread, 1 Black Bread, 3 Rye Flour
Rewards: 1 lab card, 1 cat card, 1 lab card, 1 lab card

Farm Co-op, Level 2: Guest Orders
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

This was the first experience I had with the 2 Star Guests... seems like a million years ago now:

Hans: 5 Onions, 8 Carrots, Reward; 7 Lettuce, 10 Blueberries, Reward
Michael: 2 Oat Milkshakes, 5 Buffalo Milks, Reward: 5 Milk, 2 Grape Milkshakes
John: 5 Buffalo Milk, 5 Milk
Cassidy: 1 Wheat Bread, 1 Meatloaf, Reward: 1 Meatloaf, 1 Corn Bread, Reward
Jane: 2 Butter, 1 Coconut Milk, Reward; 1 Cake Flour, 1 Fruit Butter, Reward                                                                                                                                                                       
In other words, the Guests who make 4 Orders at 2 Star Level give two Rewards, one after you fill the first two orders and the other after you fill the other two.  Note here that my Dog, who was at Level 9, I believe, ran out of energy before all Orders were filled even though I had him at Maximum Energy at the start of the visit.  I do enable auto-bargain.  The 1 Star Visitors could be satisfied.  At 2 Stars, it appears to require a lot more Stamina on the part of your Pets.  I had a total of 3 Pets on the farm for the Visitors: my Labrador Puppy, my Turtle and a Labrador Puppy that belongs to a Buddy.

Actual Orders for 2 Star Mootopia
xxxxxxxxxxxxxxxxxxxxxxxxxxxx

Some members of our Group logged these and I am indebted to them, because it is dull work!

School house Level 2 orders - Aaron (Crayfish, Seaweed x 2, Tilapia), Jerry (Fruit Butter, Candied Apples x 2, Cheese Apple), Bobby (Cheeseburger, Steakburger x 2, Checken Tacos), Camille (Pink Rose Bouquet, Sunflower Bouquet, Lily Bouquet, Red Rose Bouquet) & Riley (Blueberry Yoghurt, Apricot Ice Cream, Rainbow Delight, Orange Punch).

Farm Co-Op Level 2 orders - Jane (Crumbly, Duck Egg, Fruit Butter x 2), Chip (Pasture, Lotus Flower, Carrot, Wheat), Cassidy (Sandwich x 2, Egg, Wheat Bread), Michael (Apple Milkshake x 2, Orange Juice, Grape Milkshake) & Hans (Corn, Lettuce, Blueberry, Onion).

 Schoolhouse level 2 - Aaron ordered seaweed, hairtail, scallop, and tilapia. Jerry ordered grape cornbread, 5 lemons, and gourmet apple (x2). Camille ordered 2 sunflower bouquets, 3 Lily bouquets (x2) 4 white rose bouquets. Bobby ordered cheese beef sandwich, fried wonton, and 3 mayonnaise (x2). Riley ordered chia popsicles, caramel walnut treats, blueberry yogurt, pineapple yogurt.

 Schoolhouse 2-star: Jerry: 2 pitaya jam (twice), 1 cheese apple, 1 fruit butter. Riley: 1 sweet dumpling, 1 pineapple yogurt (twice), 1 maple milk tea. Bobby: 1 gyro, 1 deep fried wonton, 1 cheese beef sandwich (twice). Aaron: 1 hairtail (twice), 1 til... Schoolhouse level 2 -- Bobby: Fried Seasoned Chicken, Steak Burger, Chicken Tacos, Sugary Doughnut. Camille - 3 Pink Rose Bouquets, 4 Red Rose Bougquets (x2), 3 Tulip Bouquets. Jerry - 7 Giselle Cherries, 2 Blueberry Jam, 1 Apple Jelly, 1 Fruit Butter. Riley - Churros Soft Ice, 1 Mango Ice Cream (x3). Aaron - 1 Scallop, 1 Crayfish (x2), 1 Hairtail.

The following is incomplete:
Schoolhouse, 2 Star:
Bobby: 1 Gyros, 1 Deep Fried Wonton, 3 Mayonnaise, 1 Cheese Beef Sandwich
Camille: 4 Red Rose Bouquet, 3 Lily Bouquets
Jerry: 1 Candied Apples 1,  1 Candied Apple
Aaron: Tilapia, Crayfish, Seaweed, Mud Crab

Riley: 1 Orange punch
 Farm Co-op Level 2 -- Michael: 2 Oat Milkshake, 2 Grape Milkshake (x2), 1 Apple Milkshake. Chip: 8 Carrot, 10 Corn, 16 Clover, 7 Sweet Potato. Hans: 14 Cucumber (x2), 5 Red Bell Pepper, 8 Carrot. Cassidy: Sandwich, Cornbread, No-Flour Cornbread, Light Muffin. Jane: 4 Wool, 2 Butter (x2), 1 Soft Dough.

 Peaceful Bay Level 2 - Hamilton (Butterfish, Udon, Octopus, Udon), Kara (Starfish, Almond Omelet, Starfish, Chorizo Frittata), Lola (Vegetable Roll, Lemon, Spinach Salad, Orange), Katie (Oat Milkshake, Orange Smoothie, Lavender Cupcake, Oat Milkshake), Justin (Apple Milkshake, Egg Crayfish, Black Bread, Pork Sausage).

 Peaceful Bay 2-star: Justin: 1 lemon fish, 1 grilled flank steak (twice), 3 beef salami. Kara: 1 sugar cube (twice), 1 almond omelet, 1 sunrise porridge. Katie: 1 milk cookie, 1 cherry cider (twice), 1 steamed egg custard. Hamilton: 1 tofu (twice), 1 fried vegetables with soy sauce, 1 salmon. Lola: 1 egg salad, 1 vegetable roll, 2 spinach soup, 1 mushroom salad. THIRTY-ONE power. Three pets (two turtles) took about 3:15. All guests left with yellow smilies, except Lola who had green

Peaceful Bay 2-star: Justin: 1 roast turkey, 1 black bread (twice), 5 milk. Kara: 1 sunrise porridge, 1 sugar cube (twice), 1 shrimp chili. Katie: 2 oat milkshake, 1 orange smoothie (twice), 1 cherry cider. Hamilton: 1 fried vegetables with soy sauce, 1 salmon, 1 tofu (twice). Lola: 6 oranges (3 times), 2 spinach soup. TWENTY-SIX power. 3 pets (2 turtles) took 4:45. Kara and Hamilton had green smilies, the rest had yellow.

Peaceful Bay 2-star: Justin: 1 roast turkey, 5 beef, 1 egg crayfish (twice). Kara: 1 almond omelet (twice), 1 shrimp chili, 2 grape jam. Katie: 1 cotton candy, 1 lavender cupcake, 2 grape milkshakes, 1 honey syrup. Hamilton: 1 udon, 4 eggs, 1 butterfish, 1 smoked flatfish. Lola: 5 lemons (twice), 1 mushroom salad, 1 spinach salad. TWENTY-TWO power. 3 pets (2 turtles) took 4:48. Hamilton had a green smiley, the rest had yellow.

From Harvest Moon FDC:

Peaceful Bay 2 Star Orders: 
Katie: 1 Apple Cider, 1 Apple Cider, 1 Sugary Doughnut, 1 Honey Syrup
Kara: 2 Butter, 3 Orange Juice, 1 Sugary Doughnut, 1 Milk Cookie
Lola: Vegetable Roll, Almond Omelet, 2 Grape Milkshake, 1 Milk Cookie
Hamilton: 1Tofu, Almond Omelet, 1 Sugar Cubes, 1 Orange Smoothie
Justin: Grilled Flank Steak, 2 Grape Milkshakes, Steamed Egg Custard, Cherry Cider

Another 2 Star Peaceful Bay Order List:

Katie: 2 Oat Milkshakes, 1 Gorgonzola Baked Apple, 1 Apple Cider, 2 Grape Milkshakes
Kara: 1 Sunrise Porridge, 2 Butter, 1 Milk Cookie, 1 White Grape Cider
Lola: 1 Mushroom Salad, 2 Spinach Soup, 2 Spinach Soup, 1 Spinach Salad
Hamilton: 1 Tofu, 1 Udon, Fried Vegetables with Soy Sauce, 4 Eggs
Justin: 1 Baked Tilapia, 2 Oat Milkshakes, Egg Crayfish, Honey Syrup

A 2 Star Matropolis Guest Group Order List:

Lola: 1 Lemon Cocktail, Lemons, Egg Salad, Vegetable Roll
Camille: 5 Lavender Bouquets, 1 Virgin Vesper Martini, 2 Spinach Soup, 2 Sunflower Bouquets
Elysia: 1 Warship Sushi, 1 Cheese Salad, 1 Lemon Cocktail, 2 Lavender Cheese
Hamilton: 1 Fried Vegetables with Soy Sauce, 1 Cheese Salad, 1 Virgin Vesper Martini, 1 Fried Vegetables with Soy Sauce
Alison: 1 Virgin Vesper Martini, 2 Spinach Soup, 1 Lemon Facial Masque, 1 Cheese Salad

Another 2 Star Metropolis Guest Order List from Harvest Moon FDC:

Camille: 1 Mushroom Salad, 1 Egg Salad, 4 Daisy Bouquets, 5 Lemons
Hamilton: 2 Spinach Soups, 6 Oranges, 3 Mayonnaise, 1 Smoked Flatfish
Alison: 1 Spinach Salad, 1 Lemon Champagne, 3 Peaches, 1 Virgin Vesper Martini
Elysia: 5 Lemons,  1 Steak Tartare, 1 Vegetable Roll, 1 Lavender Cupcake
Lola: 1 Egg Salad, 2 Spinach Soup, 2 Spinach Soup, 2 Spinach Soup

2 Star Metropolis from Harvest Moon FDC:

Camille: lily bouquet, lavender bouquet, rose bouquet, daisy bouquet
Hamilton: butterfish, lavender cupcake, tofu, egg salad
Alison: cheese salad, lemons, spinach soup, lavender cupcake
Lola: peaches, oranges, spinach soup, spinach sdoup
Elysia: starfish mirror, lavender cheese, carrot cupcake, carrot cupcake



2 Star Metropolis Order:

Alison: 1 Starfish Mirror, 1 white wine crab, 1 Tofu, 1 Fried Vegetables with Soy Sauce
Camille: 4 Daisy Bouquets, 4 White rose bouquets, 4 Daisy Bouquets, 5 Lavender Bouquets
Lola: 1 Vegetable Roll, 1 Udon, 5 Lemons, 1 Udon
Elysia: 1 Warship Sushi, 2 Lavender Cheese, 1 Fried Vegetables with Soy Sauce, 1 Tofu
Hamilton 1 Udon, 1 Tofu, 1 Smoked Flatfish, 1 Smoked Butterfish

From Asgard:

Camille: 4 Red Rose Bouquet, 1 Stir-Fry Veggie, 2 Spinach Soup, 3 Tulip Bouquets
Hamilton: Egg, Mushroom Salad, 1 Smoked Butterfish, 1 Smoked Flatfish
Alison: 1 Cheese Salad, 1 Egg Salad, 1 Cheese Salad, 1 Beef Risotto
Elysia: 1 Rose Facial Masque, 1 Stir Fry Veggie, 1 Steak Tartare, 1 Warship Sushi
Lola: 2 Spinach Soup, 1 Egg Salad, 1 Vegetable Roll, 6 Oranges

Lola  1 Egg Salad, 5 Lemons, 1 Udon, 1 Tofu
Alison: Lemon Champagne, 3 Pink Rose Bouquets, 1 Fried Vegetables with Soy Sauce,
Elysia: 1 Soyed Snail, Warship Sushi, 1 Warship Sushi, 1 Fried Vegetables with Soy Sauce
Hamilton: 1 Fried Vegetables with Soy sauce, 5 Lavender Bouquets, 4 Eggs, 1 Smoked Flatfish
Camille:  4 White Rose Bouquets, 5 Lavender Bouquets, 3 Blue Rose Bouquets, 4 White Rose Bouquets

1 cat card 1 turtle card, 1 lab card, 2 cat from Hamilton, 2 dog cards

Alison: Virgin Vesper Martini, 1 Cheese Salad, 1 Soyed Snail, 2 Spinach Soup
Lola: 2 Spinach Soup, 1 Vegetable Roll, 1 Steak Tartare, 2 Spinach Soup
Camille: 4 Daisy Bouquet,  4 White Rose Bouquet, 1 Roasted Tomato Soup, 4 Red Rose Bouquets
Hamilton: 1 Udon, 1 Udon, 1 Roasted Tomato Soup, 1 Butterfish
Elysia: 1 Steak Tartare, 1 Feather Necklace, 1 Soyed Snail, 1 Warship Sushi

They each gave 1 TC and 1 Pink Paint as their first Reward box.
2 Dog Cards, 1 Turtle Card, 1 Cat Card, 1 Cat Card, 2 Lab Cards

Contributed by June Korrik, Liz Laidlaw,  Chris Lynch and myself, all members of Family Farm Seaside Freyashawk Group.

xxxxxxxxxxxxxxxxxxxxxxx
3 Star Guest Groups Orders
xxxxxxxxxxxxxxxxxxxxxxx

3 Star Farm Co-op Orders
xxxxxxxxxxxxxxxxxxxxx

The following given by Kaye Webb, an administrator and valued member of Family Farm Seaside Freyashawk Group:

Haley
1. Ostrich Hat (3)
2. Goose Hat (3)
3. Goose Hat (3)
4. Ostrich Hat (3)
5. Stetson (3)
6. Peacock Hat (3)
7. Ostrich Hat (3)
8. Goose Hat (3)
9. Ostrich Hat (3)
10. Goose Hat (3)
Rewards
1. TC (1)
2. Turtle Card (1); Paint Can (1); TC (1)
3. Bear Card (1); Paint Can (1); TC (1)

Anna
1. Chocolate Gingerbread (1)
2. Apricot Pie (2)
3. Apple Tart (1)
4. Mirabelle Plum Pie (1)
5. Chocolate Pie (1)
6. Pomegranate Cookie (1)
7. Butter Pie (1)
8. Lemon Cake (2)
9. Rhubarb Pie (1)
10. Sakura Cake (1)
Rewards
1. Paint Can (1); TC (1)
2. Turtle Card (1); Paint Can (1); TC (1)
3. Bear Card (1); Paint Can (1); TC (1)

Bill
1. Chia Porridge (1)
2. Beef Stew with Crumbly (1)
3. Beef Stew with Crumbly (1)
4. Beer Snack (1)
5. Blackcurrant Turkey (1)
6. Seafood Chili (1)
7. Bean Stew with Crumbly (1)
8. Wooden Plank (2)
9. Mushroom Risotto (1)
10. Sawdust (2)
11. Braised Cabbage (1)
12. Seafood Chili (1)
Rewards
1. Paint Can (1); TC (1)
2. Turtle Card (1); Paint Can (1); TC (1)
3. Bear Card (1); Paint Can (1); TC (1)
4. Bear Card (2); Paint Can (1); TC (1)

Leslie
1. Pineapple (19)
2. Barley (11)
3. Coffee Bean (17)
4. Watermelon (11)
5. Coffee Bean (17)
6. Potato (10)
7. Strawberry (13)
8. Barley (11)
9. Mint (9)
10. Love Fruit (9)
Rewards:
1. Paint Can (1); TC (1)
2. Turtle Card (1); Paint Can (1); TC (1)
3. Bear Card (1); Paint Can (1); TC (1)

George
1. Camel Hair (8)
2. Feta (1)
3. Feta (1)
4. Alfalfa (17)
5. Goat Milk (5)
6. Feta (1)
7. Cactus (15)
8. Feta (1)
9. Bamboo Basket (3)
10. Cactus (15)
Rewards
1. TC (1)
2. Turtle Card (1); Paint Can (1); TC (1)
3. Bear Card (1); Paint Can (1); TC (1)

Joseph
1. Yule Log (1)
2. Nut Mooncake (3)
3. Tangerine Chocolate (2)
4. Gourmet Apple (2)
5. Wild Rose Marmalade (2)
6. Blackcurrant Turkey (1)
7. Yule Log (1)
8. Pomegranate Fruit Salad (1)
9. Tilapia with Chutney Sauce (1)
10. Pomegranate Fruit Salad (1)
Rewards:
1. Paint Can (1); TC (1)
2. Turtle Card (1); Paint Can (1); TC (1)
3. Bear Card (1); Paint Can (1); TC (1)

From Harvest Moon FDC:

Harvest Moon Farm Co op 3 Star
Each of these Characters when they visit Farm Co-op 3 Star, with the exception of Bill has 10 different orders and gives a total of 3 Gifts.  Bill has 12 Orders and gives 4 Gifts.  All except Bill require 250 Stamina for a successful bargaining session.  Bill requires 300 Stamina.

Bill: 1 Mushroom Risotto, 1 Pumpkin Crumble, 1 Stone Brick, 1 Seafood Chili, 1 Seafood Chili, 1 Blackcurrant Turkey, 8 Horse Hair, 1 Polish Dumpling with Sour Cream, 3 Wooden Cylinders, 12 Wild Wheat, 17 Coffee Beans, 1 Polish Dumpling with Sour Cream
  1 Turtle Card after 6th Order
  1 Pink Paint, 1 Bear Card, 1 TC after 10th Order
  1 Pink Paint, 1 Bear Card, 1 TC after 12th Order

Hayley: 3 Ostrich Hats, 2 Tangerine Chocolate, 3 Goose Hats, 3 Peacock Hats, 3 Ostrich Hats, 3 Ostrich Hats, 3 Peacock Hats, 1 Grapefruit Pie, 3 Stetsons, 10 Peanuts
  1 Turtle Card, 1 Pink Paint, 1 TC after 6th or 7th Order
  1 Red Scroll, 1 Pink Paint, 1 Bear Card, 1 TC after 10th Order

George: 7 Alpaca Hair, 1 Tilapia with Chutney Sauce, 1 Feta, 17 Alfalfa, 5 Goat Milk, 1 Feta, 1 Feta, 4 Goat Cheese, 1 Feta, 6 Bamboo Shoots
  1 Turtle card after 6th order
  1 Pink Paint, 1 Bear Card, 1 TC after 10th Order

Anna: 1 Pomegranate Cookies, 2 Lime Soft Ice, 1 Lavender Cupcake, 1 Egg Tart, 1 Sakura Cake, 2 Black Forest Cakes, 1 Rhubarb Pie, 2 Coconut Cakes, 9 Spinach, 10 Mushrooms,
  1 Turtle Card, 1 Pink Paint, 1 TC after 6 Orders
  1 Pink Paint, 1 Bear Card, 1 TC after 10th Order

Joseph: 1 Sayadia, 2 Banana Splits, 2 Tangerine Chocolates, 1 Sayadia, 2 Tangerine Chocolates, 1 Fish and Potatoes, 2 Gourmet Apples, 1 Sayadia, 2 Wild Rose Marmalade, 2 Tangerine Chocolates
  1 Turtle Card, 1 Pink Paint, 1 TC after 6th Order
  1 Pink Paint, 1 Bear Card, 1 TC after 10th Order

Leslie: 10 Potatoes, 10 Peanuts, 10 Red Bell Peppers, 19 Pineapples, 10 Peanuts, 15 Pitaya, 10 Zucchini, 15 Pitaya, 13 Strawberries, 10 Mushrooms
  1 Turtle Card, 1 Pink Paint, 1 TC after 7th Order
  1 Pink Paint, 1 Bear Card, 1 TC after 10th Order

Harvest Moon FDC 3 Star Farm Co-op Order List:

Haylay: 3 Ostrich Hats, 3 Ostrich Hats, 3 Stetsons, 3 Stetsons, 1 Butter Pie, 1 Egg Tart, 2 Coconut Cakes, 14 Green Lettuce, 3 Goose Hats, 3 Ostrich Hats
  1 Turtle Card, 1 Pink Paint, 1 TC
  1 Pink Paint, 1 Bear Card, 1 TC

George: 1 Feta. 1 Feta, 1 Feta, 3 Bamboo Baskets, 5 Goat Milk, 1 Tangerine Pie, 3 Love Fruit Pies, 1 Butter Pie, 1 Feta, 1 Feta, 1 Stone Brick, 1 Braised Cabbage
  1 Pink Paint, 1 TC after 3rd order
  1 Turtle Card, 1 Pink Paint, 1 TC
  1 Pink Paint, 1 Bear Card, 1 TC

Joseph: 2 Fruit Salads. 1 Blackcurrant Turkey, 2 Fruit Salads, 1 Rainbow Cake, 1 Rhubarb Pie, 1 Lavender Cipcake, 1 Sayadia, 1 Yule Log, 1 Fish and Potatoes, 1 Gourmet Apple
  1 Pink Paint, 1 TC
  1 Turtle Card, 1 Red Scroll, 1 TC
  1 Pink Paint, 1 Bear Card, 1 TC

Anna: 2 Coconut Cake, 1 Tangerine Pie, 2 Banana Cakes, 1 Rainbow Cake, 2 Banana Cake, 1 Grapefruit Pie, 1 Grapefruit Pie, 3 Love Fruit Pie, 2 Black Forest Cakes, 1 Rainbow Cake
  1 Turtle Card, 1 Pink Paint 1 TC
  1 Pink Paint, 1 Bear Card, 1 TC

Bill: 1 Blackcurrant Turkey, 1 Mushroom Risotto, 1 Blackcurrant Turkey, 1 Spicy Grilled Chicken, 1 Egg Tart, 2 Lemon Cakes, 1 Polish Dumplings with Sour Cream, 2 Black Forest Cakes, 1 Spicy Grilled Chicken, 1 Wooden Chair
  1 TC after 3rd Order
  1 Turtle Card, 1 Pink Paint, 1 TC
  1 Pink Paint, 1 Bear Card, 1 TC
  1 Pink Paint, 2 Bear Cards, 1 TC

Leslie: 9 Mint, 15 Pitaya, 10 Mushrooms, 2 Tiramisu, 2 Apricot Pies, 1 Chocolate Gingerbread, 11 Watermelon, 10 Mushroom, 10 Peanuts, 1 Chocolate Gingerbread,
  1 Pink Paint, 1 TC;
  1 Turtle Card, 1 Red Scroll, 1 TC
  1 Pink Paint, 1 Bear Card, 1 TC

3 Star Schoolhouse Orders
xxxxxxxxxxxxxxxxxxxxxx

Two different Order Lists given by Debbie Crisler Berry, valued member of Family Farm Seaside Freyashawk Group:

Joseph
2 Gourmet Apples
1 Matcha Orange Ice Cream
2 Peanut Chocolate
2 Chicken Tacos
2 Peanut Chocolate
4 Lag Bolt
2 Chicken Tacos
1 Polish Donut with Marmalade
3 Ostrich Hats
3 Peacock Hats

Alex
2 Wooden Planks
1 Screwdriver
2 Candied Sweet Potatoes
1 Gun Powder
2 Candied Sweet Potatoes
1 Polish Donut with Marmalade
1 Pomegranate Cookie
1 Cream Cheese Bagel
3 Goose Hats
3 Ostrich Hats

Hayley
3 Stetsons
3 Ostrich Hats
1 Blueberry Krispy Bar
1 Matcha Ice Cream
3 Stetsons
1 Blueberry Krispy Bar
1 Pizza Doughnut
1 Pizza Doughnut
3 Raisin Chocolates
3 Goose Hats

Antonio
1 Nut Mix
7 Beef Sausages
2 Candied Sweet Potatoes
1 Chocolate Dream Bar
1 Nut Mix
2 Wrenches
1 Cream Cheese Bagel
1 Screwdriver
1 Chocolate Dream Bar
1 Matcha Orange Ice Cream

Phoebe
1 Apple Jelly
1 Red Currant Creme Brulee
4 Lag Bolts
1 Cream Cheese Bagel
3 Matcha Pudding
3 Matcha Pudding
1 Blueberry Krispy Bar
1 Chocolate Dream DreamBar
1 Pomegranate Cookie
2 Chicken Taco

Daniel
2 Peanut Chocolate
2 Chicken Taco
2 Wrenches
1 Chocolate Dream Bar
1 Matcha Lychee Pancake
2 Candied Sweet Potatoes
1 Matcha Orange Ice Cream
1 Matcha Lychee Pancakes
3 Peacock Hats
3 Goose Hats
3 Peacock Hats
3 Goose Hats
3 Goose Hats
3 Ostrich Hats

2nd Order List:

Joseph
2 Gourmet Apples
1 Matcha Orange Ice Cream
2 Peanut Chocolate
2 Chicken Tacos
2 Peanut Chocolate
4 Lag Bolt
2 Chicken Tacos
1 Polish Donut with Marmalade
3 Ostrich Hats
3 Peacock Hats

Alex
2 Wooden Planks
1 Screwdriver
2 Candied Sweet Potatoes
1 Gun Powder
2 Candied Sweet Potatoes
1 Polish Donut with Marmalade
1 Pomegranate Cookie
1 Cream Cheese Bagel
3 Goose Hats
3 Ostrich Hats

Hayley
3 Stetsons
3 Ostrich Hats
1 Blueberry Krispy Bar
1 Matcha Ice Cream
3 Stetsons
1 Blueberry Krispy Bar
1 Pizza Doughnut
1 Pizza Doughnut
3 Raisin Chocolates
3 Goose Hats

Antonio
1 Nut Mix
7 Beef Sausages
2 Candied Sweet Potatoes
1 Chocolate Dream Bar
1 Nut Mix
2 Wrenches
1 Cream Cheese Bagel
1 Screwdriver
1 Chocolate Dream Bar
1 Matcha Orange Ice Cream

Phoebe
1 Apple Jelly
1 Red Currant Creme Brulee
4 Lag Bolts
1 Cream Cheese Bagel
3 Matcha Pudding
3 Matcha Pudding
1 Blueberry Krispy Bar
1 Chocolate Dream DreamBar
1 Pomegranate Cookie
2 Chicken Taco

Daniel
2 Peanut Chocolate
2 Chicken Taco
2 Wrenches
1 Chocolate Dream Bar
1 Matcha Lychee Pancake
2 Candied Sweet Potatoes
1 Matcha Orange Ice Cream
1 Matcha Lychee Pancakes
3 Peacock Hats
3 Goose Hats
3 Goose Hats
3 Ostrich Hats

An Order List from Dawn Steele, valued member of Family Farm Seaside Freyashawk:

Phoebe
1 Golden Peach Sago Pudding
2 Peanut Chocolate
1 Apple Jelly
1 Cherry Flan
1 Stone Brick
1 Cherry Flan
7 Macadamia Nut
1 Nut Mix
1 Nut Cheesecake
3 Wooden Cylinders

Hayley
3 Ostrich Hats
3 Ostrich Hats
1 Pickaxe
3 Goose Hats
1 Pickaxe
3 Goose Hats
2 Pecan Bread
9 Raisin
3 Ostrich Hats
1 Pickaxe

Joseph
2 Tangerine Chocolate
4 Lag Bolts
2 Tangerine Chocolate
2 Wooden Panel
2 Tangerine Chocolate
1 Pomegranate Fruit Salad
3 Nut Mix
1 Fish and Potatoes
1 Stone Brick
3 Wooden Cylinders

Daniel
2 Chicken Tacos
1 Blueberry Krispy Bar
4 Lag Bolts
1 Brazil Nut Milk Cookie
1 Gunpowder
2 Candied Sweet Potatoes
7 Cashew Nuts
7 Pecans
1 Cream Cheese Bagel
1 Pickaxe
1 Stone Brick
1 Pickaxe

Antonio
1 Nut Mix
7 Beef Salami
4 Lag Bolts
3 Wooden Cylinders
7 Brazil Nuts
7 Dried Lemon
7 Beef Salami
1 Gunpowder
2 Wooden Panels

Alex
2 Wooden Planks
1 Gunpowder
1 Gunpowder
2 Wrench
3 Wooden Cylinders
3 Wooden Cylinders
4 Lag Bolts
2 Wooden Planks
2 Wooden Planks
3 Wooden Cylinders

Rewards: 94157 coins, 8 bear cards, 6 turtle cards, 17 pink paint, 19 TC and 1 red scroll

From Liz Laidlaw, administrator and valued member:

Joseph
1 Wild Rose Marmalade, 1 Sayadia, 3 Wooden Cylinders x 2, 1 Stone Brick x 2, 3 Nails, 1 Cherry Flan, 1 Golden Peach Sago Pudding, 1 Lavender Cupcake

Hayley
3 Goose hats, 3 Wooden Cylinders x 3, 1 Pickaxe x 2, 1 Gunpowder, 1 Golden Peach Sago Pudding, 1 Layered Mochi, 1 Stone Brick

Daniel
16 Clover (unknown what this order would have been if my pet didn't have this special ability to change orders to clover), 1 Gunpowder x 2, 1 Wooden Plank x 3, 3 Wooden Cylinder, 3 Nails, 1 Apple Tart, 1 Nut Cheesecake, 1 Dessert of Love, 1 Gunpowder

Antonio
6 Macadamia Nut, 3 Wooden Cylinder X 3, 3 Spanners, 1 Chia Pudding, 1 Apple Jelly, 1 Apple Tart, 1 Peach Cobbler, 6 Nails.

Phoebe
3 Matcha Pudding X 2, 1 Lavender Cupcake, 3 Pickaxe X 3, 3 Wooden Cylinder, 1 Peach Cobbler, 1 Red Currant Creme Brulee, 1 Strawberry Parfait

Alex
3 Wooden Cylinder X 3, 3 Wooden Plank, 3 Wooden Panel, Gunpowder, 4 Bolts, 1 Lychee Scone, 3 Matcha Pudding, 1 Red Currant Creme Brulee

From Liz Laidlaw, again:

Daniel
1 Matcha Lychee Pancake, 1 Nut Mix X 2, 2 Pork Sausages, 10 Peanuts, 7 Dried Cranberries, 2 Venison Salami, 1 Pecan Bread, 2 Chicken Tacos, 1 Tilapia with Chutney Sauce, 1 Sayadia, 1 Pizza Doughnut.

Alex
2 Wooden Planks, 2 Venison Salami, 1 Pecan Bread, 7 Pecans X 2, 1 Screwdriver, 7 Macadamia Nuts, 4 Dried Pineberry, 1 Pickaxe, 3 Wooden Cylinders

Joseph
1 Lychee Scone, 7 Hazelnuts, 1 Nut Mix, 7 Cashews,2 Pork Sausages, 10 Peanuts, 5 Turkey Sausage, 1 Sayadia, 1 Yule Log, 2 Gourmet Apple

Hayley
3 Ostrich Hat X 3, 7 Cashew,7 Macadamia Nut, 7 Beef Salami X 2, 3 Goose Hat, 7 Brazil Nut, 3 Stetson

Phoebe
1 Cherry Flan, 5 Dried Kiwifruit, 1 Pecan Bread X 2, 7 Dried Lemon, 1 Apple Jelly, 1 Nut Mix, 9 Raisin, 1 Lychee Scone, 3 Matcha Pudding

Antonio
7 Beef Salami, 7 Dried Cranberry, 7 Brazil Nut, 5 Turkey Sausage, 1 Nut Mix X 2, 7 Hazelnut, 7 Dried Lemon, 1 Fish and Potatoes, 1 Yule Log

3 Star Peaceful Bay Guest Orders:
xxxxxxxxxxxxxxxxxxxxxxxxxxxx

  Contributed by our valued member Debbie Crisler Berry of our Family Farm Seaside Freyashawk Group (many thanks, Debbie!)

Wanda - Water Guest
Bargain Difficulty: MEDIUM
Loves scuba-diving and exploring the deep blue sea.
Likes: Spicy food
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
10 Orders: 1 Spicy Stir-Fried Chicken, 2 Plum Ice Cream, 1 Churros Soft Ice, 2 Banana Ice Cream, 1 Spicy Flank Steak, 2 Chicken Tacos, 1 Balinese Rice, 1 Polish Dumplings with Sour Cream, 1 Peach Bun, 1 Gyros with Tzatziki

Alex - Land Guest
Bargain Difficulty: MEDIUM
Alex loves being a Boy Scout, he gets to explore the world Outdoors.
Likes: Tools and building materials
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
10 Orders: 2 Wrenches, 2 Peach Ice Cream, 2 Banana Ice Cream, 2 Mango Ice Cream, 3 Coconut Ice Cream, 3 Lemon Ice Cream, 1 Guava Sorbet, 1 Guava Sorbet, 4 Nail, 2 Wooden Plank

Chris - Water Guest
Bargain Difficulty: MEDIUM
Chris is always trying to take the perfect selfie. He has over 3000 followers on Farmstagram!
Likes: High protein food
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
10 Orders: 1 Stuffed Turkey, 1 Guava Sorbet, 2 Apricot Ice Cream, 1 Orange Ice Cream, 1 Healthy Breakfast, 1 Orange Ice Cream, 1 Russian Dinner Set, 1 French Breakfast, 1 Russian Dinner Set, 1 Thai Green Curry

Serena - Land Guest
Bargain Difficulty: MEDIUM
Serena has been practicing yoga, but is still mastering Mountain Pose.
Likes: Vegetables
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
10 Orders: 10 Pumpkin, 3 Lemon Ice Cream, 1 Matcha Orange Ice Cream, 1 Guava Sorbet, 3 Strawberry Ice Cream, 2 Peach Ice Cream, 2 Peach Ice Cream, 29 Cucumber, 1 Guava Sorbet, 1 Churros Soft Ice

Shark Boy - Water Guest
Bargain Difficulty: HARD
Known by the locals only as "Shark Boy." Can you guess his favorite animal?
Likes: Exotic dishes
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
12 Orders: 1 Thai Dessert Set, 1 Matcha Orange Ice Cream, 3 Apple Ice Cream, 3 Grape Ice Cream, 1 Thai Dessert Set, 1 Russian Dinner Set, 1 Polish Dumplings with Sour Cream, 1 Balinese Rice, 1 Sinterklaas Marzipan, 1 Black Spaghetti, 1 Polish Donut with Marmalade, 1 Pad Thai,

Gabby - Water Guest
Bargain Difficulty: MEDIUM
Took to the water like a fish. Likes to pretend to be a mermaid.
Likes: Expensive Ice Creams
Chance to give: Turtle Card, Bear Card, TC, Redscroll, Pink Paint
10 Orders: 1 Guava Sorbet, 1 Churros Soft Ice, 1 Orange Ice Cream, 3 Pear Ice Cream, 1 Churros Soft Ice, 1 Matcha Orange Ice Cream, 1 Pad Thai, 1 Sinterklaas Marzipan, 1 Green Sauce Meatballs, 1 Balinese Rice

Rewards: Of the five guests that had three rewards, each gave 1 Bear Card, 1 Turtle Card, 3 TC's and 2-3 Pink Paints. Shark Boy gave the same, then his additional reward gave 2 more Bear Cards, 1 TC, 1 Pink Paint.
Total I received: 8 Bear Cards, 6 Turtle Cards, 17 Pink Paint, 19 TC. Interestingly, I did not receive any Red Scrolls.

Selling Skill
xxxxxxxxxxx

There has also been a change in the way selling skill works - in that it DOES now work. When turtles serve Peaceful Bay 2-star guests, a selling skill of 82 gives a time of 49:30, a skill of 90 gives a time of 43:05, and a skill of 94 gives a time of 40:30. Additionally, all chests still take 40 stamina to dig, but now give 4 XP.

Cost of Bargaining
xxxxxxxxxxxxxxxxx

The cost of a successful bargaining session is determined by the Character and not by the location or Star Level.  That having been stated, the Guests who appear at higher levels tend to have a higher requirement in terms of the amount of Stamina a Pet will have to use to conclude any bargaining session to take an Order.

Co-op Farm, 2 Star:  Cost of Bargain with each Guest generally is 150 Stamina.
Metropolis, 2 Star: Cost of Bargain with each Guest generally is 250.
Farm Co-op 3 Star: Cost of Bargain with each Guest generally is 250 but Bill requires 300.

3 Star Metropolis Orders
(Courtesy of Dawn Steele of Family Farm Seaside Freyashawk Group)

Phoebe

1 apple tart
1 nut cheesecake
2 cherry flan.
Reward 1 TC

1 apple tart
10 matcha pudding
2 red currant creme brulee
Reward 2 Labrador cards, 1 pink paint, 1 TC
1 mushroom risotto
5 lavender cupcake
1 pearl necklace
1 apple tart
Reward 1 pink paint, 2 bear cards, 1 TC

Leslie

56 coffee
35 red bell pepper
56 coffee
Reward 1 TC
4 pomelo iced tea
1 conch earring
29 love fruit
Reward 3 turtle cards, 1 red scrol,l 1 pink paint, 1 TC
4 pomelo iced tea
43 tomato
51 pitaya
3 pearl mirror
33 peanut
Reward 1 red scroll, 1 pink paint, 2 bear cards,1 TC

Nina

4 pomelo iced tea
3 high tea
4 pomelo iced tea
31 daisy essential oil
Reward 1 pink paint, 1 TC
4 pomelo iced tea
1 tangerine snack set
1 pomelo iced tea
1 tangerine snack set
Reward 2 pink paint, 1 cat card, 1 TC
3 high tea
35 garlic
3 high tea
17 honeysuckle tea
Reward 1 pink paint, 2 bear cards, 1 TC

Serena

33 mushroom
47 sweet potato
35 potato
Reward 1 TC
2 apple jelly
1 Pearl necklace
71 corn
Reward 2 pink paint, 3 cat cards, 1 TC
1 mushroom risotto
35 onion
1 conch earring
47 sweet potato
Reward 1 red scroll, 2 bear cards, 1 TC

Pearl

1 elegant cocktail snack
1 mushroom risotto
1 elegant cocktail snack
Reward 1 TC
1 mushroom risotto
1 elegant cocktail snack
1 mushroom risotto
Reward 2 pink paint, 3 cat cards, 1 TC
1 elegant cocktail snack
1 mushroom risotto
31 daisy essential oil
1 elegant cocktail snack
Reward 1 pink paint, 2 bear cards, 1TC

Jena

7 mulled wine
1 French dinner
2 blackcurrant turkey
Reward 1 pink paint, 1 TC
3 lemon banana daquiri
3 lemon banana daquiri
3 tea tree aroma bottle
Reward 2 pink paint, 1 cat cards, 1 TC
1 drunken crab
1 French dinner
7 mulled wine
3 lemon banana require
Reward 1 pink paint, 2 bear cards, 1TC

More about Landscape Points
xxxxxxxxxxxxxxxxxxxxxxxxxxx

I have published the Paths and the number of points within their spheres of influence above.  Using the Move Tool, you can pick up any Decoration or Base and move it about your farm to see where it actually would ADD points to your Total.

A valued member of our Family Farm Seaside Freyashawk Group, Mariana Rees Booth wrote a little essay on the whole landscaping business early in the days of landscape points and I thought it might be helpful to post it here:

You can check your landscape points by using the search (magnifying glass) function on the paths menue. This will show all your paths and the landscape points they are contributing.

My recommendation to get the most points is to start with the paths with the highest maximum point value. These are where you want to place your bases and upgraders and you want to place them so they max out as many paths as possible (I suggest wrapping the paths around these items). Next put down some ponds for your turtle. Place decos next to the ponds to max their points value (pond=25, pond shore=50). Then begin putting down other lower value, coins paths as you can afford them, placing decos next to each path so that the points value is maxed.

Something I have noticed as a trend.... There are a lot of 'patios' or 9, 12, 16, or more paths all together in a box shape. When you do this, make sure you are getting the max landscape points for the paths in the middle of the box. Check this using the path search discussed above. If the middle paths show little to no points, these are a lost opportunity for points. Consider putting a deco (or 2) right in the middle of the patio so these points aren't lost.

Also consider paths that are up against the edges of your farm. If you have paths 2 to 3 deep against an edge of your farm, most decos cannot influence the paths all the way on the edge. Do the same check of the deco's area of influence and make sure the edge tiles are maxed out for points. If not, consider removing the path line on the very edge and replacing it with small decos. Or, if you have 3 paths deep, consider removing the middle row and making an oval (racetrack) effect with decos down the middle. There are many very small decos that will fit in these spaces and will help you max out your points.  (by Mariana Rees Booth)


Pet Breeding
xxxxxxxxxxx

As players unlock new slots and new pets, they may find they are going to be in a position where they have more Pets than the game will allow.  Originally, one simply had to 'trade out' or free a Pet in order to obtain a different one.  This was rather a sad business, so the Pet Breeding option was added to the game.

You need to have a Pet at Level 20 or higher to make it eligible for breeding.  You will not be able to place a Pet in the Breeding Nest unless it is inactive.  What this means essentially is that it cannot be in one of the four 'active' Pet slots.  The inactive Pet line-up is shown in the SECOND tab of the Pet House, while the 'active' Pets are shown in the first tab.  It has nothing whatsoever to do with the status of an active Pet... whether out opening a Chest or taking an Order or sleeping in the Pet House.  If the Pet is in one of the four 'active' Slots, you cannot breed it until you switch it out to inactive status where you will see it only in the second slot.

If you wish to breed a Pet, you need a Neighbour to accept your invitation after you place your Pet in the Breeding Nest.  Note that you will lose your Pet essentially once you have bred it.  You will receive a reward in the form of a baby Pet or a special Skill Book.  The only reason to breed a Pet is if you have too many Pets and wish to clear one out... for example, if you have only Male Dogs or Male Cats, you may wish to try to obtain a Female through Breeding.  It is an advanced option that allows you to obtain a Reward for letting a Pet go.